Hello @erpadmin, Steam's shader pre-caching subcomponent is handled by the Steam client, not Proton itself, so I've transferred this issue report to the steam-for-linux issue tracker.
There's a known memory leak in mesa 23.1.6 (specifically) which should hopefully be resolved in the next point release of mesa. It's most likely that memory leak which is leading to the kernel OOM killing Steam.
Reference: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9599
I also have a crash on the Help->Steam Runtime diagnostics (assuming this used to be Steam System Information?) and the journalctl gpu fault errors correlate to https://github.com/ValveSoftware/steam-for-linux/issues/9267#issuecomment-1472222755
issue: https://github.com/ValveSoftware/steam-for-linux/issues/9267
oom kill confirmed
Sep 03 15:38:59 mypc kernel: oom-kill:constraint=CONSTRAINT_NONE,nodemask=(null),cpuset=user.slice,mems_allowed=0,global_oom,task_memcg=/user.slice/user-1000.slice/[email protected]/app.slice/app-steam-849ef38d38b042b1a5d685364230c666.scope,task=steamwebhelper,pid=2927,uid=1000
Sep 03 15:38:59 rlm-ms7c94 kernel: Out of memory: Killed process 2927 (steamwebhelper) total-vm:5127660kB, anon-rss:322756kB, file-rss:0kB, shmem-rss:130704kB, UID:1000 pgtables:3244kB oom_score_adj:300
Compatibility Report
Hogwarts Legacy
990080
System Information
RX 6900xt
Mesa 23.1.6
6.1.49-1-MANJARO
https://gist.github.com/erpadmin/86ef84564bcd9f39d91553c6b90bf169
I confirm:
added this to launch options however a file is not generated
Symptoms
steam client exits (crashes?) when vulkan shaders gets to 10%
Reproduction
launch game, processing vulkan shaders starts, gets to 10% then client crashes
I can avoid the crash if I click Skip before it gets to 10%
I have tried deleting the contents of steamapps/compatdata/990080/pfx/drive_c/ProgramData/Hogwarts Legacy