... Using
```
DXVK_CONFIG="d3d11.cachedDynamicResources = a"
```
made all the difference!
 and 4439e8adb358c0c4b7ae65aae09acc6f521a7321 [dxvk_config] Add new dxvk_config library (bad)
My builds ...
comment by kamikaze211 · 2024-08-17 · view · github
By setting DXVK_CONFIG="dxgi.emulateUMA = True" can fix this issue.
Seems that Windows version game uses UMA as ...
comment by SysError99 · 2024-08-28 · view · github
... maxSharedMemory` to the lowest possible but zero lol.
```
DXVK_CONFIG="dxgi.maxSharedMemory = 1; dxgi.maxDeviceMemory = 1;" %command%
```
Case closed!