It certainly does, TF2 seems a lot more extreme though. Maybe it's a certain type of mapping? Hope my screenshots can help out
It's the beta drivers. Reverting to 13.1 resolves this issue.
I'm on Ubuntu 12.10 with an HD 5700, on 13.3 Beta 3 Drivers installed from the compiled .deb packages; I too am experiencing this problem.
@CossRooper updating to latest drivers (not beta) fixed the issue for me. Can you verify?
Can confirm! FGLRX 13.4 fixes this issue.
However, I'm getting strange, non-network related rubberbanding (slow->fast, slow->fast rendering changes somewhat frequently) and extremely high fan speeds (never heard them this loud on linux or windows) in DODS. I'll look into if this occurs on other Source titles.
I’ll close this as its fixed with more recent drivers - if you have other DoD:S issues https://github.com/ValveSoftware/Source-1-Games/issues/ is the preferred place for them. Thanks!
Nothing extracted yet.
AMD HD 5770
Ubuntu 12.10
13.3 Beta Driver
When farther away all of them stretch out. As the source of the graphical error pans off camera the glitch dissipates, the second screenshot is the majority of the glitches off screen with the exception of one.
I can provide more information as needed