I think the C++ exceptions are the problem.
D3D9 : Loading 2D Texture, image name : 'inv_arrow_left.dds' with 2147483647 mip map levels
7496.349:00fc:0100:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raised
I don't know a lot about textures, but 2147483647 sounds like a lot of mip map levels.
Adding +msvcp to WINEDEBUG makes it possible to see a string representation of the exception:
0110:trace:msvcp:MSVCP_basic_string_char_ctor_cstr_len 00BEBE1C "OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource inv_arrow_left_shadow.dds in resource group shared or any other group. in ResourceGroupManager::openResource at ..\\src\\OgreResourceGroupManager.cpp (line 604)" 222
Most of the .dds files mentioned in the log are in .zip files in the game's folder, but I can't find inv_arrow_left_shadow.dds anywhere. I guess it either shouldn't be looking for that file, or something should catch the exception.
Wild guess: the C++ exception should be translated to a .NET exception and caught by managed code.
Does this work with .NET Framework?
I think the C++ exceptions are the problem.
D3D9 : Loading 2D Texture, image name : 'inv_arrow_left.dds' with 2147483647 mip map levels 7496.349:00fc:0100:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raisedI don't know a lot about textures, but 2147483647 sounds like a lot of mip map levels.
That's 2^31 -1 so likely a bitmask in a wrong place or might be a result of an overflow error somewhere.
Exception is the symptom when something has gone wrong somewhere already, like a fever is the symptom of an infection.
Game did work under Windows years ago but I have nothing to test with now.
You can download a (non-Steam) demo of the game on https://games.softpedia.com/get/Games-Demo/Ceville.shtml
I did a custom WINE 6.16 prefix with the GOG version of Ceville, which is 1.0.2.0.
Things done:
After that, there was no problem playing.
Steam version is 1.0.1.0, so I guess the Steam version is out of date.
See https://www.moddb.com/games/ceville to download (Windows) Patch to 1.0.2.0.
WINEDEBUGx1 2021-08
Compatibility Report
System Information
I confirm:
Symptoms
Game exists with Microsoft C++ runtime error when loading.
This game had issue on native Windows where you have to run it windowed or you get black screen, but this is not the issue under Proton.
Also when game installs it does complain about having to use Windows features to turn on/off .NET runtime 3.5. Is this still required to be installed when running with Wine/Mono?
Reproduction
steam-23460.log