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148
results, 219 hits for
%command% -dx11
Grounded
appid 962130
1 threads, 1 open
1 matching
Grounded
proton
open
Game compatibility - Unofficial
XAudio2
.NET
#4102 · 53 comments · updated 2024-08-15 · 1 matching
comment by
bblacher
· 2023-12-08 ·
view
·
github
... of video memory" errors by forcing the game to use
dx11
with `%
command
% -
dx11
` as a launch option.
Psychonauts 2
appid 607080
1 threads, 1 open
1 matching
Psychonauts 2
proton
open
Game compatibility - Unofficial
XAudio2
#5119 · 8 comments · updated 2021-12-11 · 1 matching
comment by
NikolayKuzmin
· 2021-09-01 ·
view
·
github
... Add -
dx11
-force to game's
command
line.
Assetto Corsa Rally
appid 3917090
1 threads, 1 open
1 matching
Assetto Corsa Rally
proton
open
Game compatibility - Unofficial
#9220 · 65 comments · updated 2026-06-20 · 1 matching
comment by
johnk-
· 2025-11-24 ·
view
·
github
... the crash and the FFB seems to work well with my old DFGT. `PROTON_ENABLE_HIDRAW=0x046d/0xc29a %
command
% -
dx11
`
THE FINALS
appid 2073850
4 threads, 1 open
5 matching
THE FINALS
proton
open
Game compatibility - Unofficial
Regression
XAudio2
Mesa drivers
#7317 · 903 comments · updated 2026-08-28 · 5 matching
comment by
pollux78
· 2025-02-09 ·
view
·
github
... Proton/issues/7317#issuecomment-2646306521 You need to use %
command
% to use that environment variable LD_PRELOAD="" %
command
% -
dx11
comment by
phil-flip
· 2024-09-24 ·
view
·
github
Since the 3.14.0 update, starting the game with `gamemoderun PROTON_USE_EAC_LINUX=1 %
command
% -
dx11
` crashes. Without `-
dx11
...
3 more matching in this thread
Squad
appid 393380
1 threads, 1 open
3 matching
Squad
proton
open
Game compatibility - Unofficial
Regression
#938 · 585 comments · updated 2026-07-01 · 3 matching
comment by
SHOTbyGUN
· 2023-06-22 ·
view
·
github
... DXVK_ENABLE_NVAPI=1 gamemoderun %
command
% -
dx11
` Has been working fine since 4.5 with
dx11
, still goes to fps ...
comment by
CSV-12
· 2023-06-24 ·
view
·
github
... DXVK_ENABLE_NVAPI=1 gamemoderun %
command
% -
dx11
` > > Has been working fine since 4.5 with
dx11
, still goes to fps ...
1 more matching in this thread
Drop Duchy
appid 2525310
1 threads, 1 open
3 matching
Drop Duchy
proton
open
Game compatibility - Unofficial
#8711 · 2 comments · updated 2025-05-21 · 3 matching
comment by
safetyF1rst
· 2025-05-21 ·
view
·
github
> Attached are logs for both the non-working default case, and the working case when `%
command
% -force -
dx11
...
comment by
eloj
· 2025-05-18 ·
view
·
github
Attached are logs for both the non-working default case, and the working case when `%
command
% -force -
dx11
...
1 more matching in this thread
DX11 and DX12 for UE4 game are not found when using "newer versions of proton"
proton
closed
#4815 · 19 comments · updated 2022-06-13 · 3 matching
comment by
securitysushi
· 2021-11-26 ·
view
·
github
... With this I was able to start the game: `PROTON_USE_WINED3D=1 %
command
% -
dx11
`
comment by
Wallby
· 2021-05-05 ·
view
·
github
... Here is he log for DX12 with the "thorough"
command
... | | DX12 |
DX11
|-|---|---| | __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=nvidia ...
comment by
lIWAPIl
· 2022-06-13 ·
view
·
github
... Games only ran with: ``` PROTON_USE_WINED3D=1 %
command
% -
dx11
``` The problem was I have a Nvidia GPU had *amdvlk ...
Arma 3
appid 107410
5 threads, 1 open
3 matching
Arma 3
proton
open
Game compatibility - Unofficial
Regression
XAudio2
.NET
#2364 · 194 comments · updated 2026-08-16 · 2 matching
comment by
rocketstrong600
· 2023-06-01 ·
view
·
github
weirdly the game does work with DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1 %
command
% -window I should note other
dx11
games do work ...
comment by
kisak-valve
maintainer
· 2019-08-23 ·
view
·
github
Arma 3 (107410)
DX11
Error: E_INVALIDARG Issue transferred from https://github.com/ValveSoftware/Proton/issues/3004. @RookySoap posted ...
Arma 3 DX11 Error: E_INVALIDARG
proton
closed
#3004 · 2 comments · updated 2019-08-23 · 1 matching
issue by
RookySoap
· 2019-08-23 ·
view
·
github
... for my system available. <!-- Please add `PROTON_LOG=1 %
command
%` to the game's launch options and drag and ...
lag spikes after 25-40 minutes of playing on linux
steam
open
overlay
#11446 · 336 comments · updated 2026-08-28 · 2 matching
comment by
AlB80
· 2025-02-26 ·
view
·
github
... with disabled overlay also `PROTON_USE_WINED3D=1 %
command
%` But it costs some fps and only for up to
DX11
comment by
tehmasterer
· 2025-04-26 ·
view
·
github
... Fast-forward to a few weeks ago, when I installed the Witcher 3 (
DX11
). The game was fine ...
Baldur's Gate 3
appid 1086940
1 threads, 1 open
12 matching
Baldur's Gate 3
proton
open
Game compatibility - Unofficial
.NET
#4243 · 547 comments · updated 2025-11-16 · 12 matching
comment by
Mershl
· 2022-12-14 ·
view
·
github
... parameters: ####
DX11
`eval $( echo "%
command
%" | sed "s/Launcher\/LariLauncher.exe'.*/bin\/bg3_dx11.exe'/" )` #### Vulkan `eval $( echo "%
command
%" | sed ...
comment by
guilty-p01nt3r
· 2023-08-06 ·
view
·
github
... unset=SDL_VIDEODRIVER %
command
%` seems to fix the launch on sway Doesn't work either
dx11
or vulkan I ...
10 more matching in this thread
Rocket League
appid 252950
7 threads, 1 open
3 matching
Rocket League
proton
open
Game compatibility - Unofficial
Regression
XAudio2
.NET
#3521 · 80 comments · updated 2026-04-29 · 3 matching
comment by
kisak-valve
maintainer
· 2020-02-12 ·
view
·
github
Hello @Oliver-1xok, just to check, was `PROTON_LOG=1 %
command
% -
dx11
` what you tried to use in the ...
issue by
Oliver-1xok
· 2020-02-12 ·
view
·
github
... For additional Proton Log use the following launch options: "PROTON_LOG=1 %
command
% -
dx11
" 3. Click on Start
1 more matching in this thread
HELLDIVERS 2
appid 553850
3 threads, 1 open
9 matching
HELLDIVERS™ 2
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#7486 · 402 comments · updated 2026-08-27 · 9 matching
comment by
calvinbull
· 2024-02-28 ·
view
·
github
... Placing a
dx11
restriction before `%
command
%` makes the game think your computer can't run dx12 (if I ...
comment by
Qwiggon
· 2024-02-28 ·
view
·
github
... I have the
dx11
restriction after %
command
% Edit: Rebooting fixed the issue
7 more matching in this thread
Helldivers DX11 mode does not allow HDR toggle to work
dxvk
closed
#3905 · 3 comments · updated 2024-03-22 · 1 matching
issue by
GloriousEggroll
· 2024-03-11 ·
view
·
github
When I launch the game using `--use-d3d11` for
DX11
mode, in either KDE6 with HDR enabled and ...
Far Far West
appid 3124540
1 threads, 1 open
1 matching
Far Far West
proton
open
Game compatibility - Unofficial
XAudio2
#9738 · 6 comments · updated 2026-05-11 · 1 matching
comment by
rochy-roch
· 2026-05-08 ·
view
·
github
... use **-
dx11
** using CachyOS's own **proton-cachyos-11.0** and launch options **PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %
command
%**
Company of Heroes 3
appid 1677280
1 threads, 1 open
1 matching
Company of Heroes 3
proton
open
Game compatibility - Unofficial
Regression
.NET
#6568 · 70 comments · updated 2026-08-16 · 1 matching
comment by
LDprg
· 2024-04-02 ·
view
·
github
> are you sure about that DXVK is a
dx11
, and im not sure coh 3 has a
dx11
...
Witcher 3
appid 292030
11 threads, 2 open
3 matching
The Witcher 3: Wild Hunt
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#607 · 544 comments · updated 2026-08-20 · 3 matching
comment by
netfab
· 2023-07-14 ·
view
·
github
... launcher-skip** option on
command
line. And if you want to run with
DX11
, in the game installation ...
comment by
alasky17
· 2023-07-10 ·
view
·
github
... controller drivers? Are you running Witcher 3 in
dx11
or dx12 mode? Are you plugging the controller directly ...
1 more matching in this thread
Once Human
appid 2139460
1 threads, 1 open
9 matching
Once Human
proton
open
Game compatibility - Unofficial
XAudio2
#7888 · 158 comments · updated 2025-07-12 · 9 matching
comment by
joker-119
· 2024-09-26 ·
view
·
github
... change it) and append -
dx11
to the end of the launch options %
command
% -
dx11
for example. It's ...
comment by
PompousG7
· 2024-09-26 ·
view
·
github
... change it) and append -
dx11
to the end of the launch options > > %
command
% -
dx11
for example. > > It's ...
7 more matching in this thread
Tower Unite
appid 394690
1 threads, 1 open
1 matching
Tower Unite
proton
open
Game compatibility - Unofficial
XAudio2
#2391 · 15 comments · updated 2024-12-21 · 1 matching
comment by
some-username-here1
· 2019-11-26 ·
view
·
github
... WINEDLLOVERRIDES="dxgi=n" %
command
%` using Proton 4.11-8, but it gave me the `
DX11
requires feature level ...
Darksiders II Deathinitive Edition - graphical glitches
dxvk
closed
#606 · 10 comments · updated 2021-05-08 · 1 matching
comment by
ziabice
· 2018-08-27 ·
view
·
github
... 1 %
command
% -gl` To enable the DirectX11renderer I set these launch options: `PROTON_NO_ESYNC=1 %
command
% -
dx11
` OpenGL renderer ...
Grim Dawn
appid 219990
1 threads, 1 open
1 matching
Grim Dawn
proton
open
Game compatibility - Unofficial
#466 · 121 comments · updated 2026-07-27 · 1 matching
comment by
greydmiyu
· 2019-03-28 ·
view
·
github
... With
dx11
there flickering textures on previous versions of the game too. Are you also putting +fullproc on ...
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