protonscr

Resident Evil Resistance

protonopen appid 952070Game compatibility - Unofficial
ValveSoftware/Proton#3708 · opened 2020-03-31 by laichiaheng · updated 2020-12-26 · 7 comments · github · game page · search this game
1 matching comments, n / p to jump
Llaichiaheng 2020-03-31 github

Compatibility Report

  • Name of the game with compatibility issues: Resident Evil Resistance Open Beta
  • Steam AppID of the game: 1173710

System Information

  • GPU: RX 580
  • Driver/LLVM version: Mesa 20.0.2
  • Kernel version: 5.5.13-1-MANJARO
  • Link to full system information report as Gist:
  • Proton version: 5.0-5

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.
Later.

Symptoms

Graphical glitches.
2020-03-31 23-19-32 的螢幕擷圖

Audio glitches.
Lots of sizzle sound.

Reproduction

MMegWATTT 2020-04-01 github

Like the demo of Resident Evil 3, this game uses d3d12 by default. It should be more reliable with d3d11 instead. (Can be modified with ingame settings)
Personally, I'm unable to go the main menu. The game is stuck when it should play the intro video, probably the same issue than with others recent Resident Evil games.

Llaichiaheng 2020-04-01 github

Like the demo of Resident Evil 3, this game uses d3d12 by default. It should be more reliable with d3d11 instead. (Can be modified with ingame settings)

I forgot this, it works now.

Personally, I'm unable to go the main menu. The game is stuck when it should play the intro video, probably the same issue than with others recent Resident Evil games.

You need the mfplat workaround.

SSojiro84 2020-05-01 github

Like the demo of Resident Evil 3, this game uses d3d12 by default. It should be more reliable with d3d11 instead. (Can be modified with ingame settings)

I forgot this, it works now.

Personally, I'm unable to go the main menu. The game is stuck when it should play the intro video, probably the same issue than with others recent Resident Evil games.

You need the mfplat workaround.

For me the game still does not work with the mfplat workaround or the latest GE or the latest Proton. I am running the game in DX11. What did you do to make it work?

I am on kernel 5.6.8 and Mesa 20.0.5.

SSojiro84 2020-05-02 github

@kisak-valve should the title be changed again? The game is not in beta anymore and the AppId of the game in my library is 952070.

Or should I make a new issue for the official release of the game (sort of, the game comes free with Resident Evil 3)?

Ddoitsujin 2020-05-02 github

@laichiaheng does RADV_DEBUG=zerovram work around the graphical glitches in D3D12 mode?

SSojiro84 2020-05-02 github

Got the game to work. It needed a slightly different mfplat workaround. Other than that, the game runs without any issues. Performance is good and no visual or audio glitches. I ran the game in DX11 mode.

4414n 2020-12-26 github

Got it working on Proton-5.21-GE-1 with no visible issues (played the tutorial and a couple of quick matches).
Only thing I needed was overriding the launch options with WINEDLLOVERRIDES="xaudio2_8,xaudio2_7=d", as I regularly got a crash related to ALSA (even if I'm on Pulseaudio) when one of those DLLs got loaded.

Proton versions

Launch options