protonscr
9 results, 9 hits for DXVK_HDR=1

Helldivers DX11 mode does not allow HDR toggle to work dxvkclosed

#3905 · 3 comments · updated 2024-03-22 · 1 matching
issue by GloriousEggroll · 2024-03-11 · view · github
... Command used is: `gamescope -W 3840 -H 2160 -w 3840 -h 2160 --hdr-enabled -- env DXVK_HDR=1 %command ...

AC Origins option to use HDR grayed out with DXVK 2.4 on windows 11 dxvkclosed

#4140 · 9 comments · updated 2025-12-02 · 1 matching
issue by vjsindhu-github · 2024-07-12 · view · github
Have tried both these in the dxvk.conf file: -DXVK_HDR=1 -dxgi.enableHDR = True But in game HDR ...

HDR10 errors in Baldur's Gate 3 creates black screen (DXVK_HDR=1), but working for Horizon Forbidden West Complete Edition protonclosed

#8746 · 2 comments · updated 2025-05-29 · 1 matching
issue by blitmap · 2025-05-29 · view · github
... It seems as though DXVK_HDR=1 (set in my env variables) creates this issue. Removing it allows BG3 ...

Games immediately exit after launch on AMD GPU - Steam Beta 1774488570 (Linux) steamclosedSteam client

#13038 · 7 comments · updated 2026-03-26 · 1 matching
comment by Gythrim · 2026-03-26 · view · github
... In case of Eve Online it was "DXVK_FRAME_RATE=160 DXVK_HDR=1 PROTON_USE_NTSYNC=1 LD_PRELOAD="" PROTON_NO_WM_DECORATION=1 PROTON_NO_FSYNC=1 ...

GTA: San Andreas - The Definitive Edition crashes with HDR on. dxvkclosed

#4449 · 10 comments · updated 2024-11-26 · 1 matching
issue by Hadrianneue · 2024-11-12 · view · github
Game crashes with just the DXVK_HDR=1 with fatal error dialog message on startup, crashes with gamescope if ...

[d3d11] Star Citizen planets emit bright light dxvkclosedd3d11

#5385 · 5 comments · updated 2025-12-19 · 1 matching
issue by kagadar · 2025-12-15 · view · github
... 4.5 PTU] renderer) I am launching with `DXVK_HDR=1`, as well as HDR enabled on my desktop ...

Steam Controller loses gamepad functionality in Big Picture Mode when using Proton Wayland HDR (PROTON_ENABLE_WAYLAND=1) steamclosed

#13374 · 2 comments · updated 2026-07-02 · 1 matching
issue by TheJediRevan · 2026-07-02 · view · github
... Launch an HDR-capable game with: ``` PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 ENABLE_HDR_WSI=1 DXVK_HDR=1 %command% ``` 4. Launch the ...

[d3d11] New Joe & Mac: washed-out colors dxvkclosed

#4525 · 2 comments · updated 2024-12-13 · 1 matching
comment by ranplayer · 2024-12-13 · view · github
... I left `DXVK_HDR=1` as a global variable, and for some reason, this game is affected (even though ...

HDR implementation broken in a couple Deck Playable titles without specific launch option protonclosed

#7292 · 5 comments · updated 2024-07-28 · 1 matching
comment by devurandom · 2024-07-27 · view · github
... I now set `SDL_VIDEODRIVER=wayland`, `PROTON_ENABLE_AMD_AGS=1`, `ENABLE_HDR_WSI=1`, `DXVK_HDR=1` globally for Steam, and Horizon Zero Dawn ...