Hello @yogo1212, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/6573#issuecomment-6388059588.
PROTON_ENABLE_WAYLAND=1x1 2026-10PROTON_LOG=1x1 2026-10WINEDEBUG=+winex11,+winx1 2026-10
Compatibility Report
System Information
RX 67001:26.2.5-17.2.11-arch1-1I confirm:
how about
PROTON_LOG=1 WINEDEBUG=+winex11,+wininstead?the whole thing
annotated excerpt
annotated by LLM
It appears the launcher creates a hidden window and sets up
STARTUPINFO.wShowWindow = SW_HIDE (0), the game attaches to that window, and then wine does something weird when the game callsShowWindow(SW_SHOW).Symptoms
With recent versions of Proton (>
9.0-4), the game's window is created but it's invisible.Launcher shows, "Play" button works. After a short while, the intro audio plays but no game window ever appears. Game process runs normally (~30% CPU, rendering + audio fine).
Interestingly, the window can still be mapped manually (
XMapWindow) and played normally.mapping the window manually
Please pardon my french, that script was generated using an LLM.
I tried disabling xalia/
PROTON_ENABLE_WAYLAND=1to no noticeable difference in effect.With Proton version
10.0-4, there's a differen issuet: the window is created but the alpha value appears to be 0 for all pixels. The cursor changes when hovering over the window and it catches all input but it's effectively invisible.Reproduction
Start the game, click "play" in the launcher.