protonscr
36 results, 44 hits for DXVK_HUD=full %command%

SCP: Secret Laboratory appid 700330 6 threads, 1 open 1 matching

SCP: Secret Laboratory protonopenGame compatibility - UnofficialoverlayRegressionMesa drivers

#4229 · 142 comments · updated 2026-06-27 · 1 matching
comment by agent188 · 2022-12-23 · view · github
`DXVK_HUD=full %command%` HUD dont work

RESIDENT EVIL 6 in-engine cutscenes stutter a lot dxvkclosedd3d9

#2593 · 6 comments · updated 2025-10-18 · 1 matching
comment by Blisto91 · 2022-04-08 · view · github
How do the numbers look during the cutscenes if you run it with `DXVK_HUD=full %command%`

Railway Empire appid 503940 1 threads, 0 open 1 matching

Railway Empire protonclosedGame compatibility - Unofficial

#5870 · 7 comments · updated 2022-06-01 · 1 matching
comment by Blisto91 · 2022-06-01 · view · github
... launch parameters becomes ``` __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only DXVK_HUD=full %command% ``` Also how does it run on the native ...

Call of Duty: Black Ops poor performance dxvkclosedperformancewine bugd3d9

#2636 · 36 comments · updated 2022-12-23 · 2 matching
comment by Blisto91 · 2022-05-30 · view · github
... a iGPU in your setup? How is GPU utilization when you launch with `DXVK_HUD=full %command%` in steam?
comment by BlueGoliath · 2022-05-30 · view · github
... your setup? How is GPU utilization when you launch with `DXVK_HUD=full %command%` in steam? Not an iGPU.

Planet Coaster dxvk no subtable 3d graphic adpater dxvkclosedinvalid

#1898 · 24 comments · updated 2021-01-16 · 3 matching
comment by vfioexperte · 2021-01-15 · view · github
... DXVK_HUD=full DXVK_ASYNC=1 RADV_PERFTEST=aco DXVK_FILTER_DEVICE_NAME="AMD RADV POLARIS10" PULSE_LATENCY_MSEC=60 %command% I have a qusetion where ...
issue by vfioexperte · 2021-01-15 · view · github
... acohas teste,too on mesa DXVK_HUD=full RADV_DEBUG=llvm DRI_PRIME=1 DXVK_FILTER_DEVICE_NAME=580 PULSE_LATENCY_MSEC=60 %command% the game ...
comment by vfioexperte · 2021-01-15 · view · github
... DXVK_HUD=full DXVK_ASYNC=1 RADV_PERFTEST=aco DRI_PRIME=1 PULSE_LATENCY_MSEC=60 VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation DXVK_LOG_LEVEL=debug DXVK_LOG_PATH="$HOME/dxvk_log" %command ...

Space Engineers appid 244850 3 threads, 1 open 3 matching

Space Engineers protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#1792 · 667 comments · updated 2025-12-27 · 3 matching
comment by diKsens · 2019-10-03 · view · github
... DXVK_HUD=full PROTON_NO_ESYNC=1 %COMMAND% -skipintro Proton: 4.11-6 Kernel: 5.0.0-30-generic Ubuntu 19 ...
comment by matty-r · 2019-10-11 · view · github
... MONO_GC_PARAMS=nursery-size=32m,minor=simple-par DXVK_HUD=full PULSE_LATENCY_MSEC=60 %command% Still getting it, here is what ...

Issues with SKSE64 in Skyrim SE appid 489830 3 threads, 1 open 1 matching

The Elder Scrolls V: Skyrim Special Edition protonopenGame compatibility - UnofficialXAudio2

#4 · 351 comments · updated 2026-08-19 · 1 matching
comment by soredake · 2020-07-06 · view · github
Try to add `DXVK_HUD=full %command%` to your launch parameters, if you see fps counter and other things ...

Assetto Corsa Competizione appid 805550 1 threads, 1 open 1 matching

Assetto Corsa Competizione protonopenGame compatibility - UnofficialRegressionXAudio2

#1420 · 283 comments · updated 2024-12-15 · 1 matching
comment by ah- · 2020-05-14 · view · github
... Log with dxvk debug, full launch options `PROTON_LOG=1 DXVK_HUD=full WINEFSYNC_SPINCOUNT=100 DXVK_LOG_LEVEL=debug %command%`: [steam-805550 ...

[info request] How to continously log FPS to file? dxvkclosedduplicatequestion

#1226 · 1 comments · updated 2019-10-16 · 1 matching
issue by zaggynl · 2019-10-16 · view · github
Tried below: ``` mkdir -p ~/logdumps/squad DXVK_HUD=full DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=~/logdumps/squad %command% ``` It logs debug info ...

Alan Wake appid 108710 2 threads, 1 open 1 matching

Alan Wake protonopenGame compatibility - UnofficialXAudio2

#156 · 57 comments · updated 2026-06-25 · 1 matching
comment by LeJimster · 2019-05-20 · view · github
... steam: `WINEDLLOVERRIDES="d3d9=n" DXVK_HUD=full %command%` You can remove the `DXVK_HUD=full` part if you don't ...

Sonic Frontiers appid 1237320 2 threads, 1 open 1 matching

Sonic Frontiers protonopenGame compatibility - Unofficial

#6303 · 36 comments · updated 2026-01-16 · 1 matching
comment by mbriar · 2022-11-09 · view · github
... You can check by setting `DXVK_HUD=full %command%` as launch option.

Scrap Mechanic appid 387990 1 threads, 1 open 2 matching

Scrap Mechanic protonopenGame compatibility - Unofficial

#2165 · 87 comments · updated 2023-08-02 · 2 matching
comment by Friz64 · 2020-05-07 · view · github
... I use `DXVK_HUD=full %command` as a start command just fine. Again, i still doubt that the crash ...
comment by TaiTair · 2020-05-07 · view · github
... for this game. > > I use `DXVK_HUD=full %command` as a start command just fine. Again, i still doubt ...

GTA IV Frame skipping / jumping lag dxvkclosed

#1419 · 24 comments · updated 2024-12-28 · 1 matching
comment by Iglu47 · 2020-02-09 · view · github
... launch option...` for steam games, example `WINEDLLOVERRIDES="d3d9,d3d11,d3d10,d3d10core,d3d10_1,dxgi=n,b" DXVK_HUD=full %command%`

METAL GEAR RISING: REVENGEANCE FPS drop on certain conditions dxvkclosed

#3604 · 15 comments · updated 2023-08-10 · 2 matching
comment by mrvictory1 · 2023-08-08 · view · github
... Tested on Proton 8.0-3 with launch opts ```DXVK_HUD=full MESA_SHADER_CACHE_DISABLE=true %command%``` Are there any prebuilt ...
issue by mrvictory1 · 2023-08-07 · view · github
... options used for generating log file: `DXVK_HUD=full PROTON_LOG=1 %command%` The game is binary patched for skipping ...

Question: Does PROTON_USE_D9VK works with non Steam games? protonclosed

#2934 · 1 comments · updated 2019-08-01 · 1 matching
issue by logan001 · 2019-08-01 · view · github
... Im trying to run GW2 with the new proton but adding `PROTON_USE_D9VK=1 DXVK_HUD=full %command%` to launch ...

SNOW appid 244930 1 threads, 1 open 1 matching

SNOW protonopenGame compatibility - Unofficial

#2279 · 52 comments · updated 2019-11-22 · 1 matching
comment by IanTrudel · 2019-03-11 · view · github
This is a challenge! Would you mind trying the game with `DXVK_HUD=full %command%` ? I had some troubles ...

DXVK Not Producing Logs dxvkclosed

#4289 · 4 comments · updated 2024-09-30 · 1 matching
issue by JamesYen220 · 2024-09-24 · view · github
... DXVK_HUD=full DXVK_LOG_PATH=~/dxvk_logs PROTON_LOG=1 %command% ### Log files [steam-247020.log](https://github.com/user-attachments/files ...

Gothic 3 appid 39500 1 threads, 1 open 1 matching

Gothic 3 protonopenWhitelist Request

#1257 · 17 comments · updated 2024-06-08 · 1 matching
comment by jarrard · 2019-12-17 · view · github
... The DXVK_HUD=full command did not work so I couldn't get any other info. Either way this ...

Forza Horizon 5 Xid 31 and 13 dxvkclosed

#3105 · 11 comments · updated 2022-11-29 · 2 matching
comment by Blisto91 · 2022-11-29 · view · github
... No logs are created or hud shown if you run the game with `PROTON_LOG=1 DXVK_HUD=full %command%` ?
comment by mbriar · 2022-11-29 · view · github
... you run the game with > PROTON_LOG=1 DXVK_HUD=full %command%> ? > > > > — > Reply to this email directly, > view it on ...

Brotato appid 1942280 2 threads, 1 open 1 matching

Brotato protonopenGame compatibility - Unofficial

#7898 · 10 comments · updated 2025-06-26 · 1 matching
comment by Leopard1907 · 2024-07-14 · view · github
... share/vulkan/icd.d/lvp_icd.x86_64.json DXVK_HUD=full %command%` and see if it behaves same still. Hud ...
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