protonscr
16 results, 22 hits for PROTON_NO_NTSYNC=1

Escape From Tarkov, Stuttering whilst shooting dxvkopend3d11performance

#5310 · 11 comments · updated 2025-11-06 · 2 matching
comment by Blisto91 · 2025-11-05 · view · github
Could you also give `PROTON_NO_NTSYNC=1` a quick try with the game?
comment by CWXDEV · 2025-11-05 · view · github
GE-Proton10-25 with `PROTON_NO_NTSYNC=1` made no difference GE-Proton7-6 Is not *that* bad, Not windows ...

Sekiro: Shadows Die Twice appid 814380 1 threads, 1 open 1 matching

Sekiro: Shadows Die Twice protonopenGame compatibility - UnofficialNVIDIA drivers

#2444 · 173 comments · updated 2026-07-08 · 1 matching
comment by simifor · 2026-07-08 · view · github
@w4nd3r if you change your launch parameter to this `PROTON_NO_NTSYNC=1 %command%` and see if it makes a ...

Hogwarts Legacy Performance Regression with Proton Experimental (default NTSync worse than previous Fsync) protonclosed

#9701 · 1 comments · updated 2026-04-23 · 1 matching
issue by CerealKilla123 · 2026-04-23 · view · github
... Tried with "PROTON_NO_NTSYNC=1" Environment variable and game was back to running perfectly fine as it was before ...

Deadlock won't start without PROTON_NO_NTSYNC=1 protonclosed

#9715 · 1 comments · updated 2026-04-25 · 1 matching
issue by iplly · 2026-04-25 · view · github
... The game successfully launches only when using the launch option: `PROTON_NO_NTSYNC=1 %command%` ## Reproduction Open Steam and click ...

Stutters in Black Desert Online dxvkclosedd3d11can't reproduceprobably not our bug

#5151 · 13 comments · updated 2025-10-04 · 2 matching
comment by Blisto91 · 2025-08-23 · view · github
... Does running with `PROTON_NO_NTSYNC=1` change anything in regards to the issue?
comment by WhitePeace36 · 2025-08-23 · view · github
i am running the game with PROTON_NO_NTSYNC=1 PROTON_ENABLE_WAYLAND=1 WINE_CPU_TOPOLOGY=7:2,4,6,8,10,12 ...

Deadlock appid 1422450 4 threads, 1 open 2 matching

Deadlock protonopenGame compatibility - UnofficialRegressionNVIDIA drivers

#8020 · 43 comments · updated 2026-07-09 · 2 matching
comment by iplly · 2026-05-21 · view · github
> Deadlock won't start without PROTON_NO_NTSYNC=1 Adding the lines `username soft nofile 8192` `username hard nofile 8192 ...
comment by kisak-valvemaintainer · 2026-04-25 · view · github
Deadlock won't start without PROTON_NO_NTSYNC=1 Issue transferred from https://github.com/ValveSoftware/Proton/issues/9715. @iplly ...

Assasin's Creed Black Flag Resynced appid 3751950 1 threads, 1 open 3 matching

Assasin's Creed Black Flag Resynced protonopenGame compatibility - Unofficial

#9958 · 9 comments · updated 2026-07-26 · 3 matching
comment by Kishi85 · 2026-07-25 · view · github
> Replying to https://github.com/ValveSoftware/Proton/issues/9958#issuecomment-4936716638 Can confirm `PROTON_NO_NTSYNC=1` fixes issues with ...
comment by bertonha · 2026-07-10 · view · github
... Workaround: `PROTON_NO_NTSYNC=1`** Same symptom as @igormcsouza with AC Black Flag Resynced (appid 3751950) and also AC Shadows ...

THE FINALS extreme fps drops while moving the mouse with ntsync protonclosed

#10091 · 2 comments · updated 2026-08-24 · 1 matching
issue by slonkazoid · 2026-08-24 · view · github
... GE) - -dx11 - Proton Experimental and a git build of Proton-GE - borderless and exclusive fullscreen Worked: - PROTON_NO_NTSYNC=1

War Thunder appid 236390 4 threads, 1 open 2 matching

War Thunder: Fatal crash on battle entry - (libev) select, err=10045 / RPC_S_SERVER_UNAVAILABLE protonclosed

#9638 · 1 comments · updated 2026-04-02 · 1 matching
issue by SyriusM · 2026-04-02 · view · github
... Game crashes immediately with FATAL ERROR: (libev) select, err=10045 Notes: - PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_NO_NTSYNC=1 do ...

War Thunder protonopenGame compatibility - Unofficial

#5750 · 11 comments · updated 2026-06-04 · 1 matching
comment by kisak-valvemaintainer · 2026-04-02 · view · github
... Game crashes immediately with FATAL ERROR: (libev) select, err=10045 Notes: - PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_NO_NTSYNC=1 do ...

Hogwarts Legacy appid 990080 3 threads, 1 open 1 matching

Hogwarts Legacy protonopenGame compatibility - UnofficialRegressionNVIDIA driversXAudio2Mesa driversAMD RADV

#6510 · 293 comments · updated 2026-04-23 · 1 matching
comment by kisak-valvemaintainer · 2026-04-23 · view · github
... Tried with "PROTON_NO_NTSYNC=1" Environment variable and game was back to running perfectly fine as it was before ...

Elder Scrolls Online protonclosed

#10092 · 1 comments · updated 2026-08-24 · 1 matching
issue by elthaslynx · 2026-08-24 · view · github
... identical behavior with NTSync and with PROTON_NO_NTSYNC=1 (forcing Fsync) - KWin Direct Scanout: identical behavior with KWIN_DRM_NO_DIRECT_SCANOUT=1 ...

THE FINALS appid 2073850 4 threads, 1 open 1 matching

THE FINALS protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#7317 · 903 comments · updated 2026-08-28 · 1 matching
comment by kisak-valvemaintainer · 2026-08-24 · view · github
... of Proton-GE - borderless and exclusive fullscreen Worked: - PROTON_NO_NTSYNC=1 *** @slonkazoid commented on 2026-08-24T18:21:46 ...

Wine-Wayland child viewport/subsurface reparenting freezes after SetParent; X11 works protonclosed

#9860 · 1 comments · updated 2026-06-07 · 1 matching
issue by PreXentagon · 2026-06-07 · view · github
... did not fix the native Wine-Wayland freeze: * `PROTON_NO_NTSYNC=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1` * `VKD3D_CONFIG=single_queue` * `VKD3D_SWAPCHAIN_PRESENT_MODE=IMMEDIATE ...

Persona 4 Golden appid 1113000 2 threads, 1 open 1 matching

Persona 4 Golden protonopenGame compatibility - UnofficialXAudio2

#3982 · 131 comments · updated 2026-05-26 · 1 matching
comment by simifor · 2026-05-26 · view · github
... Additionally, changing your launch parameter to `PROTON_NO_NTSYNC=1 %command%` might make a difference so it'd be interesting ...

The Elder Scrolls Online appid 306130 5 threads, 1 open 1 matching

The Elder Scrolls Online protonopenGame compatibility - UnofficialRegressionXAudio2

#556 · 270 comments · updated 2026-08-24 · 1 matching
comment by kisak-valvemaintainer · 2026-08-24 · view · github
... identical behavior with NTSync and with PROTON_NO_NTSYNC=1 (forcing Fsync) - KWin Direct Scanout: identical behavior with KWIN_DRM_NO_DIRECT_SCANOUT=1 ...

Overwatch appid 2357570 3 threads, 1 open 1 matching

Overwatch protonopenGame compatibility - Unofficial

#7033 · 282 comments · updated 2026-08-18 · 1 matching
comment by tangosox · 2026-02-11 · view · github
... or using Chat (though those also trigger crashes). PROTON_NO_NTSYNC=1 and PROTON_NO_FSYNC=1 do not resolve the issue ...