protonscr
Search
Group
by game
by thread
Sort
relevance
recent
Activity
any time
30 days
90 days
1 year
2 years
Repo
proton
460
State
open
418
closed
42
Label
Game compatibility - Unofficial
460
XAudio2
99
Regression
97
.NET
37
Mesa drivers
28
DXVK/D3D9 🐸
21
NVIDIA drivers
20
overlay
14
AMD RADV
12
cw
2
.NET-XNA
1
.NET-XNA3
1
460
results, 909 hits for
PROTON_USE_WINED3D
Bioshock Remastered - Won't Start
proton
closed
appid 409710
Game compatibility - Unofficial
#215 · 17 comments · updated 2020-12-10 · 1 matching
comment by
dreamer
· 2018-10-15 ·
view
·
github
@Xeers
PROTON_USE_WINED3D
**10** ? Such variable is not recognized by Proton. Do you mean
PROTON_USE_WINED3D
**11**?
Doom 3: BFG Edition
proton
open
appid 208200
Game compatibility - Unofficial
Regression
XAudio2
#569 · 56 comments · updated 2026-01-29 · 1 matching
comment by
MasterCATZ
· 2019-10-25 ·
view
·
github
try
PROTON_USE_WINED3D
=1
Combat Wings: Battle of Britain
proton
open
appid 34820
Game compatibility - Unofficial
#3908 · 1 comments · updated 2020-12-05 · 1 matching
issue by
springwurm
· 2020-05-24 ·
view
·
github
... But there is no video only audio - Graphical Glitches, Artefacts, when i use
PROTON_USE_WINED3D
=0 ## Reproduction - Lunch the ...
Secret World Legends
proton
open
appid 215280
Game compatibility - Unofficial
DXVK/D3D9 🐸
#1511 · 19 comments · updated 2023-01-08 · 3 matching
comment by
LevitatingBusinessMan
· 2021-03-22 ·
view
·
github
I was able to start the launcher without `
PROTON_USE_WINED3D
`, just installed `d3dx9_43 d3dcompiler_43` via protontricks and used `Proton ...
comment by
farmboy0
· 2020-05-29 ·
view
·
github
... It will only show with
PROTON_USE_WINED3D
. Unfortunately the OpenGL renderer is quite slow in-game and the DX11 ...
comment by
kisak-valve
maintainer
· 2020-02-10 ·
view
·
github
... wont detect videocard on launcher start. With option:
PROTON_USE_WINED3D
i have graphic bugs and very low fps.On ...
DayZ
proton
open
appid 221100
Game compatibility - Unofficial
Regression
.NET
#3899 · 145 comments · updated 2026-04-23 · 6 matching
comment by
chrisbward
· 2022-08-13 ·
view
·
github
... I spun the game up using "
PROTON_USE_WINED3D
=1 %command% -nosplash -skipintro", then set the graphics to their defaults ...
comment by
Svampebob1
· 2022-08-13 ·
view
·
github
> Ok, followed my own steps this morning, and they failed. > > I spun the game up using "
PROTON_USE_WINED3D
=1 ...
comment by
kwtalley
· 2022-03-16 ·
view
·
github
... However, I found that setting the proton env variable `
PROTON_USE_WINED3D
=1` at least got the game running every ...
3 more matching in this thread
ASTRONEER
proton
open
appid 361420
Game compatibility - Unofficial
Regression
XAudio2
#243 · 88 comments · updated 2025-06-02 · 4 matching
comment by
grazzolini
· 2019-09-30 ·
view
·
github
@z5d69, try running with
PROTON_USE_WINED3D
=1 %command%.
comment by
grazzolini
· 2019-04-19 ·
view
·
github
... Since setting
PROTON_USE_WINED3D
and using primusrun (in my case) works, I suspect this is an issue with DXVK ...
comment by
z5d69
· 2019-09-30 ·
view
·
github
... something to log output? If so how do I do it and keep this setting?
PROTON_USE_WINED3D
=1 %command%.
1 more matching in this thread
SCP: Secret Laboratory
proton
open
appid 700330
Game compatibility - Unofficial
overlay
Regression
Mesa drivers
#4229 · 142 comments · updated 2026-06-27 · 11 matching
comment by
agent188
· 2021-01-08 ·
view
·
github
`
PROTON_USE_WINED3D
=1` using OpenGL removed the flicker
comment by
agent188
· 2021-01-08 ·
view
·
github
OpenGL in the graphics settings and `
PROTON_USE_WINED3D
=1` removed the flicker
comment by
agent188
· 2022-12-23 ·
view
·
github
`
PROTON_USE_WINED3D
=1 %command%` started use DirectD3D11, but wined3d use OpenGL, DXVK stopped working?
8 more matching in this thread
LOK Digital
proton
closed
appid 2207440
Game compatibility - Unofficial
#8756 · 3 comments · updated 2025-06-09 · 1 matching
comment by
4LT
· 2025-06-09 ·
view
·
github
Game runs fine if `
PROTON_USE_WINED3D
` is set
Yomawari: Midnight Shadows
proton
open
appid 625980
Game compatibility - Unofficial
#2157 · 13 comments · updated 2020-07-15 · 2 matching
comment by
Sbte
· 2020-03-12 ·
view
·
github
It seems to work fine with `
PROTON_USE_WINED3D
=1`
comment by
sat3ll
· 2020-03-12 ·
view
·
github
> It seems to work fine with `
PROTON_USE_WINED3D
=1` Can confirm. Interestingly, before proton defaulted to DXVK, it didn ...
Oceanhorn: Monster of Uncharted Seas
proton
open
appid 339200
Game compatibility - Unofficial
#2556 · 17 comments · updated 2024-02-01 · 4 matching
comment by
neuromancer
· 2020-01-22 ·
view
·
github
@StoneyFish you tried it with `
PROTON_USE_WINED3D
=1` as well ?
comment by
StoneyFish
· 2020-01-23 ·
view
·
github
> @StoneyFish you tried it with `
PROTON_USE_WINED3D
=1` as well ? Yes
comment by
StoneyFish
· 2020-01-23 ·
view
·
github
> > @StoneyFish you tried it with `
PROTON_USE_WINED3D
=1` as well ? > > Yes It does not crash. Just I have a ...
1 more matching in this thread
Subnautica
proton
open
appid 264710
Game compatibility - Unofficial
#79 · 82 comments · updated 2025-01-03 · 2 matching
comment by
cjwijtmans
· 2018-08-23 ·
view
·
github
It happens when you run the game with
PROTON_USE_WINED3D
=1
comment by
skauertz
· 2023-11-01 ·
view
·
github
... When launching the game using `
PROTON_USE_WINED3D
=1 %command%` it starts, but there are visual glitches, the performance is ...
Valkyria Chronicles 4
proton
open
appid 790820
Game compatibility - Unofficial
#1728 · 19 comments · updated 2025-09-06 · 3 matching
comment by
ghost
· 2018-10-20 ·
view
·
github
Meant to say this
PROTON_USE_WINED3D
=1 %command% Need the =1
comment by
ghost
· 2018-10-20 ·
view
·
github
... in launch options, don't expect good performance with that GPU and Wine's D3D11 though.
PROTON_USE_WINED3D
%command%
comment by
ghost
· 2018-10-20 ·
view
·
github
... MESA_GL_VERSION_OVERRIDE=4.5COMPAT
PROTON_USE_WINED3D
=1 %command%
Iratus: Lord of the Dead
proton
open
appid 807120
Game compatibility - Unofficial
#2941 · 16 comments · updated 2020-04-27 · 4 matching
comment by
friedc
· 2019-08-30 ·
view
·
github
I can confirm this behaviour.
PROTON_USE_WINED3D
=1 doesn't help.
comment by
kisak-valve
maintainer
· 2019-08-13 ·
view
·
github
Hello @friedc, please retest without `
PROTON_USE_WINED3D
=1` and a newer nVidia driver series (415.22+) because the 390 ...
comment by
friedc
· 2019-08-16 ·
view
·
github
With nvidia 430.26 and without
PROTON_USE_WINED3D
=1 the issues seem to be gone. - Everything works fine as ...
1 more matching in this thread
Xeodrifter™
proton
open
appid 319140
Game compatibility - Unofficial
DXVK/D3D9 🐸
#3566 · 2 comments · updated 2024-06-08 · 2 matching
comment by
shoober420
· 2020-02-23 ·
view
·
github
Using the "
PROTON_USE_WINED3D
=1" launch option does fix the issue.
comment by
kisak-valve
maintainer
· 2020-02-23 ·
view
·
github
Hello @shoober420, can you check if running the game with `
PROTON_USE_WINED3D
=1 %command%` in the game's launch ...
Making Lovers
proton
closed
appid 1200720
Game compatibility - Unofficial
#6671 · 1 comments · updated 2023-04-08 · 2 matching
issue by
DaeLliux99
· 2023-04-07 ·
view
·
github
... All version (Experimental, 7.0-6, ...) Logs with "
PROTON_USE_WINED3D
=1": [steam-1200720.log](https://github.com/ValveSoftware/Proton ...
comment by
kisak-valve
maintainer
· 2023-04-08 ·
view
·
github
... All Terascale cards do not support Vulkan and the `
PROTON_USE_WINED3D
` launch option is not considered supported. Wined3d is ...
World of Warships
proton
open
appid 552990
Game compatibility - Unofficial
Regression
XAudio2
Mesa drivers
#333 · 165 comments · updated 2025-03-19 · 10 matching
comment by
OvermindDL1
· 2019-04-20 ·
view
·
github
... Game would not launch without `
PROTON_USE_WINED3D
=1`, it does launch with it but displays the same image as ...
comment by
nightsky30
· 2020-12-19 ·
view
·
github
`
PROTON_USE_WINED3D
=1 %command%` no longer fixes the crashing for me :unamused:
comment by
jcochran26
· 2020-12-20 ·
view
·
github
> `
PROTON_USE_WINED3D
=1 %command%` no longer fixes the crashing for me Same... crashes on synchronizing.
7 more matching in this thread
Warframe
proton
open
appid 230410
Game compatibility - Unofficial
Regression
XAudio2
#167 · 510 comments · updated 2026-04-19 · 5 matching
comment by
Frontear
· 2019-03-11 ·
view
·
github
@joro1881 Try using `
PROTON_USE_WINED3D
=1 PROTON_NO_ESYNC=1` as a launch option
comment by
kisak-valve
maintainer
· 2019-05-15 ·
view
·
github
... As an alternative, you can try adding `
PROTON_USE_WINED3D
=1 %command%` to the game's launch options to get ...
comment by
Pyroglyph
· 2022-09-16 ·
view
·
github
... this results in the same message, confusingly. - Tried using launch option `
PROTON_USE_WINED3D
=1 %command%`: This stops the error ...
2 more matching in this thread
BlazBlue Cross Tag Battle
proton
open
appid 702890
Game compatibility - Unofficial
XAudio2
DXVK/D3D9 🐸
#2832 · 10 comments · updated 2021-08-03 · 2 matching
comment by
kisak-valve
maintainer
· 2020-02-08 ·
view
·
github
Hello @DraconYale, can you test if `
PROTON_USE_WINED3D
=1 %command%` has an effect?
comment by
DraconYale
· 2020-05-06 ·
view
·
github
... The occasional freeze caused by the lobby list still persists. (I'm still starting the game with `
PROTON_USE_WINED3D
...
Trackmania Nations/United Forever (7200 11020)
proton
open
Game compatibility - Unofficial
Regression
DXVK/D3D9 🐸
#467 · 48 comments · updated 2026-07-06 · 4 matching
comment by
kisak-valve
maintainer
· 2020-02-11 ·
view
·
github
Hello @parkerlreed, can you check if `
PROTON_USE_WINED3D
=1 %command%` avoids the crash?
comment by
parkerlreed
· 2020-04-29 ·
view
·
github
Ok yeah with `
PROTON_USE_WINED3D
=1` and 5.0-7 it is indeed working!
comment by
treierxyz
· 2020-06-14 ·
view
·
github
`
PROTON_USE_WINED3D
=1` fixes crashing and on 5.0-9 the SFX are working!
1 more matching in this thread
Tomb Raider: Underworld
proton
open
appid 8140
Game compatibility - Unofficial
DXVK/D3D9 🐸
#3616 · 7 comments · updated 2024-06-08 · 5 matching
comment by
kisak-valve
maintainer
· 2020-03-08 ·
view
·
github
Hello @shoober420, does running the game with `
PROTON_USE_WINED3D
=1` have an effect?
comment by
shoober420
· 2020-03-08 ·
view
·
github
@kisak-valve Using "
PROTON_USE_WINED3D
=1" fixed the stuttering dramatically, and made it playable. D3D WITH VSYNC DISBALED LOG ...
comment by
acdcfanbill
· 2021-03-08 ·
view
·
github
... ve just adjusted my launch options to this `
PROTON_USE_WINED3D
=1 taskset -c 0-3 %command%` and now the ...
2 more matching in this thread
page 1 of 23
next