23 results, 33 hits for LD_PRELOAD="$LD_PRELOAD" %command%
Bayonetta
appid 460790
3 threads, 2 open
6 matching
Bayonetta
protonopenGame compatibility - Unofficial
#262 · 100 comments
· updated 2025-08-11
· 6 matching
comment by
mrdeathjr28 · 2018-12-27 ·
view ·
github@popsUlfr
Thanks game back to run normally
In my case use this
command
LD_PRELOAD="${LD_PRELOAD}:./ntdll_override.so" PROTON_NO_ESYNC ...
... the launch options set
```
LD_PRELOAD="${LD_PRELOAD}:./ntdll_override.so" PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_D3D11=1 %
command%
```
If that doesn't help ...
#4630 · 25 comments
· updated 2022-05-14
· 4 matching
comment by
dcommander · 2017-09-27 ·
view ·
github ... I recommend setting the launch options to:
```
LD_PRELOAD="${LD_PRELOAD/libdlfaker.so:libvglfaker.so:/}:libdlfaker.so:libvglfaker.so" %
command%
```
Hello @dcommander, do you happen to know if adding `
LD_PRELOAD="${LD_PRELOAD-}:libdlfaker.so:libvglfaker.so" %
command%` to a ...
... launch options to:
```
LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so" %
command%
```
This launch option works ...
#9436 · 4 comments
· updated 2026-02-02
· 1 matching
comment by
Vorrhilion · 2026-01-25 ·
view ·
githubHello @kisak-valve,
I tried with `LD_PRELOAD= gamescope -- env
LD_PRELOAD="$LD_PRELOAD" %
command%`, controller works fine with Steam Input ...
Borderlands 3
appid 397540
4 threads, 1 open
1 matching
Borderlands 3
protonopenGame compatibility - UnofficialXAudio2Mesa drivers
#3635 · 278 comments
· updated 2025-11-26
· 1 matching
... Then change launch options `gmproton %
command%`.
Hunt Showdown
appid 594650
5 threads, 1 open
2 matching
Hunt: Showdown 1896
protonopenGame compatibility - UnofficialoverlayXAudio2Mesa driversAMD RADV
#3898 · 459 comments
· updated 2026-08-22
· 2 matching
comment by
HereticWay · 2023-12-17 ·
view ·
github ... launch args:
`mangohud %
command%`
`gamemoderun %
command%`
`
LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemodeauto.so.0" %
command%`
However for some strange ...
comment by
LukeDearden · 2026-03-18 ·
view ·
github ... commands
`WINEDLLOVERRIDES="winepulse.drv=d" WINEALSA_CHANNELS=2 gamemoderun
LD_PRELOAD=$LD_PRELOAD:/usr/libgamemodeauto.so.0 PROTON_FSR4_UPGRADE=1 PROTON_ENABLE_HDR=1 ...
Forza Motorsport
appid 2440510
1 threads, 1 open
1 matching
#7151 · 143 comments
· updated 2026-08-28
· 1 matching
comment by
RiskRunner0 · 2026-08-04 ·
view ·
github ... hdr-enabled -- env
LD_PRELOAD="$LD_PRELOAD" RADV_PERFTEST=sam PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=nodxr,descriptor_heap,avoid_image_buffer_aliasing %
command%
```
<img width="3440" height ...
#2643 · 1 comments
· updated 2013-07-07
· 1 matching
issue by
urbestfriend · 2013-07-05 ·
view ·
github ...
LD_PRELOAD=$LD_PRELOAD:left4dead2/bin/matchmaking.so primusrun %
command%
3) works fine. But when I went through chapter - game ...
#8020 · 118 comments
· updated 2026-08-24
· 1 matching
comment by
AfterglowAmpharos · 2026-07-06 ·
view ·
github ... Code: `env -u LD_PRELOAD ((gamescope text goes here)) -- env
LD_PRELOAD="$LD_PRELOAD" %
command%`
It's structured like this:
Start ...
#9241 · 1 comments
· updated 2024-01-01
· 1 matching
... Created a launchable "game" that runs konsole (launch options are `
LD_PRELOAD=${LD_PRELOAD/_32/_64} QT_SCALE_FACTOR=1.25 %
command ...
#11446 · 336 comments
· updated 2026-08-28
· 2 matching
... override for gamescope:
```bash
LD_PRELOAD= gamescope -- env
LD_PRELOAD="$LD_PRELOAD" %
command%
```
The fact that this works makes me think ...
comment by
A-Wild-Huck · 2025-06-28 ·
view ·
github ... Disabling GPU accelerated rendering in web views
Adding commands
LD_PRELOAD=" "
LD_PRELOAD= %
command%
Others mention it maybe a dpi ...
Age of Empires IV
appid 1466860
5 threads, 1 open
1 matching
#5258 · 572 comments
· updated 2026-03-22
· 1 matching
comment by
josefbachmann · 2022-05-26 ·
view ·
github ... My steam launch-options were:
`
LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemode.so.0" mangohud gamemoderun %
command%`
Today (May 26 ...
#1728 · 19 comments
· updated 2025-09-06
· 1 matching
comment by
ThisNekoGuy · 2025-02-22 ·
view ·
github ... vk-device --adaptive-sync --hdr-enabled --hdr-itm-enable -- env
LD_PRELOAD="${LD_PRELOAD}" DXVK_HDR=1 PULSE_LATENCY_MSEC=60 gamemoderun %
command%
```
Forza Horizon 6
appid 2483190
1 threads, 1 open
1 matching
#9789 · 362 comments
· updated 2026-08-26
· 1 matching
... h 1440 -f -S integer -r 144 --
LD_PRELOAD="$LD_PRELOAD" %
command%`. That will get the Steam overlay back, if ...
Resident Evil 3
appid 952060
2 threads, 1 open
1 matching
#3719 · 174 comments
· updated 2025-05-11
· 1 matching
comment by
JoseZancanaro · 2023-04-12 ·
view ·
github ... Launch Options**
`PROTON_LOG=1
LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemode.so.0" gamemoderun mangohud %
command%`
**System information from Steam ...
#4321 · 83 comments
· updated 2016-08-02
· 1 matching
... workaround the libpcre issue is to use:
`export
LD_PRELOAD="$LD_PRELOAD /lib/x86_64-linux-gnu/libpcre.so.3 /lib ...
#5536 · 119 comments
· updated 2026-08-08
· 1 matching
... I've tried running the game with `DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12 %
command ...
Elden Ring
appid 1245620
2 threads, 1 open
1 matching
Elden Ring
protonopenGame compatibility - UnofficialoverlayRegressionNVIDIA driversMesa driversAMD RADV
#5613 · 957 comments
· updated 2026-08-18
· 1 matching
comment by
GamezombieCZ · 2023-01-06 ·
view ·
github ... 3` launch parameters.
### Here are my launch options:
`
LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemode.so.0" gamemoderun WINE_FULLSCREEN_FSR=1 ...
Doom Eternal
appid 782330
2 threads, 1 open
1 matching
Doom Eternal
protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa drivers
#3773 · 735 comments
· updated 2026-08-04
· 1 matching
comment by
gardotd426 · 2023-06-12 ·
view ·
github ... If I add `gamemoderun %
command%`, same issue - and yes, the above statement holds true even when I **uninstall ...
Halo Infinite
appid 1240440
2 threads, 1 open
1 matching
Halo Infinite
protonopenGame compatibility - UnofficialMesa driversAMD RADV
#5030 · 878 comments
· updated 2026-08-18
· 1 matching
comment by
ThisNekoGuy · 2025-01-10 ·
view ·
github ... sync --hdr-enabled -- env
LD_PRELOAD="${LD_PRELOAD}" PROTON_LOG=1 DXVK_HDR=1 PULSE_LATENCY_MSEC=60 gamemoderun %
command%
```
The `gamescope` flags themselves ...
#6046 · 68 comments
· updated 2022-04-02
· 1 matching
comment by
SingerJonathan · 2021-08-18 ·
view ·
github ... If you try to run this
command without the variables, it will just ask for them and not ...