protonscr
90 results, 104 hits for DXVK_HUD=full

SCP: Secret Laboratory appid 700330 6 threads, 1 open 1 matching

SCP: Secret Laboratory protonopenGame compatibility - UnofficialoverlayRegressionMesa drivers

#4229 · 142 comments · updated 2026-06-27 · 1 matching
comment by agent188 · 2022-12-23 · view · github
`DXVK_HUD=full %command%` HUD dont work

[Warcraft III] Getting 7 (terribly low) FPS since the new W3 2.0 update dxvkclosed

#4463 · 21 comments · updated 2024-11-18 · 1 matching
comment by mbriar · 2024-11-16 · view · github
What is VRAM usage looking like? Post a screenshot with DXVK_HUD=full

RESIDENT EVIL 6 in-engine cutscenes stutter a lot dxvkclosedd3d9

#2593 · 6 comments · updated 2025-10-18 · 1 matching
comment by Blisto91 · 2022-04-08 · view · github
How do the numbers look during the cutscenes if you run it with `DXVK_HUD=full %command%`

Railway Empire appid 503940 1 threads, 0 open 1 matching

Railway Empire protonclosedGame compatibility - Unofficial

#5870 · 7 comments · updated 2022-06-01 · 1 matching
comment by Blisto91 · 2022-06-01 · view · github
Can you add `DXVK_HUD=full` to your launch parameters and take a ingame screenshot and post it here ...

[regression] WoW WotLK Classic ~30% less performance since 83a2942 dxvkclosedd3d11performance

#3632 · 43 comments · updated 2024-07-16 · 1 matching
comment by Blisto91 · 2023-08-21 · view · github
That sounds very odd. Can you send a screenshot from good and bad commit with `DXVK_HUD=full` ?

Fallout 76 Slowdowns dxvkclosed

#1128 · 3 comments · updated 2019-07-14 · 1 matching
comment by doitsujinmaintainer · 2019-07-14 · view · github
... would be useful (GPU bound or CPU? Any suspiciously high numbers in the HUD when using `DXVK_HUD=full`)?

Support for rome total war d3d8to9 dxvkclosedd3d9

#1859 · 12 comments · updated 2020-12-18 · 1 matching
comment by siyia2 · 2020-12-18 · view · github
Then why does DXVK_HUD=full doesnt show on rome total war with d3d8t9 enabled? d3d8 -> native in winecfg ...

Source Engine Performance Loss under DXVK dxvkclosedperformanced3d9

#4895 · 103 comments · updated 2025-06-30 · 1 matching
comment by Blisto91 · 2025-05-05 · view · github
... screenshot of the game using dxvk with its own hud? You can use the env var `DXVK_HUD=full`

Legend Bowl appid 1106340 1 threads, 1 open 1 matching

Legend Bowl protonopenGame compatibility - Unofficial

#5795 · 2 comments · updated 2022-04-30 · 1 matching
comment by Blisto91 · 2022-04-29 · view · github
Are you able to see with mangohud or `DXVK_HUD=full` if the rendering freezes when it happens when ...

Not working with nouveau driver (Vulkan 1.3.279) dxvkclosednot a bug

#4169 · 21 comments · updated 2024-08-05 · 2 matching
comment by F33RNI · 2024-07-27 · view · github
I'm running it like this ```shell DRI_PRIME=1 DXVK_HUD=full wine64 "$HOME/.wine/drive_c/Program Files/Image ...
comment by mbriar · 2024-07-27 · view · github
... Does the DXVK HUD show up if you enable it with `DXVK_HUD=full`?

[info request] How to continously log FPS to file? dxvkclosedduplicatequestion

#1226 · 1 comments · updated 2019-10-16 · 1 matching
issue by zaggynl · 2019-10-16 · view · github
Tried below: ``` mkdir -p ~/logdumps/squad DXVK_HUD=full DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=~/logdumps/squad %command% ``` It logs debug info ...

Dxvk not working (on windows) after 1.10.3 dxvkclosedwindowsintel windows

#3495 · 17 comments · updated 2023-06-27 · 1 matching
comment by Mzed3D · 2023-06-17 · view · github
... I only had the environment variable DXVK_HUD=full set in Windows.

Call of Duty: Black Ops poor performance dxvkclosedperformancewine bugd3d9

#2636 · 36 comments · updated 2022-12-23 · 2 matching
comment by Blisto91 · 2022-05-30 · view · github
... a iGPU in your setup? How is GPU utilization when you launch with `DXVK_HUD=full %command%` in steam?
comment by BlueGoliath · 2022-05-30 · view · github
... your setup? How is GPU utilization when you launch with `DXVK_HUD=full %command%` in steam? Not an iGPU.

World of Tanks - "Improved" graphics not working, unfinished/unloaded textures in the game dxvkclosedcan't reproducenot our bug

#2909 · 14 comments · updated 2022-09-14 · 1 matching
comment by Blisto91 · 2022-09-14 · view · github
If you can then post a screenshot with a full hud when it happens. `DXVK_HUD=full` Also how ...

King Arthur: Knight's Tale appid 1157390 1 threads, 1 open 1 matching

King Arthur: Knight's Tale protonopenGame compatibility - UnofficialRegression

#5809 · 12 comments · updated 2022-09-14 · 1 matching
comment by 3DRaven · 2022-05-04 · view · github
I used DXVK_HUD=full and took screenshot in ![Снимок экрана от 2022-05-04 20-18-19](https ...

Sonic Frontiers: Generally poor performance. dxvkclosedd3d11nvidia proprietary

#3077 · 25 comments · updated 2023-08-24 · 1 matching
comment by doitsujinmaintainer · 2022-11-18 · view · github
... work well, or it creates high-traffic resources in system memory or something. `DXVK_HUD=full` should show something.

Alan Wake appid 108710 2 threads, 1 open 1 matching

Alan Wake protonopenGame compatibility - UnofficialXAudio2

#156 · 57 comments · updated 2026-06-25 · 1 matching
comment by LeJimster · 2019-05-20 · view · github
... steam: `WINEDLLOVERRIDES="d3d9=n" DXVK_HUD=full %command%` You can remove the `DXVK_HUD=full` part if you don't ...

Question about VRAM usage in RailWorks dxvkclosed

#5682 · 14 comments · updated 2026-06-05 · 1 matching
comment by doitsujinmaintainer · 2026-06-04 · view · github
... Can you post a screenshot of it with `DXVK_HUD=full`?

Question: Does PROTON_USE_D9VK works with non Steam games? protonclosed

#2934 · 1 comments · updated 2019-08-01 · 1 matching
issue by logan001 · 2019-08-01 · view · github
... Im trying to run GW2 with the new proton but adding `PROTON_USE_D9VK=1 DXVK_HUD=full %command%` to launch ...

Gothic 2 GD3D11 - regression in 19e0829 causes D3DXERR_CAPSNOTSUPPORTED dxvkclosedbug

#200 · 27 comments · updated 2021-05-01 · 1 matching
comment by bodziek666 · 2021-05-01 · view · github
... The game turns on properly but it doesn't recognize `DXVK_HUD=full` option so I assume it doesn ...
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