Hello @RazrFalcon, err:d3d:wined3d_debug_callback 0x205460: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).". looks like the line of interest in the log.
Does adding PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% to the game's launch options make a difference?
@kisak-valve Yep, it's works now. Thanks!
Hello @RazrFalcon, PROTON_FORCE_LARGE_ADDRESS_AWARE was enabled by default in Proton 5.0.
proton 5.0x1 2024-05proton 4.11-6x1 2019-09PROTON_FORCE_LARGE_ADDRESS_AWAREx1 2024-05PROTON_FORCE_LARGE_ADDRESS_AWARE=1x1 2019-09
Compatibility Report
System Information
I confirm:
steam-2990.zip
Symptoms
The game starts with a black screen in 4k, but there is music and menu sound effects in the background. So it's actually started.
1080p works fine.
Reproduction
Reproduces every time. Also tested with Proton 4.11-6 - the same results.