Hello @camberkenpas, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/8107#issuecomment-2757901314.
SteamDeck=1 gamemoderun %command%x1 2025-03
Compatibility Report
System Information
I confirm:
steam-2322010.log.gz
Symptoms
When running the game through gamemoderun using core pinning, the game will crash shorty after launching. Usually pretty early on, but sometimes a bit longer.
In ~/.config/gamemode.ini if I set pin_cores=0-15 under the cpu section, this happens. If I use core parking instead, there's no problem. Other games don't have this issue so it seems specific to GoW: Ragnarok. I've tested with other Sony games such as Days Gone, Ghost of Tsushima, Spider-Man: Miles Morales without issue. Also all non-Sony games I've tested are unaffected.
As it doesn't happen other games, this is likely a bug that gamemode is simply able to trigger through pinning. Maybe it's a DRM check of some kind in GoW?
Reproduction
~/.config/gamemode.inipin_cores=0-15under the CPU section (unsure if this affects single CCD systems, etc).SteamDeck=1 gamemoderun %command%For now I can keep using core parking, but it would be nice to have the rest of my cores available for other tasks as I play.