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162
results, 348 hits for
PROTON_NO_FSYNC=1`
The Mortuary Assistant
appid 1295920
1 threads, 0 open
1 matching
The Mortuary Assistant
proton
closed
Game compatibility - Unofficial
#6157 · 6 comments · updated 2023-08-26 · 1 matching
comment by
Blisto91
· 2022-12-09 ·
view
·
github
... Could you try launching with either `
PROTON_NO_FSYNC=1
%command%` or `
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command%` and see if ...
Prototype
appid 10150
3 threads, 1 open
5 matching
Prototype
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#164 · 28 comments · updated 2025-04-14 · 5 matching
comment by
kisak-valve
maintainer
· 2023-02-07 ·
view
·
github
It might be interesting to test if setting the game's launch options to `
PROTON_NO_FSYNC=1
%command%` or ...
comment by
ffrasisti
· 2023-02-10 ·
view
·
github
> It might be interesting to test if setting the game's launch options to `
PROTON_NO_FSYNC=1
%command%` or ...
3 more matching in this thread
Assassins Creed Odyssey
appid 812140
3 threads, 1 open
7 matching
Assassin's Creed Odyssey
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#1757 · 185 comments · updated 2025-10-29 · 7 matching
comment by
kakra
· 2022-04-22 ·
view
·
github
> and i set "
PROTON_NO_FSYNC=1
, PROTON_NO_ESYNC=1" in options to launch If you actually used a comma, don ...
comment by
k3ssl0sh4y
· 2022-04-22 ·
view
·
github
... I disabled those options and i set "
PROTON_NO_FSYNC=1
, PROTON_NO_ESYNC=1" in options to launch, but the problem ...
5 more matching in this thread
fsync issues
proton
open
#2922 · 120 comments · updated 2023-07-19 · 32 matching
issue by
Plagman
· 2019-07-31 ·
view
·
github
... or performance regression with Proton 4.11 that consistently goes away with
PROTON_NO_FSYNC=1
, please post it here.
comment by
ghost
· 2019-07-31 ·
view
·
github
Sekiro doesn't load into game for me, but does with
PROTON_NO_FSYNC=1
.
comment by
mibli
· 2021-03-23 ·
view
·
github
#4690 – in Endzone - A World Apart,
PROTON_NO_FSYNC=1
seems to reduce or solve hangup issues.
29 more matching in this thread
Supreme Commander: Forged Alliance
appid 9420
1 threads, 1 open
2 matching
Supreme Commander: Forged Alliance
proton
open
Game compatibility - Unofficial
#688 · 125 comments · updated 2023-08-15 · 2 matching
comment by
sir-ragna
· 2023-03-19 ·
view
·
github
@FantasyPvP try putting `PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
PROTON_DEBUG_COMMANDS=1 %command%` in the launch options. `PROTON_NO_ESYNC=1` isn't ...
comment by
tatsujb
· 2023-06-02 ·
view
·
github
... in steam I put : ``` PROTON_USE_WINED3D=1 PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
%command% /fullscreen 1920 1080 ``` any version of proton ...
Darksiders Genesis
appid 710920
2 threads, 1 open
2 matching
Darksiders Genesis - No higher than low textures for NVIDIA and AMD
proton
closed
#5951 · 3 comments · updated 2022-07-01 · 1 matching
comment by
Patola
· 2022-07-01 ·
view
·
github
Tried with `PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
`, no change in behavior.
Darksiders Genesis
proton
open
Game compatibility - Unofficial
XAudio2
#3313 · 8 comments · updated 2022-07-02 · 1 matching
comment by
kisak-valve
maintainer
· 2022-07-01 ·
view
·
github
... Tried with `PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
`, no change in behavior.
All unity games tested crashing in proton 7.0-1 and proton experimental (but not proton 6)
proton
closed
Regression
#5658 · 41 comments · updated 2023-11-27 · 1 matching
comment by
Blisto91
· 2022-03-09 ·
view
·
github
@ryannathans Does launching with this make a difference? ```
PROTON_NO_FSYNC=1
%command% ```
Lost Ember
appid 563840
1 threads, 1 open
1 matching
Lost Ember
proton
open
Game compatibility - Unofficial
XAudio2
#6003 · 2 comments · updated 2022-07-16 · 1 matching
comment by
Patola
· 2022-07-16 ·
view
·
github
Also tried using options `
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command%`, no changes.
WINEESYNC/WINEFSYNC override PROTON_NO_ESYNC/PROTON_NO_FSYNC?
proton
closed
#3761 · 4 comments · updated 2020-05-02 · 1 matching
issue by
Nocifer
· 2020-04-13 ·
view
·
github
... Is this expected behavior? Shouldn't PROTON_NO_ESYNC=1 and
PROTON_NO_FSYNC=1
also respectively imply WINEESYNC=0 and WINEFSYNC ...
Underworld Island
appid 2150830
1 threads, 1 open
1 matching
Underworld Island
proton
open
Game compatibility - Unofficial
#6492 · 2 comments · updated 2023-02-04 · 1 matching
comment by
kisak-valve
maintainer
· 2023-01-29 ·
view
·
github
... It might be worth testing if setting the game's launch options to `
PROTON_NO_FSYNC=1
%command%` or `
PROTON_NO_FSYNC
...
Halo: The Master Chief Collection
appid 976730
1 threads, 1 open
5 matching
Halo: The Master Chief Collection
proton
open
Game compatibility - Unofficial
Regression
XAudio2
Mesa drivers
#2907 · 991 comments · updated 2026-08-25 · 5 matching
comment by
solenum
· 2019-12-05 ·
view
·
github
@cybik Try the launch command `PROTON_NO_ESYNC=1`, also maybe try `
PROTON_NO_FSYNC=1
`
comment by
namandixit
· 2019-12-14 ·
view
·
github
@mathew2214 By "enabling fsync", you mean `PROTON_NO_FSYNC=0` or `
PROTON_NO_FSYNC=1
`? Also, I am using the official Proton ...
3 more matching in this thread
F1 2020
appid 1080110
2 threads, 1 open
2 matching
F1 2020
proton
open
Game compatibility - Unofficial
#4047 · 31 comments · updated 2021-10-22 · 2 matching
comment by
kisak-valve
maintainer
· 2021-10-21 ·
view
·
github
... Like that game, you might get lucky setting the game's launch options to `
PROTON_NO_FSYNC=1
%command%` or ...
comment by
sean-skt
· 2021-10-22 ·
view
·
github
... valve Thank you very much for your reply.
PROTON_NO_FSYNC=1
%command% worked for me and fixed my issue ...
The Riftbreaker
appid 780310
1 threads, 1 open
4 matching
The Riftbreaker
proton
open
Game compatibility - Unofficial
XAudio2
.NET
#5668 · 11 comments · updated 2024-09-09 · 4 matching
comment by
Blisto91
· 2022-03-14 ·
view
·
github
@Diman0 Does it also crash during gameplay if you launch with `
PROTON_NO_FSYNC=1
%command%` ?
comment by
Diman0
· 2022-03-14 ·
view
·
github
... It appears proton 7.0-1 with `PROTON_LOG=1 PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
%command%` is quite stable.
2 more matching in this thread
Nier Automata
appid 524220
25 threads, 11 open
2 matching
Nier: Automata crash with Proton 4.11
proton
closed
Game compatibility
XAudio2
#2923 · 7 comments · updated 2019-12-10 · 2 matching
issue by
yuiiio
· 2019-07-31 ·
view
·
github
... 11 with stock-dxvk does not works too.
PROTON_NO_FSYNC=1
is not helpful. I use 5.1.15 ...
comment by
CSahajdacny
· 2019-07-31 ·
view
·
github
... 11 with stock-dxvk does not works too. >
PROTON_NO_FSYNC=1
is not helpful. I use 5.1.15 ...
video rendering only works with WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER=1
proton
closed
#5920 · 10 comments · updated 2024-12-04 · 1 matching
comment by
Blisto91
· 2022-06-22 ·
view
·
github
For the video stuttering see if launching without fsync & esync helps. ```
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command% ```
Dark Souls 3
appid 374320
19 threads, 11 open
3 matching
DARK SOULS III, Nier: Automata (524220), Sekiro: Shadows Die Twice (814380) crash with Proton 4.11
proton
closed
Game compatibility
#2929 · 33 comments · updated 2021-05-17 · 3 matching
comment by
yuiiio
· 2019-09-23 ·
view
·
github
looks not same problem. try
PROTON_NO_FSYNC=1
. since proton 4.11-5 has fsync problem for me.
comment by
ghost
· 2019-10-04 ·
view
·
github
... doesn't work for me on proton-4.11.6 at all.
PROTON_NO_FSYNC=1
doesn't do anything.
1 more matching in this thread
Endzone - A World Apart
appid 933820
1 threads, 1 open
4 matching
Endzone - A World Apart
proton
open
Game compatibility - Unofficial
#4690 · 6 comments · updated 2024-08-12 · 4 matching
comment by
mibli
· 2021-03-23 ·
view
·
github
> You might get lucky running with `
PROTON_NO_FSYNC=1
%command%` or `
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command%` in the game ...
comment by
kisak-valve
maintainer
· 2021-03-23 ·
view
·
github
... You might get lucky running with `
PROTON_NO_FSYNC=1
%command%` or `
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command%` in the game ...
2 more matching in this thread
Warhammer End Times: Vermintide
appid 235540
1 threads, 1 open
1 matching
Warhammer End Times: Vermintide
proton
open
Game compatibility - Unofficial
Regression
.NET
#1085 · 27 comments · updated 2022-04-07 · 1 matching
comment by
WildPenquin
· 2022-02-01 ·
view
·
github
The game is actually much more stable with
PROTON_NO_FSYNC=1
(on many Proton versions). Should I ping #2922?
Fall Guys
appid 1097150
1 threads, 1 open
2 matching
Fall Guys
proton
open
Game compatibility - Unofficial
#4123 · 266 comments · updated 2025-12-05 · 2 matching
comment by
Galcian79
· 2022-06-25 ·
view
·
github
> Replying to https://github.com/ValveSoftware/Proton/issues/4123#issuecomment-1165673768 Okay. Try: PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
%command%
comment by
I-LEO-CHAN-I
· 2022-06-25 ·
view
·
github
... PROTON_NO_ESYNC=1
PROTON_NO_FSYNC=1
%command% Looks like that it helped for a little, game still freezes after some ...
GTA V
appid 271590
8 threads, 1 open
12 matching
Grand Theft Auto V
proton
open
Game compatibility - Unofficial
Regression
#37 · 1,693 comments · updated 2026-06-25 · 12 matching
comment by
gofman
· 2022-08-22 ·
view
·
github
Can anyone who is reliably reproducing the disappearing textures issue try it with
PROTON_NO_FSYNC=1
%command% launch option?
comment by
tunanachos
· 2022-08-24 ·
view
·
github
> Replying to https://github.com/ValveSoftware/Proton/issues/37#issuecomment-1224279597 Setting `
PROTON_NO_FSYNC=1
PROTON_NO_ESYNC=1 %command%` as ...
10 more matching in this thread
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