protonscr

Environment variable for anisotropy on windows?

dxvkclosed
doitsujin/dxvk#4556 · opened 2024-12-26 by HitoM43 · updated 2024-12-26 · 2 comments · github
HHitoM43 2024-12-26 github

Is there an environment variable for windows that forces anisotropy globally on all games with dxvk applied?
Thanks!

BBlisto91 2024-12-26 github

Name DXVK_CONFIG and value "d3d11.samplerAnisotropy = 16; d3d9.samplerAnisotropy = 16"

Edit: If the above doesn't work in the env var gui then try without the two "

HHitoM43 2024-12-26 github

Works! Tried without " ".
Thank you!

Launch options