The apitrace crashes on replay.
In general I don't consider low performance on old GPUs a problem, it's not something DXVK can just magically improve. It doesn't matter if the GPU is stronger than a newer one on Windows, it's just that things that are fast in D3D11 aren't necessarily fast in Vulkan on that kind of hardware.
Edit: Why do you have validation layers enabled? That also cripples performance.
The apitrace crashes on replay.
In general I don't consider low performance on old GPUs a problem, it's not something DXVK can just magically improve. It doesn't matter if the GPU is stronger than a newer one on Windows, it's just that things that are fast in D3D11 aren't necessarily fast in Vulkan on that kind of hardware.
Edit: Why do you have validation layers enabled? That also cripples performance.
I don’t why it crashes for you but I’ll try and replay it myself later. Validation layers were enabled because I was recommended it to increase verbosity if possible.
DXVK_HUD=full"x1 2020-06PROTON_LOG=1x1 2020-06
The game has noticeably worse performance when running using DXVK and utilizes substantially more gpu than on native.
With low graphics preset the game will manage a somewhat consistent ~35 fps when playing a mission, with gpu utilization going no higher than ~60%, but with high preset gpu utilization will stay locked at 100% and is a choppy ~30 fps.
This is not a vram issue as the usage only ever went to ~2GB/6GB of my cards vram.
Running the game natively on windows with all settings maxed out the game would have no problem with a perfectly stable 60 fps with or without vsync. (the game has a 60 fps cap (due to the physics engine I guess))
Software information
Game: Attack on Titan 2: Final Battle https://store.steampowered.com/app/601050/Attack_on_Titan_2__AOT2/
Graphics settings: low preset, no vsync, no video
Input Method: gamepad (xbox one controller)
Launch options:
"PROTON_LOG=1 DXVK_HUD=full"
System information
Apitrace file(s)
Log files
Notes
The "no video" launch option found in the game launcher is necessary for the game to launch because of an issue with wine.
I found a benchmark of someone playing the game with dxvk with a weaker card (1060 3GB) and they were getting better, more consistent, performance.
https://www.youtube.com/watch?v=yV4pqMbjr4o