protonscr

Max Payne not booting on Windows

dxvkclosed windowsamd proprietaryd3d8
doitsujin/dxvk#4787 · opened 2025-03-21 by RecklessGlue540 · updated 2026-06-16 · 4 comments · github
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RRecklessGlue540 2025-03-21 github

Max Payne fails to boot under Windows (11) when DXVK's d3d8 & d3d9 .dlls are present.
The d3d8 log says that D3DRS_PATCHSEGMENTS is unimplemented and this is as far as it goes:

Image

Software information

Retail copy, patched to v1.05, using the .exe provided by Rockstar here as MaxPayne.exe.
Additionally I'm also using a patched up rlmfc.dll to fix the jpeg errors on game load which happen on new CPUs.
As for mods, Ultimate ASI Loader as dinput.dll + WidescreenFix, d3d8to9 is disabled (happens without them too).

System information

  • GPU: Radeon RX 6700 10GB
  • Driver: Adrenalin 25.3.1
  • OS: Windows 11 24H2
  • DXVK version: 2.6

Log files

D3D8:
MaxPayne_d3d8.log

D3D9:
MaxPayne_d3d9.log

KK0bin maintainer 2025-03-21 github

Ultimate ASI Loader again, so might be related to #4624

RRecklessGlue540 2025-03-21 github

Same without it : )

BBlisto91 2025-03-21 github
err:   Presenter: Failed to create Vulkan swapchain: -13

This is something that happens with AMDs Windows driver since after 23.8.2. Not sure of the reason.

Llextra2 2025-03-22 github

This is something that happens with AMDs Windows driver since after 23.8.2. Not sure of the reason.

That is around the time AMD implemented DXGI interop. Maybe related.

DLLs