protonscr

After a few seconds of the game, Assassin's Creed Unity crashes/hangs up my system.

dxvkclosed amd radv
doitsujin/dxvk#389 · opened 2018-05-23 by zefkerr · updated 2018-06-01 · 4 comments · github
Zzefkerr 2018-05-23 github

Using DXVK, the game hasn't any rendering distortions, but after a few seconds of playing the game, Assassin's Creed Unity totally crashes/hangs up my system. After that, the only thing I can do is hard reboot. Unfortunately, I absolutely could not write down the apitrace using DXVK because here does not appear the *.trace file. I assume that this is due to the strict binding of all games of Ubisoft to Uplay.

Using WineD3D, the game has heavy rendering distortions because of which I can hardly see anything in the game, and after a few seconds of playing the game crashes. Unfortunately, I absolutely could not write down the apitrace using WineD3D because here does not appear the *.trace file.

In addition, I tried to write down the apitrace on the MS Windows, but there does not appear the *.trace file too.

Software information

Assassin's Creed Unity, minimal graphics settings used.

System information

  • OS: Arch Linux
  • GPU: AMD Radeon HD 7770
  • Driver: today's latest Mesa-git + amdgpu kernel driver
  • Wine version: today's latest Wine-git + Staging-git patchset
  • DXVK version: a39b9cb

Apitrace file(s)

  • Unfortunately I could not write it down.

Log files

Terminal output

Ddoitsujin maintainer 2018-05-23 github

Plesase create a hang report (see #252).

Zzefkerr 2018-05-23 github

@doitsujin, I just did it. Thank you.
Should I now close this issue here because I created a hang report there?

Ddoitsujin maintainer 2018-05-23 github

Alright, thanks. I'll take a look at it later.

Zzefkerr 2018-06-01 github

@doitsujin, now it fixed for me!
Thank you and @hakzsam very much!

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