36 results, 44 hits for DXVK_HUD=full %command%
SCP: Secret Laboratory
protonopenGame compatibility - UnofficialoverlayRegressionMesa drivers
#4229 · 142 comments
· updated 2026-06-27
· 1 matching
`
DXVK_HUD=full %
command%`
HUD dont work
#2593 · 6 comments
· updated 2025-10-18
· 1 matching
How do the numbers look during the cutscenes if you run it with `
DXVK_HUD=full %
command%`
Railway Empire
appid 503940
1 threads, 0 open
1 matching
#5870 · 7 comments
· updated 2022-06-01
· 1 matching
... launch parameters becomes
```
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only
DXVK_HUD=full %
command%
```
Also how does it run on the native ...
#2636 · 36 comments
· updated 2022-12-23
· 2 matching
... a iGPU in your setup?
How is GPU utilization when you launch with `
DXVK_HUD=full %
command%` in steam?
comment by
BlueGoliath · 2022-05-30 ·
view ·
github ... your setup? How is GPU utilization when you launch with `
DXVK_HUD=full %
command%` in steam?
Not an iGPU.
#1898 · 24 comments
· updated 2021-01-16
· 3 matching
comment by
vfioexperte · 2021-01-15 ·
view ·
github ...
DXVK_HUD=full DXVK_ASYNC=1 RADV_PERFTEST=aco DXVK_FILTER_DEVICE_NAME="AMD RADV POLARIS10" PULSE_LATENCY_MSEC=60 %
command%
I have a qusetion where ...
... acohas teste,too on mesa
DXVK_HUD=full RADV_DEBUG=llvm DRI_PRIME=1 DXVK_FILTER_DEVICE_NAME=580 PULSE_LATENCY_MSEC=60 %
command%
the game ...
comment by
vfioexperte · 2021-01-15 ·
view ·
github ...
DXVK_HUD=full DXVK_ASYNC=1 RADV_PERFTEST=aco DRI_PRIME=1 PULSE_LATENCY_MSEC=60 VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation DXVK_LOG_LEVEL=debug DXVK_LOG_PATH="$HOME/dxvk_log" %
command ...
Space Engineers
appid 244850
3 threads, 1 open
3 matching
Space Engineers
protonopenGame compatibility - UnofficialRegressionXAudio2.NET
#1792 · 667 comments
· updated 2025-12-27
· 3 matching
...
DXVK_HUD=full PROTON_NO_ESYNC=1 %
COMMAND% -skipintro
Proton: 4.11-6
Kernel: 5.0.0-30-generic Ubuntu 19 ...
... MONO_GC_PARAMS=nursery-size=32m,minor=simple-par
DXVK_HUD=full PULSE_LATENCY_MSEC=60 %
command%
Still getting it, here is what ...
#4 · 351 comments
· updated 2026-08-19
· 1 matching
Try to add `
DXVK_HUD=full %
command%` to your launch parameters, if you see fps counter and other things ...
#1420 · 283 comments
· updated 2024-12-15
· 1 matching
... Log with dxvk debug, full launch options `PROTON_LOG=1
DXVK_HUD=full WINEFSYNC_SPINCOUNT=100 DXVK_LOG_LEVEL=debug %
command%`:
[steam-805550 ...
#1226 · 1 comments
· updated 2019-10-16
· 1 matching
Tried below:
```
mkdir -p ~/logdumps/squad
DXVK_HUD=full DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=~/logdumps/squad %
command%
```
It logs debug info ...
Alan Wake
appid 108710
2 threads, 1 open
1 matching
Alan Wake
protonopenGame compatibility - UnofficialXAudio2
#156 · 57 comments
· updated 2026-06-25
· 1 matching
... steam:
`WINEDLLOVERRIDES="d3d9=n"
DXVK_HUD=full %
command%`
You can remove the `
DXVK_HUD=full` part if you don't ...
Sonic Frontiers
appid 1237320
2 threads, 1 open
1 matching
#6303 · 36 comments
· updated 2026-01-16
· 1 matching
... You can check by setting `
DXVK_HUD=full %
command%` as launch option.
Scrap Mechanic
appid 387990
1 threads, 1 open
2 matching
#2165 · 87 comments
· updated 2023-08-02
· 2 matching
... I use `
DXVK_HUD=full %
command` as a start
command just fine. Again, i still doubt that the crash ...
... for this game.
>
> I use `
DXVK_HUD=full %
command` as a start
command just fine. Again, i still doubt ...
#1419 · 24 comments
· updated 2024-12-28
· 1 matching
... launch option...` for steam games, example
`WINEDLLOVERRIDES="d3d9,d3d11,d3d10,d3d10core,d3d10_1,dxgi=n,b"
DXVK_HUD=full %
command%`
#3604 · 15 comments
· updated 2023-08-10
· 2 matching
comment by
mrvictory1 · 2023-08-08 ·
view ·
github ... Tested on Proton 8.0-3 with launch opts
```
DXVK_HUD=full MESA_SHADER_CACHE_DISABLE=true %
command%```
Are there any prebuilt ...
... options used for generating log file: `
DXVK_HUD=full PROTON_LOG=1 %
command%` The game is binary patched for skipping ...
#2934 · 1 comments
· updated 2019-08-01
· 1 matching
... Im trying to run GW2 with the new proton but adding `PROTON_USE_D9VK=1
DXVK_HUD=full %
command%`
to launch ...
SNOW
appid 244930
1 threads, 1 open
1 matching
SNOW
protonopenGame compatibility - Unofficial
#2279 · 52 comments
· updated 2019-11-22
· 1 matching
This is a challenge! Would you mind trying the game with `
DXVK_HUD=full %
command%` ? I had some troubles ...
#4289 · 4 comments
· updated 2024-09-30
· 1 matching
...
DXVK_HUD=full DXVK_LOG_PATH=~/dxvk_logs PROTON_LOG=1 %
command%
### Log files
[steam-247020.log](https://github.com/user-attachments/files ...
Gothic 3
appid 39500
1 threads, 1 open
1 matching
#1257 · 17 comments
· updated 2024-06-08
· 1 matching
... The
DXVK_HUD=full command did not work so I couldn't get any other info. Either way this ...
#3105 · 11 comments
· updated 2022-11-29
· 2 matching
... No logs are created or hud shown if you run the game with `PROTON_LOG=1
DXVK_HUD=full %
command%` ?
... you run the game with > PROTON_LOG=1
DXVK_HUD=full %
command%> ?
>
>
>
> —
> Reply to this email directly, > view it on ...
Brotato
appid 1942280
2 threads, 1 open
1 matching
Brotato
protonopenGame compatibility - Unofficial
#7898 · 10 comments
· updated 2025-06-26
· 1 matching
comment by
Leopard1907 · 2024-07-14 ·
view ·
github ... share/vulkan/icd.d/lvp_icd.x86_64.json
DXVK_HUD=full %
command%` and see if it behaves same still.
Hud ...