protonscr
37 results, 47 hits for WINEESYNC=1`

Days Gone extremely low frame rate. dxvkclosed

#3700 · 16 comments · updated 2024-12-20 · 3 matching
comment by GurnBlanston · 2023-10-28 · view · github
Use WINEESYNC=1 when launching the game.
comment by WinterSnowfall · 2023-10-28 · view · github
... the esync patches that come included with Wine Staging. @GurnBlanston Can you try running it with `WINEESYNC=1`?
comment by GurnBlanston · 2023-10-28 · view · github
@WinterSnowfall You got it, setting WINEESYNC=1 worked! I was afraid I'd have to put training wheels ...

Cyberpunk 2077 at ~15 FPS but with Proton ~50FPS dxvkclosed

#3770 · 3 comments · updated 2023-12-27 · 1 matching
comment by DocMAX · 2023-12-27 · view · github
Great thanks man! WINEESYNC=1 did it!

Star Citizen hangs with WINEESYNC=1 dxvkclosedwine bug

#1030 · 2 comments · updated 2019-04-27 · 1 matching
issue by rawfoxDE · 2019-04-27 · view · github
Star Citizen hangs when esync is enabled. The game is working, when esync is switched off (default). In ...

Nier: Automata terrible performance protonopenappid 524220Game compatibility

#875 · 22 comments · updated 2025-09-16 · 1 matching
comment by Eignar17 · 2018-08-29 · view · github
@viggy96 add comand WINEESYNC=1 in to set lauch options

Death's Door inconsistent frame pacing dxvkclosednot our bug

#4354 · 12 comments · updated 2024-10-13 · 3 matching
comment by mbriar · 2024-10-12 · view · github
> I also tested Wine staging 9.19, with the same results You also need to set `WINEESYNC=1 ...
comment by WinterSnowfall · 2024-10-13 · view · github
... You still need to enable it via WINEESYNC=1, btw.
comment by braiam · 2024-10-13 · view · github
> You also need to set `WINEESYNC=1` to enable esync. I was using fsync already, I use it ...

Divinity Original Sin 2 protonopenappid 435150Game compatibility - UnofficialRegressionXAudio2.NET

#413 · 325 comments · updated 2026-07-14 · 3 matching
comment by lieff · 2019-12-06 · view · github
... WINEPREFIX=[path_to]/SteamLibrary/steamapps/compatdata/435150/pfx export WINEESYNC=1 [path_to]/SteamLibrary/steamapps/common/Proton\ 4.11/dist ...
comment by lieff · 2019-12-11 · view · github
... WINEPREFIX=[path_to]/SteamLibrary/steamapps/compatdata/435150/pfx export WINEESYNC=1 ``` May be you run only last line and ...
comment by ShalokShalom · 2019-12-11 · view · github
... local/share/Steam/steamapps/compatdata/435150/pfx export WINEESYNC=1 /home/$USER/.var/app/com.valvesoftware.Steam/.local ...

Path of Exile protonopenappid 238960Game compatibility - UnofficialRegression

#58 · 388 comments · updated 2026-07-29 · 1 matching
comment by matheusfaustino · 2020-05-29 · view · github
... __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH='<random_path>' ENABLE_VKBASALT=1 __NV_PRIME_RENDER_OFFLOAD=1 WINEESYNC=1 DXVK_USE_PIPECOMPILER=1 STAGING_SHARED_MEMORY=1 WINEDLLOVERRIDES="dxgi=n,b ...

System compiled dxvk causes stack smashing with wine when playing yakuza-0/kiwami. dxvkclosedbuild

#3981 · 22 comments · updated 2025-04-14 · 1 matching
comment by ghost · 2024-05-02 · view · github
... did the following: ``` WINEPREFIX="<game_dir>/prefix/" WINEARCH="win64" WINEESYNC=1 WINEFSYNC=1 WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=2 DXVK_FRAME_RATE_LIMIT=145 ...

Advice for novice users to improve performance. dxvkclosed

#915 · 4 comments · updated 2019-02-13 · 1 matching
issue by artivision · 2019-02-13 · view · github
... 4) Open the game's hyperlink (launcher_icon) and add **WINEESYNC=1** after **env**, usually your Wine build support ...

WINEESYNC/WINEFSYNC override PROTON_NO_ESYNC/PROTON_NO_FSYNC? protonclosed

#3761 · 4 comments · updated 2020-05-02 · 1 matching
issue by Nocifer · 2020-04-13 · view · github
Hello, On my system I have WINEESYNC=1 and WINEFSYNC=1 set as environment variables, for use with ...

Steamlink frame buffer freezes on Overwatch Hero Selection screen steamclosed3rd party gameStreaming

#5828 · 2 comments · updated 2021-04-09 · 1 matching
issue by ryao · 2018-10-10 · view · github
... env SDL_VIDEO_FULLSCREEN_DISPLAY="off" PBA_ENABLE="1" WINEESYNC="1" __GL_SHADER_DISK_CACHE="1" __GL_SHADER_DISK_CACHE_PATH="${HOME}/Games/overwatch" __GL_SHADER_DISK_CACHE_SKIP_CLEANUP="1" __GL_THREADED_OPTIMIZATIONS="1" __PBA_CB_HEAP ...

Star Wars Battlefront (Detected AMD Radeon driver version UNKNOWN) dxvkclosedappid 2015

#1177 · 18 comments · updated 2021-08-14 · 1 matching
issue by BuzzBumbleBee · 2019-08-28 · view · github
... after) is `DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/home/user/dxvk_logs WINEESYNC=1 WINEDEBUG=ALL DXVK_CONFIG_FILE=/home/user/dxvk.conf WINEPREFIX ...

Assassins Creed Black Flag crashes with DXVK dxvkclosedbug

#906 · 32 comments · updated 2019-10-09 · 1 matching
issue by Scindix · 2019-02-08 · view · github
... share/lutris/runtime/Ubuntu-18.04-x86_64:$LD_LIBRARY_PATH" WINEESYNC=1 WINEDLLOVERRIDES="xaudio2_7=n,b;nvapi,nvapi64=" DXVK_HUD=0 ...

WoW 3.3.5 FPS drop in d3d9ex with gxTextureCacheSize above 2047 dxvkclosedgame bug

#4403 · 14 comments · updated 2025-11-29 · 1 matching
issue by Espionage724 · 2024-10-26 · view · github
... 41 - DXVK 1.10.3 - Wine Prefix: `win32`, `WINEESYNC=1`, `winxp`, `winetricks renderer=vulkan`, `winetricks graphics=wayland` - Happens ...

Opening web-link handlers into proton applications protonclosed

#3247 · 9 comments · updated 2026-06-28 · 1 matching
issue by jarrard · 2019-11-23 · view · github
... 4.19-GE-1/dist/bin/wine" export WINEESYNC=1 export WINEFSYNC=1 "${WINEEXE}" "/mnt/GamesSSD/Games/MO2 ...

server: esync leaks one eventfd per thread on every CreateThread, even with correct app code (missing close of thread->esync_apc_fd) protonclosed

#10085 · 1 comments · updated 2026-08-22 · 1 matching
issue by aydar-kamaltdinov · 2026-08-22 · view · github
... Root cause: `WINEESYNC=1` leaks exactly one real file descriptor (`thread->esync_apc_fd`) per `CreateThread()`, for the lifetime of ...

Legend of Heroes: Trails of Cold Steel 2 - low framerate despite low GPU load dxvkclosednot our bug

#2508 · 7 comments · updated 2022-02-21 · 1 matching
comment by doitsujinmaintainer · 2022-02-21 · view · github
wine-staging should at least have esync, which can then be enabled by setting the environment variable `WINEESYNC ...

Bloons TD 5 protonopenappid 306020Whitelist Request

#937 · 18 comments · updated 2021-07-24 · 1 matching
comment by GeneticaROMD · 2020-12-31 · view · github
... Added "WINEESYNC=1" to Bloon's "Launch Options" on Steam 3. Verified with ulimit -Hn, which outputs 1048576 ...

Elite Dangerous protonopenappid 359320Game compatibility - UnofficialRegressionNVIDIA driversMesa drivers.NETAMD RADV

#150 · 672 comments · updated 2026-07-10 · 1 matching
comment by prikhi · 2019-07-15 · view · github
... run the dotnet40 installer: ```bash export WINEARCH=win64 WINEESYNC=1 \ WINEPREFIX=/home/$(whoami)/.steam/steam/SteamApps/compatdata/359320 ...

Monster Hunter World protonopenappid 582010Game compatibility - UnofficialoverlayRegressionNVIDIA driversXAudio2

#175 · 976 comments · updated 2026-01-21 · 3 matching
comment by LizardWithHat · 2020-01-13 · view · github
... SteamLibrary is a link to an other harddrive) `WINEPREFIX='/home/<USER>/SteamLibrary/steamapps/compatdata/582010/pfx' WINEESYNC=1 ...
comment by Wuestengecko · 2020-01-19 · view · github
... And more strangely, even if there was something, it would have gotten `WINEESYNC=1` from my `~/.pam_environment`. Then ...
comment by GoLD-ReaVeR · 2020-01-13 · view · github
... SteamLibrary is a link to an other harddrive) > `WINEPREFIX='/home/<USER>/SteamLibrary/steamapps/compatdata/582010/pfx' WINEESYNC=1 ...
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