@shmink @SentineI I did a re-test with SteamVR + Steamlink recent Beta improvement. GPU: 9070 XT VR: Quest 3S Proton: 9.0-4 1) Your post about resolution still applies and was really helpful. (only game in my catalogue w...
I'm not sure if this is a proton issue. I just used [WiVRn](https://github.com/WiVRn/WiVRn) to play the game and the bug wasn't there. I was still running the game through steam (so still using proton) but with WiVRn you...
I've got the same issue. Quest 2 using ALVR wired. I've tried experimental, hotfix and 9.0-4 all with the same eye issue but running normally apart from that. I've seen some mention trying proton version 8.0-3, I've not ...
Same here, just bought the game and using it via ALVR/Quest3. Tried with both Proton 8.05 and 9.03. [steam-1408230-proton-9.03.log](https://github.com/user-attachments/files/17964147/steam-1408230-proton-9.03.log) [steam...
I also have this crossed-eyes problem on Walkabout Mini Golf with the HTC Vive headset. It defaults to 100% for the Resolution Multiplier, but only when I reduced it 84% (1604x1780) or lower in the Per-Application Video ...