I can confirm this is SteamVR's doing and not the mod nor my setup. I tried neoforge as well as without all my other mods with SteamVR + ALVR with the same issue, but once I switched to wiVRn + opencomposite, the issue is gone
Does this happen for you under the most recent beta (2.16.3)? There's code that should make VRLink and vrcompositor select the same GPU now, so I'm curious if this issue goes away or not.
I've swapped the GPU for an arc a770 due to other issues with the 7600 but I'll try it after my semester finishes, got 2 weeks left.
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From: Rachel Blackman @.>
Sent: Monday, April 20, 2026 4:37:36 PM
To: ValveSoftware/SteamVR-for-Linux @.>
Cc: Nathan22211 @.>; Author @.>
Subject: Re: [ValveSoftware/SteamVR-for-Linux] [BUG] OpenGL games (vivecraft) don't render right through SteamVR with multi GPU setups (Issue #848)
[https://avatars.githubusercontent.com/u/359364?s=20&v=4]Packetdancer left a comment (ValveSoftware/SteamVR-for-Linux#848)https://github.com/ValveSoftware/SteamVR-for-Linux/issues/848#issuecomment-4284448760
Does this happen for you under the most recent beta (2.16.3)? There's code that should make VRLink and vrcompositor select the same GPU now, so I'm curious if this issue goes away or not.
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Closing pending feedback.
Describe the bug
in Vivecraft, or maybe other openGL Vr games. If you have two GPUs, the game doesn't render right in the headset or the vr view
To Reproduce
Steps to reproduce the behavior:
Expected behavior
the feed should be normal... or at least not as buggy (ALVR has some minor glitches for me but that's not a SteamVR issue...)
System Information (please complete the following information):
Please use the latest Steam beta client and SteamVR beta for your bug reports!
tar -zcvf ~/Desktop/steam-logs.tar.gz ~/.steam/steam/logs] (i might need the excact filename for these...)steam-logs.tar.gz
tar -zcvf ~/Desktop/steam-minidumps.tar.gz /tmp/dumps]steam-minidumps.tar.gz
Screenshots
Additional contextAdd any other context about the problem here.
there's these erros in the MC console log on startup
I suspect the radv warning is due to what OpenVR needs and what I have installed. I talked to the dev and we suspect it's a steamVR issue as it's worked with 2 GPUs prior