protonscr
3 results, 3 hits for SDL_GPU

Duck Game appid 312530 1 threads, 1 open 1 matching

Duck Game protonopenGame compatibility - UnofficialRegression.NET-XNA

#811 · 50 comments · updated 2026-03-10 · 1 matching
comment by madewokherd · 2026-03-04 · view · github
... in the title screen, which suggests the culprit was the upgrade to SDL3 and defaulting to SDL_GPU/Vulkan.

Runers appid 306550 1 threads, 0 open 1 matching

Runers protonclosedGame compatibility - Unofficial.NET.NET-XNA

#4271 · 5 comments · updated 2025-11-14 · 1 matching
comment by madewokherd · 2025-11-14 · view · github
... it uses D3D11, and in experimental, it uses SDL_GPU/Vulkan), and this is working for me without setting ...

Real Scary appid 1072860 1 threads, 1 open 1 matching

Real Scary protonopenGame compatibility - Unofficial.NET.NET-XNA

#7156 · 5 comments · updated 2025-10-06 · 1 matching
comment by madewokherd · 2025-10-06 · view · github
... Based on the timing, the update to SDL3 and the SDL_GPU backend probably broke this.