comment by doitsujinmaintainer · 2018-06-13 · view · github
... Please run one of the games with the following environment variables set:
```
DXVK_LOG_LEVEL=debug
DXVK_SHADER_DUMP_PATH=$HOME/shaders
```
Note ...
comment by doitsujinmaintainer · 2018-02-07 · view · github
... Starting with commit ad6c45d6b10fd80535f5e7d6d8474eecfbbf1926, DXVK logs the names of the shaders being compiled if `DXVK_LOG_LEVEL=debug` is set ...
... v2.7.1-647-g6eddf20c
### Log files
Here is the log with `DXVK_LOG_LEVEL=debug` and `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation`:
[SplinterCell2 ...