protonscr

Portal with RTX works stable with DLSS Frame Generation

protonclosed
ValveSoftware/Proton#8241 · opened 2024-11-14 by mineLdiver · updated 2025-02-03 · 4 comments · github
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MmineLdiver 2024-11-14 github

OS: Arch Linux
GPU: RTX 4060
Nvidia drivers: 565.57.01-3 (proprietary due to presence of a second, older GPU)
Proton version: 9.0 experimental

Description: Portal with RTX has hardware-accelerated GPU scheduling disabled by default, however, enabling it back and running with DLSS FG hasn't given me any issues throughout the main game levels yet substantially increased the FPS. It might be worth removing it from the blacklist.

Kkisak-valve maintainer 2024-11-14 github

Hello @mineLdiver, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/6367#issuecomment-2476395227.

Pphilipl 2025-02-03 github

@mineLdiver How did you enable HAGS?

Sorry, had to ask here as you can't @ arbitrary people on other issues.

MmineLdiver 2025-02-03 github

@philipl I used WINE_DISABLE_HARDWARE_SCHEDULING=0 in the environment variables, but for some reason it stopped working at one point. Not sure if it does now.

Pphilipl 2025-02-03 github

Huh. When I set that, the game becomes incredible unstable with NvRemixBridge freezing or crashing when I get to the main menu, or even earlier sometimes.

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