Same happens here with a rx 6800XT
Same here. Also noticed the same issue with Egression (appid 1384940). They both seem to be using Unity as a game engine.
I also have this crossed-eyes problem on Walkabout Mini Golf with the HTC Vive headset. It defaults to 100% for the Resolution Multiplier, but only when I reduced it 84% (1604x1780) or lower in the Per-Application Video Settings did it fix the problem.
For what it's worth:
GPU: GTX 1070
Video driver version: NVidia 535.86.05
Kernel version: 6.2.0-26-generic
Proton version: Proton 8.0-3
Same here, just bought the game and using it via ALVR/Quest3.
Tried with both Proton 8.05 and 9.03.
steam-1408230-proton-9.03.log
steam-1408230-proton-8.05.log
I've got the same issue. Quest 2 using ALVR wired. I've tried experimental, hotfix and 9.0-4 all with the same eye issue but running normally apart from that. I've seen some mention trying proton version 8.0-3, I've not tried that yet but will do and I'll report back.
I did notice that when I went into steams video setting in VR, it listed all the applications I could change video settings but it seems like the video settings profile that this game uses is called "wineopenxr test instance".
Meanwhile, all the games that don't have this issue, their video settings have the profile name set the same as the actual name of the game.
EDIT: 8.0-3 and 2 isn't changing anything
I'm not sure if this is a proton issue. I just used WiVRn to play the game and the bug wasn't there. I was still running the game through steam (so still using proton) but with WiVRn you skip out SteamVR that you have to use with ALVR.
@shmink @SentineI
I did a re-test with SteamVR + Steamlink recent Beta improvement.
GPU: 9070 XT
VR: Quest 3S
Proton: 9.0-4
Same issue.
GPU: AMD RX 7900 XTX (Mesa 26.0.1)
Headset: HTC Vive and Valve Index
Proton versions tested: Experimental, GE-10-32, 10.0-4, 9.0-4
proton 8.05x1 2024-11proton 9.03x1 2024-11proton 8.0-3x1 2023-08proton 7.0x1 2023-01proton experimentalx1 2023-01
Compatibility Report
Walkabout Mini Golf1408230System Information
RX 7900 XTX4.6 Mesa 22.3.3; LLVM 15.0.6-r16.1.4-zen2-znver3-o3-pdsProton Experimentaland/orProton 7.0I confirm:
Symptoms
Rendering position/placement for one eye is incorrect when using any SteamVR resolution above 100% for Walkabout Mini Golf. Anything below or equal to 100% resolution works as intended.
Reproduction
Besides this issue, the game runs flawlessly.