This is a known driver bug with Intels Windows Vulkan driver (https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/1502). Please try the latest DXVK master.
Duplicate of #5742.
Unfortunate driver bug, you'll probably want to avoid 3.0 for the time being. I'll try to come up with a better workaround.
Duplicate of [#5742](https://github.com/doitsujin/dxvk/issues/5742).
Unfortunate driver bug, you'll probably want to avoid 3.0 for the time being. I'll try to come up with a better workaround.
alright. thank you!
God of War (2018) freezes on the Sony Interactive Entertainment splash screen shortly after launch when running with DXVK 3.0. The game does not recover and must be force-closed. This occurs on a clean DXVK 3.0 install (
d3d11.dll+dxgi.dllextracted directly into the game folder, no other D3D11 overrides present).The d3d11.log shows the device and swapchain being created successfully, but the command submission (CS) thread throws an exception almost immediately afterward due to descriptor pool exhaustion:
info: Binding model: Legacy
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_9_1
info: Presenter: Actual swapchain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: no)
info: Buffer size: 1920x1200
info: Image count: 3
err: D3D11: GetImage: Invalid buffer ID
err: D3D11: GetImage: Invalid buffer ID
err: D3D11: GetImage: Invalid buffer ID
err: D3D11: GetImage: Invalid buffer ID
err: Exception on CS thread!
err: Failed to allocate descriptor set: VK_ERROR_OUT_OF_POOL_MEMORY_KHR
Software information
God of War (2018), Steam version. No mods or add-ons installed. Default in-game settings (not reached, as the freeze occurs before the main menu).
System information
Apitrace file(s)
Log files
On Windows, native (non-Proton) run. d3d11.log and dxgi.log from the game folder attached below.
GoW_d3d11.log
GoW_dxgi.log