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results, 1000 hits (top hits only) for
PROTON_USE_WINED3D
Civilization VI crashes with PROTON_USE_WINED3D=1
proton
closed
#7454 · 1 comments · updated 2024-01-29 · 1 matching
issue by
andyflight
· 2024-01-28 ·
view
·
github
... I tried to run game with the OpenGL instead of Vulkan using `
PROTON_USE_WINED3D
=1 PROTON_USE_WINE_DXGI=1 PROTON_NO_D3D11=1 ...
BioShock Remastered
appid 409710
2 threads, 1 open
2 matching
Bioshock Remastered - Won't Start
proton
closed
Game compatibility - Unofficial
#215 · 17 comments · updated 2020-12-10 · 1 matching
comment by
dreamer
· 2018-10-15 ·
view
·
github
@Xeers
PROTON_USE_WINED3D
**10** ? Such variable is not recognized by Proton. Do you mean
PROTON_USE_WINED3D
**11**?
BioShock Remastered
proton
open
Game compatibility - Unofficial
Regression
#399 · 73 comments · updated 2026-06-30 · 1 matching
comment by
kisak-valve
maintainer
· 2021-10-22 ·
view
·
github
... Also, what kind of keyboard are you using? `
PROTON_USE_WINED3D
` and the older `PROTON_USE_WINED3D11` launch options tell Proton to ...
PROTON_USE_WINED3D should also disable DXVKD3D8
proton
open
Feature Request
#9453 · 0 comments · updated 2026-02-01 · 1 matching
issue by
Jake1702
· 2026-02-01 ·
view
·
github
... That is separately controlled by PROTON_DXVK_D3D8. ## Justification The fact that
PROTON_USE_WINED3D
disables every other DXVK backend, and the ...
Unable to start VR games with Proton 3.16-1
proton
closed
Game compatibility
cw
#1731 · 23 comments · updated 2019-09-13 · 3 matching
comment by
jozefkucia
· 2018-12-01 ·
view
·
github
SUPERHOT VR doesn't crash with `
PROTON_USE_WINED3D
=1` for me. Please retest with `
PROTON_USE_WINED3D
=1 %command%`.
comment by
frostworx
· 2018-12-01 ·
view
·
github
I can confirm that Superhot VR works using
PROTON_USE_WINED3D
=1, jozefkucia! thanks!
comment by
FictionX
· 2018-12-03 ·
view
·
github
Superhot VR works for me with
PROTON_USE_WINED3D
=1 %command% as well - but with worse performance than in 3 ...
Beyond Divinity fails to launch without PROTON_USE_WINED3D
proton
closed
#4466 · 1 comments · updated 2020-12-13 · 1 matching
issue by
realnc
· 2020-12-13 ·
view
·
github
... enougth texture memory." It is necessary to use `
PROTON_USE_WINED3D
=1 %command%` in launch options for the game to ...
Doom 3: BFG Edition
appid 208200
1 threads, 1 open
1 matching
Doom 3: BFG Edition
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#569 · 56 comments · updated 2026-01-29 · 1 matching
comment by
MasterCATZ
· 2019-10-25 ·
view
·
github
try
PROTON_USE_WINED3D
=1
Combat Wings: Battle of Britain
appid 34820
1 threads, 1 open
1 matching
Combat Wings: Battle of Britain
proton
open
Game compatibility - Unofficial
#3908 · 1 comments · updated 2020-12-05 · 1 matching
issue by
springwurm
· 2020-05-24 ·
view
·
github
... But there is no video only audio - Graphical Glitches, Artefacts, when i use
PROTON_USE_WINED3D
=0 ## Reproduction - Lunch the ...
Secret World Legends
appid 215280
2 threads, 1 open
3 matching
Secret World Legends
proton
open
Game compatibility - Unofficial
DXVK/D3D9 🐸
#1511 · 19 comments · updated 2023-01-08 · 3 matching
comment by
LevitatingBusinessMan
· 2021-03-22 ·
view
·
github
I was able to start the launcher without `
PROTON_USE_WINED3D
`, just installed `d3dx9_43 d3dcompiler_43` via protontricks and used `Proton ...
comment by
farmboy0
· 2020-05-29 ·
view
·
github
... It will only show with
PROTON_USE_WINED3D
. Unfortunately the OpenGL renderer is quite slow in-game and the DX11 ...
1 more matching in this thread
DayZ
appid 221100
1 threads, 1 open
6 matching
DayZ
proton
open
Game compatibility - Unofficial
Regression
.NET
#3899 · 145 comments · updated 2026-04-23 · 6 matching
comment by
chrisbward
· 2022-08-13 ·
view
·
github
... I spun the game up using "
PROTON_USE_WINED3D
=1 %command% -nosplash -skipintro", then set the graphics to their defaults ...
comment by
Svampebob1
· 2022-08-13 ·
view
·
github
> Ok, followed my own steps this morning, and they failed. > > I spun the game up using "
PROTON_USE_WINED3D
=1 ...
4 more matching in this thread
Planetbase GC Issue
proton
closed
#2061 · 3 comments · updated 2018-12-06 · 1 matching
comment by
Drecondius
· 2018-12-05 ·
view
·
github
Workaround is using
PROTON_USE_WINED3D
in launch options
Can't change resolution with unity3d (dx11) based game
proton
open
#905 · 8 comments · updated 2022-08-29 · 2 matching
comment by
binronn
· 2019-07-12 ·
view
·
github
Add command line options "
PROTON_USE_WINED3D
=1 %command%"
comment by
Gauraden
· 2019-11-24 ·
view
·
github
... Trying to avoid the problem using flag
PROTON_USE_WINED3D
=1 allows me to run the game but it can ...
ASTRONEER
appid 361420
1 threads, 1 open
4 matching
ASTRONEER
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#243 · 88 comments · updated 2025-06-02 · 4 matching
comment by
grazzolini
· 2019-09-30 ·
view
·
github
@z5d69, try running with
PROTON_USE_WINED3D
=1 %command%.
comment by
grazzolini
· 2019-04-19 ·
view
·
github
... Since setting
PROTON_USE_WINED3D
and using primusrun (in my case) works, I suspect this is an issue with DXVK ...
2 more matching in this thread
SCP: Secret Laboratory
appid 700330
6 threads, 1 open
12 matching
SCP: Secret Laboratory
proton
open
Game compatibility - Unofficial
overlay
Regression
Mesa drivers
#4229 · 142 comments · updated 2026-06-27 · 11 matching
comment by
agent188
· 2021-01-08 ·
view
·
github
`
PROTON_USE_WINED3D
=1` using OpenGL removed the flicker
comment by
agent188
· 2021-01-08 ·
view
·
github
OpenGL in the graphics settings and `
PROTON_USE_WINED3D
=1` removed the flicker
9 more matching in this thread
SCP: Secret Laboratory
proton
closed
Game compatibility - Unofficial
#2839 · 5 comments · updated 2019-06-28 · 1 matching
comment by
kisak-valve
maintainer
· 2019-06-27 ·
view
·
github
... but you may have some luck with adding `
PROTON_USE_WINED3D
=1 %command%` to the game's launch options to ...
LOK Digital
appid 2207440
1 threads, 0 open
1 matching
LOK Digital
proton
closed
Game compatibility - Unofficial
#8756 · 3 comments · updated 2025-06-09 · 1 matching
comment by
4LT
· 2025-06-09 ·
view
·
github
Game runs fine if `
PROTON_USE_WINED3D
` is set
Yomawari: Midnight Shadows
appid 625980
1 threads, 1 open
2 matching
Yomawari: Midnight Shadows
proton
open
Game compatibility - Unofficial
#2157 · 13 comments · updated 2020-07-15 · 2 matching
comment by
Sbte
· 2020-03-12 ·
view
·
github
It seems to work fine with `
PROTON_USE_WINED3D
=1`
comment by
sat3ll
· 2020-03-12 ·
view
·
github
> It seems to work fine with `
PROTON_USE_WINED3D
=1` Can confirm. Interestingly, before proton defaulted to DXVK, it didn ...
Oceanhorn: Monster of Uncharted Seas
appid 339200
1 threads, 1 open
4 matching
Oceanhorn: Monster of Uncharted Seas
proton
open
Game compatibility - Unofficial
#2556 · 17 comments · updated 2024-02-01 · 4 matching
comment by
neuromancer
· 2020-01-22 ·
view
·
github
@StoneyFish you tried it with `
PROTON_USE_WINED3D
=1` as well ?
comment by
StoneyFish
· 2020-01-23 ·
view
·
github
> @StoneyFish you tried it with `
PROTON_USE_WINED3D
=1` as well ? Yes
2 more matching in this thread
Subnautica
appid 264710
2 threads, 2 open
1 matching
Subnautica
proton
open
Game compatibility - Unofficial
#79 · 82 comments · updated 2025-01-03 · 1 matching
comment by
cjwijtmans
· 2018-08-23 ·
view
·
github
It happens when you run the game with
PROTON_USE_WINED3D
=1
Valkyria Chronicles 4
appid 790820
2 threads, 1 open
3 matching
Valkyria Chronicles 4
proton
open
Game compatibility - Unofficial
#1728 · 19 comments · updated 2025-09-06 · 3 matching
comment by
ghost
· 2018-10-20 ·
view
·
github
Meant to say this
PROTON_USE_WINED3D
=1 %command% Need the =1
comment by
ghost
· 2018-10-20 ·
view
·
github
... in launch options, don't expect good performance with that GPU and Wine's D3D11 though.
PROTON_USE_WINED3D
%command%
1 more matching in this thread
Iratus: Lord of the Dead
appid 807120
2 threads, 1 open
4 matching
Iratus: Lord of the Dead
proton
open
Game compatibility - Unofficial
#2941 · 16 comments · updated 2020-04-27 · 4 matching
comment by
friedc
· 2019-08-30 ·
view
·
github
I can confirm this behaviour.
PROTON_USE_WINED3D
=1 doesn't help.
comment by
kisak-valve
maintainer
· 2019-08-13 ·
view
·
github
Hello @friedc, please retest without `
PROTON_USE_WINED3D
=1` and a newer nVidia driver series (415.22+) because the 390 ...
2 more matching in this thread
Xeodrifter™
appid 319140
1 threads, 1 open
2 matching
Xeodrifter™
proton
open
Game compatibility - Unofficial
DXVK/D3D9 🐸
#3566 · 2 comments · updated 2024-06-08 · 2 matching
comment by
shoober420
· 2020-02-23 ·
view
·
github
Using the "
PROTON_USE_WINED3D
=1" launch option does fix the issue.
comment by
kisak-valve
maintainer
· 2020-02-23 ·
view
·
github
Hello @shoober420, can you check if running the game with `
PROTON_USE_WINED3D
=1 %command%` in the game's launch ...
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