protonscr
319 results, 507 hits for LD_PRELOAD=‘’ %command%

4.11-10 update today = horrendous mouse stutter/lag after about 20 minutes protonclosed

#3316 · 91 comments · updated 2024-04-20 · 5 matching
comment by Zorrototo · 2019-12-16 · view · github
One of you says > LD_PRELOAD=gameoverlayrenderer.so %command% the other one says > LD_PRELOAD= %command%
comment by rbernon · 2019-12-16 · view · github
> Could you test if blocking Steam overlay module via `LD_PRELOAD=gameoverlayrenderer.so %command%` works around the issue for ...
comment by aufkrawall · 2019-12-16 · view · github
Could you test if blocking Steam overlay module via `LD_PRELOAD=gameoverlayrenderer.so %command%` works around the issue for ...

lag spikes after 25-40 minutes of playing on linux steamopenoverlay

#11446 · 336 comments · updated 2026-08-28 · 39 matching
comment by viocar · 2024-12-03 · view · github
Did you add `LD_PRELOAD=""` or `LD_PRELOAD="" %COMMAND%`? You may need the `%COMMAND%` part for it to actually work.
comment by diniamo · 2024-12-19 · view · github
Obligatory useless comment: the quotes are unnecessary, simply do `LD_PRELOAD= %command%` instead.
comment by pheki · 2025-03-11 · view · github
> I tried LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE=VK_LAYER_VALVE_steam_overlay_64 %COMMAND% but that doesn't enable overlay or steam input. To enable the ...

Bayonetta appid 460790 3 threads, 2 open 7 matching

Bayonetta protonopenGame compatibility - Unofficial

#262 · 100 comments · updated 2025-08-11 · 7 matching
comment by mrdeathjr28 · 2018-12-27 · view · github
@popsUlfr Thanks game back to run normally In my case use this command LD_PRELOAD="${LD_PRELOAD}:./ntdll_override.so" PROTON_NO_ESYNC ...
comment by popsUlfr · 2018-12-27 · view · github
... the launch options set ``` LD_PRELOAD="${LD_PRELOAD}:./ntdll_override.so" PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_D3D11=1 %command% ``` If that doesn't help ...

Unified DXVK/VKD3D lag timebomb in most games if compiled from git dxvkclosedcan't reproduce

#4436 · 143 comments · updated 2025-12-09 · 18 matching
comment by SheMelody · 2024-11-10 · view · github
... Were you able to fix it with the `LD_PRELOAD` method? ``` LD_PRELOAD="" %COMMAND% ``` If you need mangohud: ``` LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE ...
comment by AlkaizerLord · 2025-01-19 · view · github
... it with the `LD_PRELOAD` method? > ``` > LD_PRELOAD="" %COMMAND% > ``` > > If you need mangohud: > ``` > LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE=VK_LAYER_MANGOHUD_overlay_x86_64 %COMMAND% > ``` > > If you also ...
comment by J-eremy · 2024-12-11 · view · github
... The only thing added to the run command was LD_PRELOAD="" for a total command of: `LD_PRELOAD="" gamemoderun mangohud ...

Steam places gameoverlayrenderer.so at the end of LD_PRELOAD, which breaks VirtualGL (and possibly other GLX/OpenGL interposers as well) steamopenreviewed

#4630 · 25 comments · updated 2022-05-14 · 6 matching
comment by dcommander · 2017-09-27 · view · github
... I recommend setting the launch options to: ``` LD_PRELOAD="${LD_PRELOAD/libdlfaker.so:libvglfaker.so:/}:libdlfaker.so:libvglfaker.so" %command% ```
comment by Tele42 · 2016-09-18 · view · github
Hello @dcommander, do you happen to know if adding `LD_PRELOAD="${LD_PRELOAD-}:libdlfaker.so:libvglfaker.so" %command%` to a ...
comment by Sunzhou-H · 2018-08-26 · view · github
... launch options to: ``` LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so" %command% ``` This launch option works ...

The Sinking City Remastered appid 750130 1 threads, 0 open 1 matching

The Sinking City Remastered protonclosedGame compatibility - UnofficialXAudio2

#9436 · 4 comments · updated 2026-02-02 · 1 matching
comment by Vorrhilion · 2026-01-25 · view · github
Hello @kisak-valve, I tried with `LD_PRELOAD= gamescope -- env LD_PRELOAD="$LD_PRELOAD" %command%`, controller works fine with Steam Input ...

%COMMAND% / %command% seems to not be expanded properly in "Set Launch Options" steamclosedreviewed

#4544 · 13 comments · updated 2016-12-22 · 1 matching
comment by jjmcdn · 2016-07-11 · view · github
... optirun -b primus %command% LD_PRELOAD="libpthread.so.0 libGL.so.1" optirun %command% LD_PRELOAD="libpthread.so.0 libGL ...

Path of Exile 2 appid 2694490 1 threads, 1 open 4 matching

Path of Exile 2 protonopenGame compatibility - UnofficialNVIDIA drivers

#8296 · 68 comments · updated 2026-06-29 · 4 matching
comment by codebam · 2025-01-07 · view · github
... Like `LD_PRELOAD="" %command%`
comment by zeerayne · 2025-01-09 · view · github
... Like `LD_PRELOAD="" %command%` Can confirm this works for 7800XT, thank you so much for clarification

THE FINALS appid 2073850 4 threads, 1 open 5 matching

THE FINALS protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#7317 · 903 comments · updated 2026-08-28 · 5 matching
comment by pollux78 · 2025-02-09 · view · github
... Proton/issues/7317#issuecomment-2646306521 You need to use %command% to use that environment variable LD_PRELOAD="" %command% -dx11
comment by guglovich · 2025-02-15 · view · github
I tried the startup option LD_PRELOAD=‘’ %command%, and the whole session had no problems. Yesterday I removed it ...

native steam is not working on ubuntu 16.04 steamclosedreviewed

#4200 · 14 comments · updated 2019-02-22 · 3 matching
comment by bjwest · 2016-04-04 · view · github
... If you want to give it a try on the command line first, use the complete "LD_PRELOAD='/usr ...
comment by Kernel-linux · 2015-12-25 · view · github
@gdrewb-valve Using this command solves the problem LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 steam Also ...
comment by chest069 · 2016-04-04 · view · github
... Where do I put the command "LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 steam" to get it ...

Vulkan games launched through steam have the performance drop after 40 minutes steamclosedNVIDIA drivers3rd party gameoverlayDistro Family: Ubuntu

#7505 · 12 comments · updated 2020-12-05 · 1 matching
comment by kisak-valvemaintainer · 2020-12-04 · view · github
Blind guess, does setting the game's launch options to `LD_PRELOAD="" %command%` have an effect?

Bundled libmpg123.so.0 can be too old for system installed libasound_module_pcm_pulse.so steamvropenbug

#524 · 5 comments · updated 2026-06-24 · 1 matching
comment by bdandy · 2026-06-24 · view · github
the bug still present. Instead of removing can use `LD_PRELOAD="/usr/lib64/libmpg123.so" %command%`

Steam Remote Play drops to 30 fps when running games using Proton. steamclosedStreamingProton

#8423 · 56 comments · updated 2024-05-31 · 4 matching
comment by TheGamerX20 · 2024-05-31 · view · github
... When I use the command LD_PRELOAD= %command% it gets fixed but Stream itself is laggier.
comment by Saroumane · 2022-04-17 · view · github
... LD_PRELOAD= %command% > > With that argument the "slow convert" issue doesn't happen, of course there are some side ...
comment by Siysrril · 2022-04-16 · view · github
... LD_PRELOAD= %command% With that argument the "slow convert" issue doesn't happen, of course there are some side ...

Once Human appid 2139460 1 threads, 1 open 3 matching

Once Human protonopenGame compatibility - UnofficialXAudio2

#7888 · 158 comments · updated 2025-07-12 · 3 matching
comment by jcdickinson · 2025-05-22 · view · github
@MementoMortes try `LD_PRELOAD="" %command%`, the steam recording feature seems to degrade performance over time for me.
comment by MementoMortes · 2025-05-22 · view · github
> [@MementoMortes](https://github.com/MementoMortes) try `LD_PRELOAD="" %command%`, the steam recording feature seems to degrade performance over time ...

War Thunder crashing when run in full screen but only when launched through the Steam Client steamopen3rd party gameoverlay

#6210 · 13 comments · updated 2025-12-21 · 3 matching
comment by dennis1248 · 2019-04-12 · view · github
... strings and added `env LD_PRELOAD="/absolute/path/to/Steam/folder/ubuntu12_64/gameoverlayrenderer.so" %command%` to the Steam game ...
comment by LCWilliams · 2020-04-23 · view · github
... Currently, setting launch options within steam to `env LD_PRELOAD="" %command%` will enable the game to load in full ...
comment by dennis1248 · 2019-04-13 · view · github
The terminal spits out the following when running it with `env LD_PRELOAD="/home/$USER/.local/share/Steam/ubuntu12_64 ...

RoadCraft appid 2104890 2 threads, 1 open 2 matching

RoadCraft protonopenGame compatibility - UnofficialXAudio2

#8694 · 91 comments · updated 2026-04-20 · 2 matching
comment by simifor · 2025-05-29 · view · github
@ZazaLeNounours order between PYROVEIL and LD_PRELOAD shouldn't matter, just make sure that %command% is placed last
comment by simifor · 2025-05-29 · view · github
... check if setting the game's launch parameter to the following prevents the issue from happening? `LD_PRELOAD="" %command%`

FragPunk appid 2943650 1 threads, 1 open 2 matching

FragPunk protonopenGame compatibility - Unofficial

#8503 · 31 comments · updated 2025-08-21 · 2 matching
comment by term1n4l · 2025-05-06 · view · github
... issue? `LD_PRELOAD="" %command%` I haven't had any issues with stuttering in fragpunk since using LD_PRELOAD="" in my ...
comment by simifor · 2025-04-06 · view · github
... try changing your launch parameter to this and seeing if you still get the same issue? `LD_PRELOAD="" %command%`

A lot of games doesn't start from steam library with optirun, primus and nvidia drivers steamopenIntel driversreviewedbumblebeeDistro Family: Debian

#3506 · 80 comments · updated 2018-04-06 · 6 matching
comment by jav-12 · 2015-12-03 · view · github
LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 optirun %command% Works for me. Using Archlinux and trying ...
comment by tomverin · 2015-06-21 · view · github
... it to work (after using @BogdanOlar script) `LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 optirun %command%`
comment by fraunos · 2015-11-18 · view · github
... Bumblebee works perfect now. `LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 optirun %command%` Now i can ...

Overwatch appid 2357570 3 threads, 1 open 8 matching

Overwatch protonopenGame compatibility - Unofficial

#7033 · 282 comments · updated 2026-08-18 · 8 matching
comment by Etmix · 2025-02-13 · view · github
@Latecloser @julius-boettger You can try adding LD_PRELOAD="" to your launch parameters in steam, e.g.: `LD_PRELOAD="" %command ...
comment by Latecloser · 2025-02-14 · view · github
... can try adding LD_PRELOAD="" to your launch parameters in steam, e.g.: > > `LD_PRELOAD="" %command%` > > This will break the ...

Borderlands 3 appid 397540 4 threads, 1 open 3 matching

Borderlands 3 protonopenGame compatibility - UnofficialXAudio2Mesa drivers

#3635 · 278 comments · updated 2025-11-26 · 2 matching
comment by kakra · 2020-07-23 · view · github
... Then change launch options `gmproton %command%`.
comment by deathxxx123 · 2020-07-28 · view · github
... 397540 Command: ['/home/death/.steam/debian-installation/steamapps/common/Borderlands 3/OakGame/Binaries/Win64/Borderlands3.exe', '-NoLauncher'] Options ...

Borderlands 3 not launching protonclosed

#6023 · 1 comments · updated 2022-07-22 · 1 matching
issue by dodrian · 2022-07-22 · view · github
... object '/home/dodrian/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32 ...
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