protonscr
9 results, 17 hits for PROTON_OLD_GL_STRING=1"

Call of Duty: United Offensive appid 2640 1 threads, 1 open 1 matching

Call of Duty: United Offensive protonopenGame compatibility - Unofficial

#3776 · 11 comments · updated 2026-01-25 · 1 matching
issue by shoober420 · 2020-04-17 · view · github
... Proton/files/4494969/steam-2640d.log) LOG WITH PROTON_OLD_GL_STRING=1: [steam-2640.log](https://github.com/ValveSoftware/Proton ...

For non-Steam games: %command% in the launch options is not interpreted steamclosedSteam client

#6046 · 68 comments · updated 2022-04-02 · 3 matching
comment by hevanaa · 2019-12-15 · view · github
... In my case I need launch option PROTON_OLD_GL_STRING=1 %command%. From command line the application starts fine: STEAM_COMPAT_DATA_PATH ...
comment by mijofa · 2019-12-17 · view · github
... The VR_CONFIG_PATH= workaround suggested above doesn't work. > > In my case I need launch option PROTON_OLD_GL_STRING=1 %command ...
comment by hevanaa · 2020-01-16 · view · github
... In my example, there is only one game that needs PROTON_OLD_GL_STRING=1. I don't want all games ...

Call of Duty 1 appid 2620 1 threads, 1 open 3 matching

Call of Duty 1 protonopenGame compatibility - Unofficial

#2507 · 12 comments · updated 2026-06-03 · 3 matching
comment by kisak-valvemaintainer · 2019-04-05 · view · github
Hello @opal1974, `PROTON_OLD_GL_STRING=1 %command%` is also available as a driver-independent alternative to `__GL_ExtensionStringVersion=17700`.
comment by shoober420 · 2020-04-17 · view · github
... Proton/files/4494947/steam-2620d.log) LOG WITH PROTON_OLD_GL_STRING=1: [steam-2620.log](https://github.com/ValveSoftware/Proton ...

Return to Castle Wolfenstein appid 9010 2 threads, 1 open 3 matching

Return to Castle Wolfenstein protonopenWhitelist Request

#542 · 15 comments · updated 2024-12-01 · 2 matching
comment by kisak-valvemaintainer · 2019-03-19 · view · github
... whitelisted with Proton 3.16-8 beta and `PROTON_OLD_GL_STRING=1 %command%` set in the game's launch options?
comment by kisak-valvemaintainer · 2019-03-19 · view · github
... workarounds other than PROTON_* env variables are necessary (PROTON_OLD_GL_STRING=1) ## Issues - [x] I haven't experienced any issues ...

Return to Castle Wolfenstein protonclosed

#2432 · 1 comments · updated 2019-03-19 · 1 matching
issue by dreamer · 2019-03-19 · view · github
... workarounds other than PROTON_* env variables are necessary (PROTON_OLD_GL_STRING=1) ## Issues - [x] I haven't experienced any issues ...

QUAKE II appid 2320 1 threads, 1 open 1 matching

QUAKE II protonopenGame compatibility - Unofficial

#1410 · 22 comments · updated 2024-02-25 · 1 matching
comment by kisak-valvemaintainer · 2019-03-28 · view · github
... As noted by aeikum, adding `PROTON_OLD_GL_STRING=1 %command%` to the game's launch options should avoid that issue.

Star Wars - Jedi Knight II: Jedi Outcast appid 6030 2 threads, 1 open 1 matching

Star Wars - Jedi Knight II: Jedi Outcast protonopenGame compatibility - Unofficialcw

#1732 · 14 comments · updated 2024-10-18 · 1 matching
comment by dreamer · 2019-03-19 · view · github
Tested with 3.16-8 Beta with `PROTON_OLD_GL_STRING=1`, no other tweaks/variables and clean installation using two ...

Hyperdimension Neptunia Re;Birth 1, 2 (282900 351710) protonopenGame compatibility - UnofficialXAudio2Mesa drivers

#189 · 44 comments · updated 2023-01-29 · 3 matching
comment by unit73e · 2023-01-13 · view · github
... Oddly software mode runs faster than radeonsi with `PROTON_OLD_GL_STRING=1`, so that would be `LIBGL_ALWAYS_SOFTWARE=true`. The CPU ...
comment by unit73e · 2023-01-06 · view · github
@CygnusTerminal I managed to get it working with `PROTON_OLD_GL_STRING=1` and initially I thought it was using software ...
comment by dragonhunter056 · 2023-01-13 · view · github
> ```shell > MESA_LOADER_DRIVER_OVERRIDE=zink PROTON_OLD_GL_STRING=1 GALLIUM_HUD=fps %command% > ``` I'm having the same issues as CygnusTerminal. My distro ...

STAR WARS™ Jedi Knight - Jedi Academy™ appid 6020 2 threads, 1 open 1 matching

STAR WARS™ Jedi Knight - Jedi Academy™ protonopenWhitelist Request

#1744 · 2 comments · updated 2019-03-19 · 1 matching
comment by dreamer · 2019-03-19 · view · github
... workarounds other than PROTON_* env variables are necessary (PROTON_OLD_GL_STRING=1) ## Issues - [ ] I haven't experienced any issues. - [x ...

DarkStar One appid 12330 1 threads, 1 open 1 matching

DarkStar One protonopenGame compatibility - UnofficialRegressionDXVK/D3D9 🐸

#5472 · 1 comments · updated 2022-01-19 · 1 matching
comment by Corben78 · 2022-01-18 · view · github
... setting prefix to win7 - `PROTON_FORCE_LARGE_ADDRESS_AWARE=0` - `PROTON_NO_ESYNC=1` - `PROTON_OLD_GL_STRING=1` - `WINEDLLOVERRIDES="iphlpapi=b,msvcr71=b"` (as msvcr71.dll ...