protonscr

Prototype

protonopen appid 10150Game compatibility - UnofficialRegressionXAudio2
ValveSoftware/Proton#164 · opened 2018-08-22 by pprotonrep · updated 2025-04-14 · 28 comments · github · game page · search this game
4 matching comments, n / p to jump
Ppprotonrep 2018-08-22 github

The game Prototype displays a black screen when started for the first time.

Starting the game with launch option windowed (windowed mode) allows the game to start. The game does break after creating a new save slot, but that's a different issue.

It seems to be a recurrent issue, though. Other games also have problems figuring out which resolution to use when none has been set manually (i.e. after installing the game): https://github.com/ValveSoftware/Proton/issues/132 https://github.com/ValveSoftware/Proton/issues/141

Kkisak-valve maintainer 2018-08-31 github

Prototype (10150) crash on startup

Issue transferred from https://github.com/ValveSoftware/Proton/issues/1053.
@liberodark posted on 2018-08-31T05:46:50:

Distro: Manjaro XFCE 17.1.12
GPU: GTX 1060, Nvidia proprietary driver 396.54
Resolution: 1920x1080
RAM: 8GB
Proton 3.7-5 Beta
PROTON_LOG=1 %command% =
steam-10150.log


@mch-dev commented on 2018-08-31T10:57:36

What CPU? The game is known to insta-crash with any CPU that has SMT even under windows. If you have such a CPU, disable SMT in BIOS and try again.


@liberodark commented on 2018-08-31T11:38:01

no have insta crash run first video and crash and video is not complete
Have intel skylake

GGloriousEggroll 2018-08-31 github

judging by the log, looks like a missing wined3d format:

154303.907:0024:0032:err:d3d:resource_unload Resource 0x16dcf3f0 is being unloaded while mapped.
154303.915:0024:0025:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
154303.915:0024:0025:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.

Lliberodark 2018-09-03 github

and me no have black screen have cinematic and crash in proton 3.7-8 and 3.16-3

OOvermindDL1 2018-09-17 github

As a point of data, the game seems to work perfectly well here except it has no audio (literally there is not even an audio source popping up in Pulseaudio itself). But the game runs well, efficiently, no missing anything as far as I can see, etc...

Lliberodark 2018-11-01 github

Work on Proton 3.16-4 Beta ! https://gist.github.com/liberodark/b09b4b17857325780f8c4b37391ed4e8

Just have no sound xbox controller work

Rrtentser 2021-08-31 github

The game is known to insta-crash with any CPU that has SMT even under windows.

In Windows it can be workarounded by running the game with affinity 0xff (or less). No need to change something in bios. It just don't support more than 8 cores.

It seems to be a recurrent issue, though. Other games also have problems figuring out which resolution to use when none has been set manually (i.e. after installing the game)

Did you tried fixed dll from PCGamingWiki? https://www.pcgamingwiki.com/wiki/Prototype#Widescreen_resolution
Still, it shouldn't crash anyway.

Iipr 2022-02-09 github

Game starts into main menu but crashes on starting a new game (select save slot -> saving -> game begins to load -> crash).

Controller does not work in main menu, but does it working in native Windows either? Store page does not list controller support.

steam-10150.log

CCSahajdacny 2022-02-15 github

The game load, but without audio.
steam-10150.log

Wwi-shafin 2022-05-18 github

Found no Audio issues, but the game freezes when loading a new game/save

NNikoBellicRU 2022-08-10 github

It crashes on loading for me but this fixes it "WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command%" don't know about longer play time but at least it didn't crash, audio seems fine but the mouse movement is broken.

System Info
https://gist.github.com/NikoBellicRU/2477dec6b69aaeaabf4e22d8bc9e45c3

Log
steam-10150.log

NNikoBellicRU 2022-10-25 github

Replying to https://github.com/ValveSoftware/Proton/issues/164#issuecomment-1210754876

Alright so if i use just
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command% it starts but it will crash after a bit and disabling fsync fully fixed it for me, was able to finish the game without any crash.

Full command:
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 PROTON_NO_FSYNC=1 %command%

Wwi-shafin 2022-10-25 github

Full command:
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 PROTON_NO_FSYNC=1 %command%

_Originally posted by @NikoBellicRU in https://github.com/ValveSoftware/Proton/issues/164#issuecomment-1291082717_

@NikoBellicRU 's workaround works and can play Prototype without crashing.

Ddsoprea 2022-12-04 github

Replying to [#164 (comment)](https://github.com/ValveSoftware/Proton/issues/164#issuecomment-1210754876)

Alright so if i use just WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command% it starts but it will crash after a bit and disabling fsync fully fixed it for me, was able to finish the game without any crash.

Full command: WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 PROTON_NO_FSYNC=1 %command%

Worked, except that I also couldn't boost my graphics settings from baseline defaults (low everything) or else it'd crash within a couple of minutes. Running Proton 7.0-5 on Arch.

GeForce RTX 2060 Max-Q

List of installed "nvidia" packages:
nvidia-dkms 520.56.06-2
nvidia-utils 520.56.06-2

Fffrasisti 2023-02-06 github

Hardware
Steam Deck latest Stable
Proton 7.0.6

Symptoms
Hangs right after starting gameplay

Reproducibility
Open the game, set your settings (I maxed them given the games age) and play for a few seconds before it freezes.

Fffrasisti 2023-02-07 github

is this thread still readable though ancient? the problem seems to go a ways back


Prototype (10150)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/6508.
@ffrasisti posted on 2023-02-07T20:42:51:

Compatibility Report

  • Name of the game with compatibility issues: Prototype
  • Steam AppID of the game: 10150

System Information

  • Steam Deck 512GB
  • OS: SteamOS Latest Stable
  • Proton version: 7.0.6

People report on protondb that Proton 6.3-8 runs it perfectly, other say it works but with no audio. In any case, it seems to be a regression.
The game currently has a Steam Deck Playable rating which it probably shouldn't have as of now. The game for me, seems to only run correctly on one old build of Proton GE, Proton-7.1-GE-1. Anything else, including new official proton versions or new GE builds will have the freezes.

Symptoms

Game freezes moments after getting to gameplay

Reproduction

Pick your settings (I maxed them given the game's age)
Launch the game, start a new file, skip the cutscene, play for less than a minute before it freezes

Kkisak-valve maintainer 2023-02-07 github

Hello @ffrasisti, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please verify that Proton 6.3 behaves as expected with this game for yourself instead of relying on second hand information.

Fffrasisti 2023-02-07 github

How do i upload the log from the steam deck?

Kkisak-valve maintainer 2023-02-07 github

You should be able to switch to desktop mode and copy the log to another system or use a browser from there.

Fffrasisti 2023-02-07 github

steam-10150.log
log of crash on 7.0.6

Kkisak-valve maintainer 2023-02-07 github

It might be interesting to test if setting the game's launch options to PROTON_NO_FSYNC=1 %command% or PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command% has an effect.

Fffrasisti 2023-02-07 github

Do you need me to test that in 7.0.6? Do i do both or one at a time?

Fffrasisti 2023-02-10 github

It might be interesting to test if setting the game's launch options to PROTON_NO_FSYNC=1 %command% or PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command% has an effect.

do you still need a test of these two parameters? i've been using the ge version but i can try

Fffrasisti 2023-03-01 github

any news on this?

NNikoBellicRU 2023-03-01 github

For me it crashes after a bit of the first mission on the steam deck without disabling fsync, tried beta candidate / main with proton stable.

The game is also quite choppy if i have vsync on and 60 limit but that might be gamescope.

Prototype 2 also says playable but i never was able to play it, it crashes right at the start.

Fffrasisti 2023-11-02 github

Has this been fixed??? @kisak-valve

Wwaspennator 2025-04-14 github

According to pcgamingwiki and testing on my deck, the game will limit you to only using 2x MSAA on any device with a gpu that has more than 2gb of vram. It works if I use the specific PrototypeFix patch to limit the VRAM, but I can't seem to do it with DXVK.

Seems to occur on Prototype 1 and 2.

Kkisak-valve maintainer 2025-04-14 github

Hello @waspennator, it might be interesting to tinker with a dxvk config file beside the game's executable and d3d9.maxAvailableMemory in a similar way to https://github.com/doitsujin/dxvk/commit/51e56c04209294cb38c174ec76129bdb857d85c9.

Wwaspennator 2025-04-14 github

Hello @waspennator, it might be interesting to tinker with a dxvk config file beside the game's executable and d3d9.maxAvailableMemory in a similar way to doitsujin/dxvk@51e56c0.

I tried doing it on my deck and on my windows laptop, but I wasn't able to get it working whether through the command line on deck or through the config file on windows, dunno if i was doing something wrong or not.