protonscr
18 results, 20 hits for DXVK_LOG_LEVEL=debug %command%

Planet Coaster dxvk no subtable 3d graphic adpater dxvkclosedinvalid

#1898 · 24 comments · updated 2021-01-16 · 2 matching
comment by vfioexperte · 2021-01-15 · view · github
I have a problem i not found log files VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation DXVK_LOG_LEVEL=debug DXVK_LOG_PATH="c:\\dxvk_log" %command% where ...
comment by vfioexperte · 2021-01-15 · view · github
... DRI_PRIME=1 PULSE_LATENCY_MSEC=60 VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation DXVK_LOG_LEVEL=debug DXVK_LOG_PATH="$HOME/dxvk_log" %command%" steam DXVK termina output warn: DXVK ...

Assetto Corsa Competizione appid 805550 1 threads, 1 open 1 matching

Assetto Corsa Competizione protonopenGame compatibility - UnofficialRegressionXAudio2

#1420 · 283 comments · updated 2024-12-15 · 1 matching
comment by ah- · 2020-05-14 · view · github
... Log with dxvk debug, full launch options `PROTON_LOG=1 DXVK_HUD=full WINEFSYNC_SPINCOUNT=100 DXVK_LOG_LEVEL=debug %command%`: [steam-805550 ...

dx11 feature 10 required on nvidia optimus dxvkclosednot a bug

#1884 · 6 comments · updated 2021-01-03 · 1 matching
comment by whinis · 2021-01-03 · view · github
If I run the steam command with `DXVK_LOG_LEVEL=debug` all I get is the following [FactoryGame-Win64-Shipping_d3d11 ...

Fallout: New Vegas fails on Proton 11 and 10, with DXVK D3D9 unless d3d9.hideNvidiaGpu = False is set dxvkclosedd3d9

#5637 · 18 comments · updated 2026-06-02 · 1 matching
comment by AlexeySFdot · 2026-05-18 · view · github
`Running commands DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=$HOME/ PROTON_LOG=1 %command%` [steam-22490.log](https://github.com/user-attachments/files ...

[info request] How to continously log FPS to file? dxvkclosedduplicatequestion

#1226 · 1 comments · updated 2019-10-16 · 1 matching
issue by zaggynl · 2019-10-16 · view · github
Tried below: ``` mkdir -p ~/logdumps/squad DXVK_HUD=full DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=~/logdumps/squad %command% ``` It logs debug info ...

Need for Speed Heat missing ground texture dxvkclosedd3d11

#1764 · 18 comments · updated 2026-06-23 · 1 matching
comment by Linubuser · 2020-09-12 · view · github
... DXVK_LOG_LEVEL=debug %command% [https://drive.google.com/file/d/1xYpMW8vpbrYHonN9ki0omQiZdqCWxOMw/view?usp=sharing](url) [https://drive.google.com ...

RaceRoom Racing Experience displays a message that it cannot create Dx9 device due to an invalid call, and quits. dxvkclosed

#4496 · 2 comments · updated 2025-07-19 · 1 matching
issue by logos128 · 2024-11-27 · view · github
... timestamp,+pid,+tid,+seh,+threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug %command% [steam-211500.gz](https://github.com/user-attachments ...

Dying Light appid 2015 6 threads, 3 open 1 matching

Star Wars Battlefront (Detected AMD Radeon driver version UNKNOWN) dxvkclosed

#1177 · 18 comments · updated 2021-08-14 · 1 matching
issue by BuzzBumbleBee · 2019-08-28 · view · github
... nvapiHack = True` Command I am using to launch origin (and the game after) is `DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/home ...

Vulkan works - dxvk doesn't (empty d3d11.log and dxgi.log files) dxvkclosed

#190 · 6 comments · updated 2018-03-22 · 1 matching
issue by FiraWolf · 2018-03-21 · view · github
... When trying to run any game with dxvk via the following command `DXVK_HUD=1 DXVK_LOG_LEVEL=debug DXVK_DEBUG_LAYERS=1 ...

Dragon Age: Origins Ultimate appid 47810 2 threads, 1 open 2 matching

Dragon Age: Origins Ultimate Edition protonopenGame compatibility - Unofficial

#749 · 30 comments · updated 2024-06-08 · 2 matching
comment by STiAT · 2021-10-05 · view · github
... passed to the game: - DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/home/schurl PROTON_LOG=1 PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% [DAOrigins_d3d9.log](https://github ...
comment by agolp · 2021-10-29 · view · github
... Launch options: `DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/tmp PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_LOG=1 %command%` My hardware is the following: - AMD 5950x ...

No Man's Sky, hardware scheduling protonclosed

#9845 · 1 comments · updated 2026-06-02 · 1 matching
issue by jaxenol · 2026-06-01 · view · github
... threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% ``` * Kernel log excerpt showing ...

Super Mecha Champions dxvkclosed

#2205 · 8 comments · updated 2022-07-18 · 1 matching
comment by kodatarule · 2021-08-03 · view · github
... 6924371/client_dxgi.log) They're done using DXVK_LOG_LEVEL=debug %command% EDIT2: Forgot to put render logs for GE ...

Wolcen: Lords of Mayhem appid 424370 2 threads, 1 open 1 matching

Wolcen: Lords of Mayhem protonopenGame compatibility - UnofficialXAudio2

#496 · 53 comments · updated 2022-05-27 · 1 matching
comment by ygaeon · 2020-02-22 · view · github
... I now use `PROTON_NO_ESYNC=1 PROTON_LOG=1 DXVK_HUD=1 DXVK_LOG_LEVEL=debug %command%` launch options in Steam. Tried to ...

No Man's Sky appid 275850 5 threads, 1 open 1 matching

No Man's Sky protonopenGame compatibility - UnofficialRegressionXAudio2

#438 · 739 comments · updated 2026-08-22 · 1 matching
comment by kisak-valvemaintainer · 2026-06-02 · view · github
... threadname,+debugstr,+loaddll DXVK_LOG_LEVEL=debug DXVK_NVAPI_LOG_LEVEL=debug WINE_DISABLE_HARDWARE_SCHEDULING=0 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% ``` * Kernel log excerpt showing ...

Crimson Desert appid 3321460 2 threads, 1 open 1 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 1 matching
comment by NohanMV · 2026-04-13 · view · github
... Launching the game with `PROTON_LOG=1 %command%` in it's Steam launch options should make it appear in ...

Assassin's Creed Odyssey Crash dxvkclosedd3d11nvidia proprietaryneeds feedbackcan't reproduce

#1799 · 33 comments · updated 2022-07-25 · 1 matching
comment by class101 · 2021-09-02 · view · github
... Fault is of type FAULT_PDE ACCESS_TYPE_READ` I'm getting lots of validation errors with `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation` and `DXVK_LOG_LEVEL ...

[d3d9] 1.5.1 (vulkan 1.0) work normal, 1.5.2-1.7 (vulkan 1.1) crushed on start dxvkclosed

#1672 · 25 comments · updated 2021-01-12 · 1 matching
issue by jl452 · 2020-06-20 · view · github
... 5.7.0-050700-lowlatency ubuntu Kernel command line: BOOT_IMAGE=/vmlinuz-5.7.0-050700-lowlatency root=UUID ...

Assassins Creed Odyssey appid 812140 3 threads, 1 open 1 matching

Assassin's Creed Odyssey protonopenGame compatibility - UnofficialRegressionXAudio2

#1757 · 185 comments · updated 2025-10-29 · 1 matching
comment by class101 · 2021-09-01 · view · github
... Could be nvidia driver related, using the `470.63.01` version and `DXVK_LOG_LEVEL=debug`, I get the following ...