Hello @48222, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/7064#issuecomment-3868245572.
Hello @48222, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to [#7064 (comment)](https://github.com/ValveSoftware/Proton/issues/7064#issuecomment-3868245572).
Thank you, I initially opened a new one since I didn't find anyone else on an ARC GPU and thought it may only be related to the ARC GPU, apologies.
proton 10.0-4x1 2026-02proton experimentalx1 2026-02d3d12core.dllx1 2026-02nvapi64.dllx1 2026-020xc0000005x1 2026-02
Compatibility Report
System Information
I confirm:
Symptoms
Starfield crashes consistently when starting a New Game or loading Continue on Linux with an Intel Arc GPU.
The game launches successfully, reaches the main menu, but crashes on New Game / Continue.
The crash occurs regardless of graphics settings and also occurs on a brand-new save.
Proton log shows a fatal:
No GPU hang, reset, or device loss is observed in kernel logs (
journalctl,dmesgclean).The game probes NVAPI / DLSS components (
nvapi64.dll,sl.dlss*.dll), which correctly report no NVIDIA device and unload.Disabling NVAPI, DLSS, and Streamline paths does not prevent the crash.
This appears to be a DX12 → VKD3D failure on Intel Arc, rather than a missing library or configuration issue.
Reproduction
Starfield.exeprocess crashes and Steam reports the game has stopped.Notes