After defeating the final boss in MH: World the game tries to load a cutscene where, according to this reddit post: https://www.reddit.com/r/MonsterHunter/comments/99cqi4/xeno_save_corruption_bug_does_not_exist_proof/
it needs certain codecs contained in the Windows Media Feature Pack in order to play said cutscene.
I suppose that is the reason why the game also crashes at that point when playing it with Proton.
It would be well appreciated if a workaround could be implemented for this and other games that require it.
Tested on Proton 3-7-5 and winestaging 3.14 (64 bit) esync + dxvk
After defeating the final boss in MH: World the game tries to load a cutscene where, according to this reddit post:
https://www.reddit.com/r/MonsterHunter/comments/99cqi4/xeno_save_corruption_bug_does_not_exist_proof/
it needs certain codecs contained in the Windows Media Feature Pack in order to play said cutscene.
I suppose that is the reason why the game also crashes at that point when playing it with Proton.
It would be well appreciated if a workaround could be implemented for this and other games that require it.
Tested on Proton 3-7-5 and winestaging 3.14 (64 bit) esync + dxvk