protonscr

[d3d9] The Witcher EE - missing clouds / sky textures

dxvkclosed
doitsujin/dxvk#1401 · opened 2020-02-05 by WinterSnowfall · updated 2020-02-06 · 2 comments · github
WWinterSnowfall 2020-02-05 github

witcher_sky_dxvk

Related to [#1399](https://github.com/doitsujin/dxvk/issues/1399), regarding the missing sky textures when the in-game visibility range is set to "Far" (anything below will bring back the clouds).

The sun may be missing as well with dxvk considering the missing reflections/refraction in the water. All I have are cloudy weather saves (still better than negative thoughts), but if you think it's useful, I can dig a little and confirm this as well.

WineD3D will render everything correctly even on "Far":
witcher_sky_wined3d

Software information

The Witcher EE (GOG version, latest build).

System information

  • GPU: GeForce GTX 1070
  • Driver: 440.48.2
  • Wine version: 5.1 Staging
  • DXVK version: v1.5.3+87dd8f01

Apitrace file(s)

witcher.trace.tar.xz

Log files

WWinterSnowfall 2020-02-05 github

... and the missing sun is confirmed by [#1402](https://github.com/doitsujin/dxvk/issues/1402) :)

Ddoitsujin maintainer 2020-02-05 github

Should be fixed with the PR mentioned above:
Bildschirmfoto-1154