protonscr

Intel ANV driver discussion?

dxvkclosed
doitsujin/dxvk#707 · opened 2018-10-16 by FurretUber · updated 2020-03-31 · 0 comments · github
FFurretUber 2018-10-16 github

Inspired by AMD RADV driver discussion, are there guidelines to report DXVK issues when using Intel ANV?

Considering that reports should have, at least: Description, game and game settings, GPU, driver, Wine version, DXVK version, apitrace, d3d11.log and dxgi.log:

In case of rendering problems (until past week DiRT 4 was really bad, for example), a screenshot would be helpful. Are there other additional information that should be provided?

In case of a GPU hang, dmesg generally has the following:

[67118.867752] [drm] GPU HANG: ecode 9:0:0x86cdffff, in dirt3_game.exe [13301], reason: Hang on rcs0, action: reset
[67118.867754] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[67118.867755] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[67118.867756] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[67118.867756] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[67118.867757] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[67118.867772] i915 0000:00:02.0: Resetting rcs0 after gpu hang

While the DXVK game freezes with a GPU hang, when using 4.17.19 or older I can trigger many GPU hangs with no adverse effect on the system other than the hang itself and the game freeze. With 4.18 and newer this hurts a lot. Obviously /sys/class/drm/card0/error would be helpful to investigate, but are there some additional information that should be provided?

Thank you.

Upstream links

Error codes