protonscr
19 results, 28 hits for PROTON_USE_WINED3D=0`,

Borderlands 2 Ran out of video memory dxvkopend3d932-bitcan't reproduce

#5626 · 24 comments · updated 2026-08-25 · 2 matching
issue by UnknownSuperficialNight · 2026-05-10 · view · github
Borderlands 2 `Ran out of video memory` error only when on dxvk while setting `PROTON_USE_WINED3D=0` Main menu ...
comment by UnknownSuperficialNight · 2026-05-11 · view · github
... im using `DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False" PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_WINED3D=0 WINEDLLOVERRIDES="ddraw=n,b" mangohud %command% -NoStartupMovies -NoLauncher ...

Combat Wings: Battle of Britain appid 34820 1 threads, 1 open 1 matching

Combat Wings: Battle of Britain protonopenGame compatibility - Unofficial

#3908 · 1 comments · updated 2020-12-05 · 1 matching
issue by springwurm · 2020-05-24 · view · github
... But there is no video only audio - Graphical Glitches, Artefacts, when i use PROTON_USE_WINED3D=0 ## Reproduction - Lunch the ...

Icarus appid 1149460 1 threads, 1 open 4 matching

Icarus protonopenGame compatibility - Unofficial

#5465 · 21 comments · updated 2026-03-22 · 4 matching
comment by D0Nv3rg4x · 2026-03-22 · view · github
... After testing with only PROTON_USE_WINED3D=0, the game works correctly. The cursor confinement issue on Wayland is resolved ...
comment by D0Nv3rg4x · 2026-03-21 · view · github
... Playable with tweaks** **Working launch options:** RADV_PERFTEST=gpl,aco,nggc,sam VKD3D_CONFIG=spirv,native_swapchain VKD3D_FEATURE_LEVEL=12_1 PROTON_USE_WINED3D=0 ...

42/5000 configuring the proton (I'm a new user) protonclosed

#3762 · 2 comments · updated 2020-04-13 · 1 matching
issue by ghost · 2020-04-13 · view · github
... I want it to be based on DXVK)**      "PROTON_USE_WINED3D": "0",      #Use Vulkan-based D9VK instead of OpenGL-based ...

Civilization 4: Out of 32bit Address Space dxvkopend3d932-bitfixed function

#3115 · 1 comments · updated 2022-12-30 · 1 matching
issue by jo-oe · 2022-12-04 · view · github
... to use the NVIDIA device; 12GB total RAM] PROTON_USE_WINED3D=0: Total address space use peaks at 3.97 ...

Death's Gambit: Afterlife appid 356650 1 threads, 1 open 1 matching

Death's Gambit: Afterlife protonopenGame compatibility - Unofficial

#1148 · 12 comments · updated 2022-04-18 · 1 matching
comment by sonofevil · 2022-04-13 · view · github
Right, that's cos if I use `PROTON_USE_WINED3D=0`, this happens: ![image](https://user-images.githubusercontent.com/19374890 ...

People Playground appid 1118200 1 threads, 0 open 2 matching

People Playground protonclosedGame compatibility - Unofficial

#9180 · 8 comments · updated 2025-11-13 · 2 matching
comment by lukeatthatbruhmoment · 2025-11-04 · view · github
... i will generate a new log with PROTON_USE_WINED3D=0 soon. Edit: I have generated the new log and ...
comment by kisak-valvemaintainer · 2025-11-03 · view · github
... variable just before you start Steam or use `PROTON_USE_WINED3D=0 %command%` in the game's launch options. The ...

Out of Address Space Megaissue dxvkclosedd3d932-bit

#1318 · 134 comments · updated 2024-08-25 · 1 matching
comment by jo-oe · 2022-12-04 · view · github
... to use the NVIDIA device; 12GB total RAM] PROTON_USE_WINED3D=0: Total address space use peaks at 3.97 ...

Skyrim: Special Edition + ENB freezes before title screen dxvkclosed

#865 · 68 comments · updated 2022-01-06 · 1 matching
comment by hedmo · 2019-10-23 · view · github
... the box but with low fps.with Dxvk (PROTON_USE_WINED3D=0) i need to remove d3dcompiler_46e.dll as @OrdinaryMagician ...

HELLDIVERS 2 appid 553850 3 threads, 1 open 3 matching

HELLDIVERS™ 2 protonopenGame compatibility - UnofficialRegressionXAudio2

#7486 · 402 comments · updated 2026-08-27 · 3 matching
comment by simifor · 2024-02-29 · view · github
PROTON_USE_WINED3D=0 is the implicit default when you don't set the variable. PROTON_USE_WINED3D=1 would only have ...
comment by Plarpoon · 2024-02-29 · view · github
... smoothly without DX11 or any other parameter than `PROTON_USE_WINED3D=0` I am not excluding just having been lucky ...

Age of Empires II Definitive Edition appid 813780 3 threads, 1 open 1 matching

Age of Empires II: Definitive Edition protonopenGame compatibility - UnofficialRegressionXAudio2

#3189 · 701 comments · updated 2026-07-06 · 1 matching
comment by winkmal · 2023-01-07 · view · github
... 1 PROTON_USE_WINED3D=1 SKIPINTRO %command%` * Also tried with `PROTON_USE_WINED3D=0`, without effect ## Symptoms * Game never starts! > Hello @hardpenguin ...

Pathfinder: Wrath Of The Righteous appid 1184370 1 threads, 1 open 2 matching

Pathfinder: Wrath Of The Righteous protonopenGame compatibility - UnofficialXAudio2

#5150 · 33 comments · updated 2022-06-03 · 2 matching
comment by cyrasil · 2021-09-29 · view · github
... With `PROTON_USE_WINED3D=0 %command%`: the game no longer has the problem 1) however the fps drop to <10 ...
issue by TheSHEEEP · 2021-09-11 · view · github
... quit the game. - Change the launch parameter to PROTON_USE_WINED3D=0 %command%. - Launch the game again - you’ll now ...

GTA V appid 271590 8 threads, 1 open 2 matching

Grand Theft Auto V protonopenGame compatibility - UnofficialRegression

#37 · 1,693 comments · updated 2026-06-25 · 2 matching
comment by Xinayder · 2019-07-29 · view · github
... Right now, I can play it with the following launch options: `PROTON_USE_WINED3D=0 WINEDLLOVERRIDES=winedbg.exe=d gamemoderun ...
comment by LordJABA · 2019-07-30 · view · github
... Right now, I > can play it with the following launch options: > PROTON_USE_WINED3D=0 WINEDLLOVERRIDES=winedbg.exe=d gamemoderun ...

Boet Fighter (App ID 1108350) protonopenGame compatibility - Unofficial

#3145 · 0 comments · updated 2019-10-12 · 1 matching
issue by lengau · 2019-10-12 · view · github
... Open the game in Proton 4.11 with DXVK (make sure `PROTON_USE_WINED3D=0` or similar). 2. Choose Single ...

The Last of Us™ Part II Remastered appid 2531310 2 threads, 1 open 1 matching

The Last of Us™ Part II Remastered protonopenGame compatibility - UnofficialNVIDIA drivers

#8585 · 85 comments · updated 2026-08-09 · 1 matching
comment by ghost · 2025-04-13 · view · github
... PROTON_LOG=1 PROTON_USE_WINED3D=0 DXVK_ASYNC=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 mangohud %command% D: PROTON_LOG=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_NVAPI_ENABLE ...

Steam Remote Play drops to 30 fps when running games using Proton. steamclosedStreamingProton

#8423 · 56 comments · updated 2024-05-31 · 1 matching
comment by Saroumane · 2022-04-08 · view · github
... Use DXVK and video settings optimized for local play (fullscreen + 2160p) export PROTON_USE_WINED3D=0 cp $DS2FOLDER/GraphicsConfig_SOFS.xml ...

Black Ops III: Game threads deadlocked in server_init_process_done on NVIDIA hybrid GPU laptop protonclosed

#9584 · 2 comments · updated 2026-03-17 · 1 matching
issue by bytessold · 2026-03-17 · view · github
... config.ini creation, Media Foundation install via protontricks) - `PROTON_USE_WINED3D=0` and `PROTON_USE_WINED3D=1` (WineD3D path showed GL_INVALID_OPERATION shader ...

Cyberpunk 2077 appid 1091500 7 threads, 1 open 1 matching

Cyberpunk 2077 protonopenGame compatibility - UnofficialRegressionNVIDIA drivers

#4450 · 1,801 comments · updated 2026-07-17 · 1 matching
comment by ghost · 2021-12-12 · view · github
... PROTON_NO_ESYNC=0 PROTON_NO_FSYNC=0 PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_HEAP_DELAY_FREE=1 PROTON_USE_WINED3D=0 PROTON_USE_WINED3D12=0 PROTON_NO_D3D12=0 PROTON_USE_WINED3D11=0 PROTON_NO_D3D11=0 ...

Call of Duty: Black Ops III appid 311210 3 threads, 1 open 1 matching

Call of Duty: Black Ops III protonopenGame compatibility - UnofficialRegressionNVIDIA drivers

#864 · 128 comments · updated 2026-06-05 · 1 matching
comment by kisak-valvemaintainer · 2026-03-17 · view · github
... config.ini creation, Media Foundation install via protontricks) - `PROTON_USE_WINED3D=0` and `PROTON_USE_WINED3D=1` (WineD3D path showed GL_INVALID_OPERATION shader ...