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proton
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37
results, 47 hits for
WINEESYNC=1`
Days Gone extremely low frame rate.
dxvk
closed
#3700 · 16 comments · updated 2024-12-20 · 3 matching
comment by
GurnBlanston
· 2023-10-28 ·
view
·
github
Use
WINEESYNC=1
when launching the game.
comment by
WinterSnowfall
· 2023-10-28 ·
view
·
github
... the esync patches that come included with Wine Staging. @GurnBlanston Can you try running it with `
WINEESYNC=1
`?
comment by
GurnBlanston
· 2023-10-28 ·
view
·
github
@WinterSnowfall You got it, setting
WINEESYNC=1
worked! I was afraid I'd have to put training wheels ...
Cyberpunk 2077 at ~15 FPS but with Proton ~50FPS
dxvk
closed
#3770 · 3 comments · updated 2023-12-27 · 1 matching
comment by
DocMAX
· 2023-12-27 ·
view
·
github
Great thanks man!
WINEESYNC=1
did it!
Star Citizen hangs with WINEESYNC=1
dxvk
closed
wine bug
#1030 · 2 comments · updated 2019-04-27 · 1 matching
issue by
rawfoxDE
· 2019-04-27 ·
view
·
github
Star Citizen hangs when esync is enabled. The game is working, when esync is switched off (default). In ...
Nier Automata
appid 524220
25 threads, 11 open
1 matching
Nier: Automata terrible performance
proton
open
Game compatibility
#875 · 22 comments · updated 2025-09-16 · 1 matching
comment by
Eignar17
· 2018-08-29 ·
view
·
github
@viggy96 add comand
WINEESYNC=1
in to set lauch options
Death's Door inconsistent frame pacing
dxvk
closed
not our bug
#4354 · 12 comments · updated 2024-10-13 · 3 matching
comment by
mbriar
· 2024-10-12 ·
view
·
github
> I also tested Wine staging 9.19, with the same results You also need to set `
WINEESYNC=1
...
comment by
WinterSnowfall
· 2024-10-13 ·
view
·
github
... You still need to enable it via
WINEESYNC=1
, btw.
comment by
braiam
· 2024-10-13 ·
view
·
github
> You also need to set `
WINEESYNC=1
` to enable esync. I was using fsync already, I use it ...
Divinity Original Sin 2
appid 435150
2 threads, 1 open
3 matching
Divinity Original Sin 2
proton
open
Game compatibility - Unofficial
Regression
XAudio2
.NET
#413 · 325 comments · updated 2026-07-14 · 3 matching
comment by
lieff
· 2019-12-06 ·
view
·
github
... WINEPREFIX=[path_to]/SteamLibrary/steamapps/compatdata/435150/pfx export
WINEESYNC=1
[path_to]/SteamLibrary/steamapps/common/Proton\ 4.11/dist ...
comment by
lieff
· 2019-12-11 ·
view
·
github
... WINEPREFIX=[path_to]/SteamLibrary/steamapps/compatdata/435150/pfx export
WINEESYNC=1
``` May be you run only last line and ...
1 more matching in this thread
Path of Exile
appid 238960
5 threads, 1 open
1 matching
Path of Exile
proton
open
Game compatibility - Unofficial
Regression
#58 · 388 comments · updated 2026-07-29 · 1 matching
comment by
matheusfaustino
· 2020-05-29 ·
view
·
github
... __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH='<random_path>' ENABLE_VKBASALT=1 __NV_PRIME_RENDER_OFFLOAD=1
WINEESYNC=1
DXVK_USE_PIPECOMPILER=1 STAGING_SHARED_MEMORY=1 WINEDLLOVERRIDES="dxgi=n,b ...
System compiled dxvk causes stack smashing with wine when playing yakuza-0/kiwami.
dxvk
closed
build
#3981 · 22 comments · updated 2025-04-14 · 1 matching
comment by
ghost
· 2024-05-02 ·
view
·
github
... did the following: ``` WINEPREFIX="<game_dir>/prefix/" WINEARCH="win64"
WINEESYNC=1
WINEFSYNC=1 WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=2 DXVK_FRAME_RATE_LIMIT=145 ...
Advice for novice users to improve performance.
dxvk
closed
#915 · 4 comments · updated 2019-02-13 · 1 matching
issue by
artivision
· 2019-02-13 ·
view
·
github
... 4) Open the game's hyperlink (launcher_icon) and add **
WINEESYNC=1
** after **env**, usually your Wine build support ...
WINEESYNC/WINEFSYNC override PROTON_NO_ESYNC/PROTON_NO_FSYNC?
proton
closed
#3761 · 4 comments · updated 2020-05-02 · 1 matching
issue by
Nocifer
· 2020-04-13 ·
view
·
github
Hello, On my system I have
WINEESYNC=1
and WINEFSYNC=1 set as environment variables, for use with ...
Steamlink frame buffer freezes on Overwatch Hero Selection screen
steam
closed
3rd party game
Streaming
#5828 · 2 comments · updated 2021-04-09 · 1 matching
issue by
ryao
· 2018-10-10 ·
view
·
github
... env SDL_VIDEO_FULLSCREEN_DISPLAY="off" PBA_ENABLE="1"
WINEESYNC="1
" __GL_SHADER_DISK_CACHE="1" __GL_SHADER_DISK_CACHE_PATH="${HOME}/Games/overwatch" __GL_SHADER_DISK_CACHE_SKIP_CLEANUP="1" __GL_THREADED_OPTIMIZATIONS="1" __PBA_CB_HEAP ...
Dying Light
appid 2015
6 threads, 3 open
1 matching
Star Wars Battlefront (Detected AMD Radeon driver version UNKNOWN)
dxvk
closed
#1177 · 18 comments · updated 2021-08-14 · 1 matching
issue by
BuzzBumbleBee
· 2019-08-28 ·
view
·
github
... after) is `DXVK_LOG_LEVEL=debug DXVK_LOG_PATH=/home/user/dxvk_logs
WINEESYNC=1
WINEDEBUG=ALL DXVK_CONFIG_FILE=/home/user/dxvk.conf WINEPREFIX ...
Assassins Creed Black Flag crashes with DXVK
dxvk
closed
bug
#906 · 32 comments · updated 2019-10-09 · 1 matching
issue by
Scindix
· 2019-02-08 ·
view
·
github
... share/lutris/runtime/Ubuntu-18.04-x86_64:$LD_LIBRARY_PATH"
WINEESYNC=1
WINEDLLOVERRIDES="xaudio2_7=n,b;nvapi,nvapi64=" DXVK_HUD=0 ...
WoW 3.3.5 FPS drop in d3d9ex with gxTextureCacheSize above 2047
dxvk
closed
game bug
#4403 · 14 comments · updated 2025-11-29 · 1 matching
issue by
Espionage724
· 2024-10-26 ·
view
·
github
... 41 - DXVK 1.10.3 - Wine Prefix: `win32`, `
WINEESYNC=1
`, `winxp`, `winetricks renderer=vulkan`, `winetricks graphics=wayland` - Happens ...
Opening web-link handlers into proton applications
proton
closed
#3247 · 9 comments · updated 2026-06-28 · 1 matching
issue by
jarrard
· 2019-11-23 ·
view
·
github
... 4.19-GE-1/dist/bin/wine" export
WINEESYNC=1
export WINEFSYNC=1 "${WINEEXE}" "/mnt/GamesSSD/Games/MO2 ...
server: esync leaks one eventfd per thread on every CreateThread, even with correct app code (missing close of thread->esync_apc_fd)
proton
closed
#10085 · 1 comments · updated 2026-08-22 · 1 matching
issue by
aydar-kamaltdinov
· 2026-08-22 ·
view
·
github
... Root cause: `
WINEESYNC=1
` leaks exactly one real file descriptor (`thread->esync_apc_fd`) per `CreateThread()`, for the lifetime of ...
Legend of Heroes: Trails of Cold Steel 2 - low framerate despite low GPU load
dxvk
closed
not our bug
#2508 · 7 comments · updated 2022-02-21 · 1 matching
comment by
doitsujin
maintainer
· 2022-02-21 ·
view
·
github
wine-staging should at least have esync, which can then be enabled by setting the environment variable `
WINEESYNC
...
Bloons TD5
appid 306020
2 threads, 1 open
1 matching
Bloons TD 5
proton
open
Whitelist Request
#937 · 18 comments · updated 2021-07-24 · 1 matching
comment by
GeneticaROMD
· 2020-12-31 ·
view
·
github
... Added "
WINEESYNC=1
" to Bloon's "Launch Options" on Steam 3. Verified with ulimit -Hn, which outputs 1048576 ...
Elite Dangerous
appid 359320
8 threads, 1 open
1 matching
Elite Dangerous
proton
open
Game compatibility - Unofficial
Regression
NVIDIA drivers
Mesa drivers
.NET
AMD RADV
#150 · 672 comments · updated 2026-07-10 · 1 matching
comment by
prikhi
· 2019-07-15 ·
view
·
github
... run the dotnet40 installer: ```bash export WINEARCH=win64
WINEESYNC=1
\ WINEPREFIX=/home/$(whoami)/.steam/steam/SteamApps/compatdata/359320 ...
Monster Hunter World
appid 582010
2 threads, 1 open
3 matching
Monster Hunter World
proton
open
Game compatibility - Unofficial
overlay
Regression
NVIDIA drivers
XAudio2
#175 · 976 comments · updated 2026-01-21 · 3 matching
comment by
LizardWithHat
· 2020-01-13 ·
view
·
github
... SteamLibrary is a link to an other harddrive) `WINEPREFIX='/home/<USER>/SteamLibrary/steamapps/compatdata/582010/pfx'
WINEESYNC=1
...
comment by
Wuestengecko
· 2020-01-19 ·
view
·
github
... And more strangely, even if there was something, it would have gotten `
WINEESYNC=1
` from my `~/.pam_environment`. Then ...
1 more matching in this thread
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