protonscr
9 results, 10 hits for PROTON_HIDE_NVIDIA_GPU=1)

Microsoft Flight Simulator 2024 in VR on Nvidia GPU works only with Nvidia Features Off protonclosed

#9641 · 1 comments · updated 2026-04-04 · 1 matching
issue by makulski · 2026-04-04 · view · github
... PROTON_DISABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=1 %command% -FastLaunch (-FastLaunch skips movies) the game works once again flawless and in VR ...

Kerbal Space Program 2 (KSP2) has few fps and consumes all VRAM (8 GB) dxvkclosedd3d11

#3268 · 53 comments · updated 2024-11-27 · 1 matching
comment by kolAflash · 2023-02-26 · view · github
... And I guess `PROTON_HIDE_NVIDIA_GPU=1` is similar to using `WINEDLLOVERRIDES=nvapi,nvapi64=b`. Sadly that doesn't seem ...

New World - Failed to create buffer view and crashing dxvkclosedd3d11

#3698 · 18 comments · updated 2023-11-07 · 2 matching
comment by OfficialEsco · 2023-10-27 · view · github
Tested `PROTON_HIDE_NVIDIA_GPU=1` which gave horrible performance [steam-1063730_crash.tar.gz](https://github.com/doitsujin/dxvk/files/13191660 ...
issue by OfficialEsco · 2023-10-26 · view · github
... I've tested nvidia-open - I've tested PROTON_HIDE_NVIDIA_GPU=1 - I've tested ENABLE_PROTON_NVAPI=1 The ONE thing ...

Fallout: New Vegas HDR effect is too aggressive on NVidia dxvkclosedd3d9not our bug

#4696 · 7 comments · updated 2025-02-21 · 1 matching
issue by Sid127 · 2025-02-19 · view · github
... around with the use of `PROTON_DISABLE_NVAPI=1`, and `PROTON_HIDE_NVIDIA_GPU=1`, _and_ `d3d9.customVendorId = 1002`, but not `dxgi.hideNvidiaGpu ...

Ghost Recon Breakpoint: Overly bright water dxvkclosedd3d11nvidia proprietary

#5849 · 3 comments · updated 2026-08-24 · 1 matching
issue by BlueGen3sis · 2026-08-20 · view · github
... I already tried `PROTON_HIDE_NVIDIA_GPU=1` and it didn't fix it. Day(DXVK) <img width="1910" height="1074 ...

Monster Hunter Wilds – Severe graphical artifacts on NVIDIA RTX 5000 series (Linux, Proton-GE and Proton 9) protonclosed

#9577 · 1 comments · updated 2026-03-15 · 1 matching
issue by syberre374 · 2026-03-15 · view · github
... with Vulkan forced (PROTON_NO_D3D12=1) - with NVAPI disabled (PROTON_HIDE_NVIDIA_GPU=1) What was tested: - clean compatdata prefix - Vulkan forced ...

Ghost Recon Breakpoint: Artifacts on Red dots dxvkclosedd3d11can't reproduce

#5838 · 6 comments · updated 2026-08-20 · 1 matching
comment by doitsujinmaintainer · 2026-08-11 · view · github
... Can you test if setting both env vars `PROTON_HIDE_NVIDIA_GPU=1 DXVK_CONFIG="dxgi.hideNvidiaGpu=True"` helps? The game uses ...

[CachyOS] Batman Arkham Knight fails to launch (Invalid DefaultMaterialName!) protonclosed

#8800 · 1 comments · updated 2025-06-12 · 1 matching
issue by Ralkero · 2025-06-12 · view · github
... showing splash screen or error message) PROTON_ENABLE_NVAPI=0 PROTON_HIDE_NVIDIA_GPU=1 DXVK_ENABLE_NVAPI=0 DXVK_ASYNC=0 DXVK_STATE_CACHE=0 (game closed ...

Space Marine 2: Game freezes during cutscenes (NtGdiDdDDIQueryStatistics polling loop) protonclosed

#9368 · 1 comments · updated 2026-01-04 · 1 matching
issue by taqd · 2026-01-04 · view · github
... DLSS and Frame Generation in-game - `PROTON_ENABLE_NVAPI=0` - `PROTON_HIDE_NVIDIA_GPU=1` - `VKD3D_CONFIG=no_upload_hvv` - `SteamDeck=1` - Deleted shader cache - Deleted ...