protonscr

Lego Marvel Super Heroes 2

protonopen appid 647830Game compatibility - UnofficialXAudio2
ValveSoftware/Proton#1622 · opened 2018-09-27 by MisterPixels · updated 2022-03-05 · 12 comments · github · game page · search this game
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MMisterPixels 2018-09-27 github

Lego Marvel Super Heroes 2 loads up until the main menu.

Controller support is working.

Choosing New game results in a dark screen with clouds where it seems to just hang.
Choosing Load game will result in a scene but then get's to the same dark screen with clouds.

20180927185355_1

Both tries ends up me having to force close the game.

I have tried all graphical settings Off and On.

Stream Proton Version: 3.7-6 Beta (No tweaks have been made to the wine prefix.)
steam-647830.log

MMisterPixels 2018-09-28 github

Okay I managed to get it to work using a workaround:

  1. Go to the game folder /Steam/common/LEGO Marvel Super Heroes 2
  2. Rename "LEGOMARVEL2_DX11.exe" to "LEGOMARVEL2_DX11.exe.back"
  3. Rename "LEGOMARVEL2.exe" to "LEGOMARVEL2_DX11.exe"
  4. Start the game you would normally and enjoy the game.

Conclusion: Something doesn't quite work using the "LEGOMARVEL2_DX11.exe" which might be a DXVK issue that needs resolving.

I hope that this is of any use

MMisterPixels 2018-10-01 github

Update:

The game will freeze at the beginning of a underwater level. I think the problem is the d3dcompiler_47.dll that is within the Lego Marvel Superheroes 2 root folder which is a different version than the provided version in the prefix

Sshaphanpena1 2018-10-18 github

I have issue with a game Called overcooked. I am now able to open and play the game.
Entered the following in steamos big picture mode game launch options
PROTON_USE_WINED3D11=1 %command%
That forces Proton to use wined3d11 open gl instead of dxvk vulkan. It may be easier than editing EXE

MMisterPixels 2018-10-18 github

Thank you for your input.

Using the PROTON_USE_WINED3D11=1 %command% in the launch options does not resolve the problem.

Sshaphanpena1 2018-10-18 github

Sorry it didn't work MisterPixels.

MMisterPixels 2018-11-03 github

I have found the problem!

By disabling xaudio2_7.dll using winecfg the game continues.

This issue might be solved once faudio will get implemented into wine/proton.

The waiting game begins!

Mmwprado 2019-06-12 github

Installing on proton 3.6.16-beta Working without tweaks. On 4.2-6 extremaly slow.
The game crash on proton 4.11, needing press reset Button to restart computer. I Will try with PROTON_NO_FSYNC=1

Mmwprado 2019-09-20 github

4.11-5 crash again. No-Fsync same behavior. last 4.2 update is running well.

Bbrauliobo 2020-04-17 github

it worked fine until 5.0-5. now with proton 5.0-6 it is breaking the audio and the graphics on movement scenes and intense parts in general.

Bbrauliobo 2020-04-17 github

Choosing the Battle Arena, then picking the Colour mission, and then clicking Start game results in Black Screen and Kwin having to kill the game

Kkisak-valve maintainer 2020-04-17 github

Hello @brauliobo, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

Bbrauliobo 2020-04-17 github

hi @kisak-valve, I've restarted the game and it is now fine with 5.0-6. I'll reproduce the Battle Arena black screen with the log

Proton versions

Launch options

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DLLs