comment by kisak-valvemaintainer · 2025-11-09 · view · github
... Game uses `mmdevapi.dll` (Windows Multimedia Device API) for audio operations
2. **Stub Function Calls**: Multiple calls to ...
comment by domWalters · 2025-12-29 · view · github
... I have tried the following to resolve this:
> PULSE_LATENCY_MSEC=60
> WINE_AUDIODRIVER=pulse
> WINEDLLOVERRIDES="mmdevapi.dll=b"
> WINEDLLOVERRIDES="winepulse ...
comment by kisak-valvemaintainer · 2025-12-12 · view · github
... Added WINEDLLOVERRIDES="mmdevapi.dll=b" %command% to launch options.
13. Confirmed another Proton game (Dispatch) runs fine.
14 ...
... function calls:
```c
CoCreateInstance(&CLSID_MMDeviceEnumerator, ..., &IID_IMMDeviceEnumerator, ...);
```
Which loads `mmdevapi.dll` and `winepulse.drv` for the first time. On ...