protonscr
31 results, 89 hits for PROTON_USE_WINED3D

SCP: Secret Laboratory appid 700330 6 threads, 1 open 11 matching

SCP: Secret Laboratory protonopenGame compatibility - UnofficialoverlayRegressionMesa drivers

#4229 · 142 comments · updated 2026-06-27 · 11 matching
comment by agent188 · 2021-01-08 · view · github
`PROTON_USE_WINED3D=1` using OpenGL removed the flicker
comment by agent188 · 2021-01-08 · view · github
OpenGL in the graphics settings and `PROTON_USE_WINED3D=1` removed the flicker

World of Warships appid 552990 2 threads, 1 open 10 matching

World of Warships protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#333 · 165 comments · updated 2025-03-19 · 10 matching
comment by OvermindDL1 · 2019-04-20 · view · github
... Game would not launch without `PROTON_USE_WINED3D=1`, it does launch with it but displays the same image as ...
comment by nightsky30 · 2020-12-19 · view · github
`PROTON_USE_WINED3D=1 %command%` no longer fixes the crashing for me :unamused:

Grand Theft Auto IV appid 12210 1 threads, 1 open 5 matching

Grand Theft Auto IV protonopenGame compatibility - UnofficialRegressionMesa drivers

#350 · 162 comments · updated 2025-03-29 · 5 matching
comment by Managor · 2020-03-28 · view · github
Can confirm. Passing `PROTON_USE_WINED3D=1 %command%` as a launch option allows the game to run.
comment by thaewrapt · 2020-04-17 · view · github
> With stock Proton, `PROTON_USE_WINED3D=1` should allow it to launch. Can confirm that this currently eliminates a blackscreen ...

GUILTY GEAR XX ACCENT CORE PLUS R appid 348550 1 threads, 1 open 2 matching

GUILTY GEAR XX ACCENT CORE PLUS R protonopenGame compatibility - UnofficialXAudio2Mesa driversAMD RADV

#328 · 17 comments · updated 2023-06-03 · 2 matching
comment by namtsui · 2020-10-31 · view · github
... Can you try PROTON_USE_WINED3D=1? ``` launch options: PROTON_DUMP_DEBUG_COMMANDS=1 PROTON_USE_WINED3D=1 PROTON_LOG=1 %command% cd ~/.steam/steam/steamapps ...
comment by namtsui · 2020-10-31 · view · github
... and sidebars and crashes nouveau gtx 770 with PROTON_USE_WINED3D=1 PROTON_LOG=1 %command% log: https://gist.github.com ...

Adventure Communist appid 462930 1 threads, 0 open 2 matching

Adventure Communist fonts not rendering in Proton 3.16-4 protonclosedGame compatibilityMesa drivers

#2012 · 2 comments · updated 2018-11-22 · 2 matching
comment by WillHaRSI · 2018-11-22 · view · github
"PROTON_USE_WINED3D=1 %command%" fixed the problem. Can confirm works fine on Radeon GPUs. This ticket can be closed ...
comment by kisak-valvemaintainer · 2018-11-22 · view · github
... Please put `PROTON_USE_WINED3D=1 %command%` in the game's launch options and check if it improve's the ...

Katamari Damacy REROLL appid 848350 2 threads, 1 open 1 matching

Katamari Damacy REROLL protonopenGame compatibility - UnofficialMesa drivers

#2125 · 8 comments · updated 2025-01-12 · 1 matching
comment by kddlb · 2018-12-24 · view · github
I tried the `PROTON_USE_WINED3D=1` environment variable, as suggested by @kode54, and it still freezes in the same ...

Age of Empires IV appid 1466860 5 threads, 1 open 3 matching

Age of Empires IV: Anniversary Edition protonopenGame compatibility - UnofficialMesa drivers

#5258 · 572 comments · updated 2026-03-22 · 3 matching
comment by Blisto91 · 2022-03-01 · view · github
@atif-rehman-ideofuzion What happened after the popup when you tried with `PROTON_USE_WINED3D=1 %command%` ? Did it crash ...
comment by pandelig · 2021-12-08 · view · github
... 1. `Try one of these launch option PROTON_USE_WINED3D=1 %command% PROTON_USE_WINED3D11=1 %command% ` 2. proton GE Edit: No ...

Halo: The Master Chief Collection appid 976730 1 threads, 1 open 4 matching

Halo: The Master Chief Collection protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#2907 · 991 comments · updated 2026-08-25 · 4 matching
comment by kisak-valvemaintainer · 2023-08-08 · view · github
Hello @rhabacker, can you check how the game behaves without `PROTON_USE_WINED3D=1`. This runtime option is not considered ...
comment by ANeilan · 2022-09-02 · view · github
okay, so if i launch a game with `PROTON_USE_WINED3D=1 %command%` on proton experimental, it runs. might be ...

Teardown appid 1167630 2 threads, 1 open 3 matching

Teardown protonopenGame compatibility - UnofficialMesa drivers

#4332 · 52 comments · updated 2025-07-01 · 3 matching
comment by tybird13 · 2025-03-21 · view · github
A quick google shows that `PROTON_USE_WINED3D=1 %command%` forces Wine to use Direct3D rather than Vulkan? Maybe there ...
comment by alek3y · 2025-03-19 · view · github
... Using `PROTON_USE_WINED3D=1 %command%` seems to work around the issue for me, but it forces the "Graphics API ...

Starfield appid 1716740 3 threads, 1 open 2 matching

Starfield protonopenGame compatibility - UnofficialNVIDIA driversMesa driversAMD RADV

#7064 · 702 comments · updated 2026-08-18 · 2 matching
comment by vercingetorx · 2023-09-01 · view · github
Also if i add PROTON_USE_WINED3D=1 to launch options the game wont boot and gives an error about ...
comment by bioxz · 2023-09-01 · view · github
... Any idea how to circumvent that? OP mentioned he got the same message when using "PROTON_USE_WINED3D=1", I ...

THE FINALS appid 2073850 4 threads, 1 open 1 matching

THE FINALS protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#7317 · 903 comments · updated 2026-08-28 · 1 matching
comment by Billli11 · 2025-11-07 · view · github
... Here list of env Proton Experimental check</summary> ``` PROTON_USE_WINED3D PROTON_USE_WINED3D11 PROTON_DXVK_D3D8 PROTON_NO_D3D11 PROTON_NO_D3D10 PROTON_NO_ESYNC PROTON_NO_FSYNC PROTON_FORCE_LARGE_ADDRESS_AWARE PROTON_OLD_GL_STRING PROTON_HIDE_NVIDIA_GPU ...

Monster Hunter Wilds appid 2246340 1 threads, 1 open 1 matching

Monster Hunter Wilds protonopenGame compatibility - UnofficialRegressionMesa driversAMD RADV

#8206 · 413 comments · updated 2026-08-22 · 1 matching
comment by lorentzforces · 2025-11-30 · view · github
... other games recently, can you try launching with `PROTON_USE_WINED3D=1 %command%` and report if that works around this ...

Red Dead Redemption 2 appid 1174180 4 threads, 1 open 9 matching

Red Dead Redemption 2 protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa driversAMD RADV

#3291 · 1,723 comments · updated 2026-08-15 · 9 matching
comment by mrpippy · 2020-06-13 · view · github
> @mrpippy Running with launch options `PROTON_LOG=1 PROTON_USE_WINED3D=1 %command%` got me through the launcher, gave me an ...
comment by mattlennon3 · 2020-07-27 · view · github
... ignoreprofile -useMinimumSettings -benchmark -adapter 1` and `PROTON_LOG=1 PROTON_USE_WINED3D=1 %command% -height 1920 -width 1080 -vulkan -safemode -ignoreprofile ...

Elite Dangerous appid 359320 8 threads, 1 open 5 matching

Elite Dangerous protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa drivers.NETAMD RADV

#150 · 672 comments · updated 2026-07-10 · 5 matching
comment by alexzk1 · 2022-08-21 · view · github
... in the startup parameters - nothing has changed Sorry: PROTON_USE_WINED3D=1 %command% 1st version, I think, is from user_settings ...
comment by redmcg · 2022-02-27 · view · github
... issues/1459 Just wondering if you have any more luck with the following launch option: `PROTON_USE_WINED3D=1 %command%`

AeternoBlade appid 1234120 1 threads, 1 open 2 matching

AeternoBlade protonopenGame compatibility - UnofficialMesa drivers

#5526 · 7 comments · updated 2026-08-21 · 2 matching
comment by kisak-valvemaintainer · 2022-01-29 · view · github
Hello @ipr, it looks like this is an OpenGL game. `PROTON_USE_WINED3D=1` wouldn't have an effect when ...
issue by ipr · 2022-01-29 · view · github
... Problem occurs both with DXVK and with PROTON_USE_WINED3D=1 Game logs that texture is not found (Maps/Stage1 ...

Trying to use iGPU instead of dGPU to run games with Proton doesn't work. protonclosedMesa drivers

#5113 · 41 comments · updated 2023-04-06 · 3 matching
comment by Leopard1907 · 2021-08-24 · view · github
... Btw that is `PROTON_USE_WINED3D=1` not plain `PROTON_USE_WINED3D`
comment by Leopard1907 · 2021-08-24 · view · github
... https://github.com/ValveSoftware/Proton#runtime-config-options `PROTON_USE_WINED3D=1` From your comments above it might be an ...
comment by segvee · 2021-08-24 · view · github
... I then tried `__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=non_NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=mesa %command%` and `__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=non_NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=mesa PROTON_USE_WINED3D ...

Halo Infinite appid 1240440 2 threads, 1 open 1 matching

Halo Infinite protonopenGame compatibility - UnofficialMesa driversAMD RADV

#5030 · 878 comments · updated 2026-08-18 · 1 matching
comment by adrianrlaw · 2021-11-16 · view · github
With Proton Experimental I'm getting: `pid 110292 != 110289, skipping destruction (fork without exec?)` With `PROTON_USE_WINED3D=1`. [steam ...

Visual artifacts in multiple games, possibly related to a Mesa regression. protonclosedMesa driversAMD RADV

#6821 · 5 comments · updated 2023-07-22 · 1 matching
comment by Siam-Lights · 2023-06-04 · view · github
I found that running the game with PROTON_USE_WINED3D=1 displays the image properly. Should I open a ticket ...

Return to Monkey Island appid 2060130 1 threads, 1 open 1 matching

Return to Monkey Island protonopenGame compatibility - UnofficialMesa drivers

#6276 · 4 comments · updated 2022-11-26 · 1 matching
comment by arrowgent · 2022-11-26 · view · github
you can try `PROTON_USE_WINED3D=1` it wont use dxvk, vkd3d, and will instead use wine's opengl renderer ...

Elden Ring appid 1245620 2 threads, 1 open 5 matching

Elden Ring protonopenGame compatibility - UnofficialoverlayRegressionNVIDIA driversMesa driversAMD RADV

#5613 · 957 comments · updated 2026-08-18 · 5 matching
comment by Blisto91 · 2023-01-05 · view · github
> PROTON_USE_WINED3D=1 in my case crashed the game as it can only work with up to directx 11 ...
comment by SammCheese · 2023-01-05 · view · github
> PROTON_USE_WINED3D=1 in my case crashed the game as it can only work with up to directx 11 ...
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