protonscr
16 results, 96 hits for PROTON_VKD3D_HEAP=1`

Crimson Desert appid 3321460 2 threads, 1 open 31 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 31 matching
comment by ThomasEricB · 2026-04-24 · view · github
> I think the only one _really_ necessary is `PROTON_VKD3D_HEAP=1`. But these work for me. PROTON_VKD3D_HEAP=1 is ...
comment by bernhste · 2026-04-24 · view · github
... They are important: ``` PROTON_USE_WAYLAND=1 PROTON_USE_NTSYNC=1 PROTON_VKD3D_HEAP=1 %command% ``` I think the only one _really_ necessary is ...

Forza Horizon 6 appid 2483190 1 threads, 1 open 49 matching

Forza Horizon 6 protonopenGame compatibility - Unofficial

#9789 · 362 comments · updated 2026-08-26 · 49 matching
comment by hamcoremusic · 2026-05-15 · view · github
> This fixed the crashes for me: > > ``` > VKD3D_CONFIG=no_upload_hvv,single_queue PROTON_VKD3D_HEAP=1 %command% > ``` > > Arch Linux 7.0.3-zen1 ...
comment by RSXEnthusiast · 2026-05-15 · view · github
> This fixed the crashes for me: > > ``` > VKD3D_CONFIG=no_upload_hvv,single_queue PROTON_VKD3D_HEAP=1 %command% > ``` No dice on that for me ...

Crimson Desert: models fail to render, DxvkMemoryAllocator 'Failed to open shared NT handle' spam (NVIDIA) dxvkclosed

#5835 · 3 comments · updated 2026-08-09 · 1 matching
issue by harriharris · 2026-08-09 · view · github
... Tried VKD3D_CONFIG=descriptor_heap,enable_experimental_features PROTON_VKD3D_HEAP=1 launch options (relevant to a separate, unrelated D3D12/vkd3d-proton crash issue ...

Assassin's Creed Shadows appid 3159330 4 threads, 1 open 1 matching

Assassin's Creed Shadows protonopenGame compatibility - Unofficial

#8543 · 65 comments · updated 2026-08-05 · 1 matching
comment by praz01 · 2026-07-05 · view · github
Played today for about 5 hours without crashing. - `--buildtype=debugoptimized` built dlls - Following overrides: - `VKD3D_CONFIG=descriptor_heap,breadcrumbs` - `PROTON_VKD3D_HEAP ...

Far Far West appid 3124540 1 threads, 1 open 2 matching

Far Far West protonopenGame compatibility - UnofficialXAudio2

#9738 · 6 comments · updated 2026-05-11 · 2 matching
issue by fredrixk · 2026-05-02 · view · github
... VKD3D_CONFIG=descriptor_heap,enable_experimental_features PROTON_VKD3D_HEAP=1 PROTON_LOG=1 %command% 2. Run the game and get a black screen. Get ...
comment by rochy-roch · 2026-05-08 · view · github
... use **-dx11** using CachyOS's own **proton-cachyos-11.0** and launch options **PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command%**

Aces of Thunder appid 2754090 1 threads, 1 open 1 matching

Aces of Thunder protonopenGame compatibility - Unofficial

#9464 · 11 comments · updated 2026-07-07 · 1 matching
comment by Agent6472 · 2026-05-23 · view · github
... 20260506-slr-x86_64_v3 with the following launch command PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=enable_experimental_features,descriptor_heap,no_upload_hvv,single_queue %command% What also ...

Crimson Desert crashes after 1.04 patch — vkd3d-proton enhanced barrier bug protonclosed

#9702 · 8 comments · updated 2026-04-23 · 1 matching
issue by dillonchoi1992 · 2026-04-23 · view · github
... VKD3D_CONFIG=no_enhanced_barriers — recognized but warnings persist, still crashes - PROTON_VKD3D_HEAP=1 — no effect - Full shader cache wipe — no effect ...

Forza Horizon 6 - Video Card Crash (Code: FHC00) at high speeds on Linux (Pop!_OS / COSMIC Wayland / NVIDIA RTX 4060) protonclosed

#9822 · 1 comments · updated 2026-05-26 · 1 matching
issue by Kpun11th · 2026-05-26 · view · github
... I have already tried using launch options like PROTON_FORCE_VULKAN_HEAP_SIZE, VKD3D_CONFIG=no_upload_hbm, and PROTON_VKD3D_HEAP=1, but the high-speed ...

Windrose appid 3041230 1 threads, 1 open 1 matching

Windrose protonopenGame compatibility - UnofficialXAudio2

#9803 · 0 comments · updated 2026-05-21 · 1 matching
issue by GamezombieCZ · 2026-05-21 · view · github
... 3,4,5,6,7 DXVK_HDR=1 ENABLE_HDR_WSI=1 PROTON_ENABLE_WAYLAND=1 PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=no_upload_hvv AMD_VULKAN_ICD=RADV %command%```

Warhammer 40,000: Space Marine 2 appid 2183900 1 threads, 1 open 1 matching

Warhammer 40,000: Space Marine 2 protonopenGame compatibility - UnofficialoverlayXAudio2

#8072 · 132 comments · updated 2026-08-25 · 1 matching
comment by Sev501 · 2026-07-20 · view · github
... VKD3D_CONFIG=descriptor_heap PROTON_VKD3D_HEAP=1

Forza Motorsport appid 2440510 1 threads, 1 open 2 matching

Forza Motorsport protonopenGame compatibility - Unofficial

#7151 · 144 comments · updated 2026-08-29 · 2 matching
comment by RiskRunner0 · 2026-08-04 · view · github
... mangoapp --hdr-enabled -- env LD_PRELOAD="$LD_PRELOAD" RADV_PERFTEST=sam PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=nodxr,descriptor_heap,avoid_image_buffer_aliasing %command% ``` <img width="3440 ...
comment by AllanVester · 2026-08-04 · view · github
... Steam launch options ``` PRESSURE_VESSEL_FILESYSTEMS_RW=/run/user/1000/xodus.sock WINEDLLOVERRIDES=xgameruntime=b PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=skip_application_workarounds,descriptor_heap,avoid_image_buffer_aliasing ...

Starfield: Creation Kit appid 2722710 1 threads, 1 open 1 matching

Starfield: Creation Kit protonopenGame compatibility - Unofficial

#7884 · 46 comments · updated 2026-07-03 · 1 matching
comment by yak3d · 2026-05-01 · view · github
... a cachyOS fork of proton + these launch opts: `PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command%`. It looks like there was ...

HELLDIVERS 2 appid 553850 3 threads, 1 open 1 matching

HELLDIVERS™ 2 protonopenGame compatibility - UnofficialRegressionXAudio2

#7486 · 402 comments · updated 2026-08-27 · 1 matching
comment by wold9168 · 2026-05-04 · view · github
... My launch options is `PROTON_VKD3D_HEAP=1 PROTON_USE_NTSYNC=1 DXVK_ASYNC=1 PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command% --useallavailablecores --use-d3d12`

S.T.A.L.K.E.R. 2: Heart of Chornobyl appid 1643320 2 threads, 1 open 1 matching

S.T.A.L.K.E.R. 2: Heart of Chornobyl protonopenGame compatibility - UnofficialNVIDIA drivers

#8260 · 56 comments · updated 2026-06-26 · 1 matching
comment by heywoodlh · 2026-04-15 · view · github
... the following launch options: ``` MESA_SHADER_CACHE_MAX_SIZE=10G PROTON_NO_STEAMINPUT=1 PROTON_VKD3D_HEAP=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 PROTON_DLSS_UPGRADE=1 PROTON_LOCAL_SHADER_CACHE=1 ...

Marvel Rivals appid 2767030 1 threads, 1 open 1 matching

Marvel Rivals protonopenGame compatibility - UnofficialMesa driversAMD RADV

#8300 · 309 comments · updated 2026-08-08 · 1 matching
comment by van-thieu · 2026-05-09 · view · github
... 1 PROTON_USE_WAYLAND=1 PROTON_USE_NTSYNC=1 VKD3D_CONFIG=dxr11,dxr PROTON_VKD3D_HEAP=1 DXVK_NVAPI_DRS_SETTINGS=NGX_DLSS_SR_OVERRIDE=on,NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=render_preset_latest,NGX_DLSS_RR_OVERRIDE=on PROTON_MEDIA_USE_GST ...

Diablo IV appid 2344520 1 threads, 1 open 1 matching

Diablo IV protonopenGame compatibility - UnofficialRegression

#7199 · 89 comments · updated 2026-07-23 · 1 matching
comment by SonnyKlinger · 2026-07-07 · view · github
... 1 __GLX_VENDOR_LIBRARY_NAME=nvidia DXVK_CONFIG_FILE="./dxvk.conf" VKD3D_CONFIG=no_upload_hvv PROTON_VKD3D_HEAP=1 mangohud %command%` - My dxvk config is: ``` dxgi.maxDeviceMemory ...