protonscr
23 results, 30 hits for WINEFSYNC="1"

GTA V appid 271590 8 threads, 1 open 4 matching

Grand Theft Auto V protonopenGame compatibility - UnofficialRegression

#37 · 1,693 comments · updated 2026-06-25 · 4 matching
comment by tunanachos · 2022-08-03 · view · github
> DXVK_ASYNC=1 and WINEFSYNC=1 seems to fix the texture loading bug and crashes. For me the issues ...
comment by rokam · 2022-08-03 · view · github
> DXVK_ASYNC=1 and WINEFSYNC=1 seems to fix the texture loading bug and crashes. As I know, DXVK_ASYNC ...

Death's Door inconsistent frame pacing dxvkclosednot our bug

#4354 · 12 comments · updated 2024-10-13 · 1 matching
comment by braiam · 2024-10-13 · view · github
... I was just setting WINEFSYNC=1. Since wine staging won't tell you you are using esync unless ...

WINEESYNC/WINEFSYNC override PROTON_NO_ESYNC/PROTON_NO_FSYNC? protonclosed

#3761 · 4 comments · updated 2020-05-02 · 1 matching
issue by Nocifer · 2020-04-13 · view · github
Hello, On my system I have WINEESYNC=1 and WINEFSYNC=1 set as environment variables, for use with ...

System compiled dxvk causes stack smashing with wine when playing yakuza-0/kiwami. dxvkclosedbuild

#3981 · 22 comments · updated 2025-04-14 · 1 matching
comment by ghost · 2024-05-02 · view · github
... following: ``` WINEPREFIX="<game_dir>/prefix/" WINEARCH="win64" WINEESYNC=1 WINEFSYNC=1 WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=2 DXVK_FRAME_RATE_LIMIT=145 setup_dxvk.sh ...

Quake Champions appid 611500 5 threads, 1 open 2 matching

Quake Champions protonclosed

#5728 · 2 comments · updated 2022-05-19 · 1 matching
issue by virnik0 · 2022-03-27 · view · github
... PROTON_NO_GLSL=1 PROTON_ENABLE_NVAPI=1 VSYNC=0 PROTON_NO_ESYNC=1 WINEFSYNC=1 PROTON_NO_FSYNC=0 DXVK_ASYNC=1 ENABLE_VKBASALT=1 VK_ICD_FILENAMES=/usr ...

Quake Champions protonopenGame compatibility - Unofficial

#225 · 333 comments · updated 2026-07-19 · 1 matching
comment by kisak-valvemaintainer · 2022-03-27 · view · github
... PROTON_NO_GLSL=1 PROTON_ENABLE_NVAPI=1 VSYNC=0 PROTON_NO_ESYNC=1 WINEFSYNC=1 PROTON_NO_FSYNC=0 DXVK_ASYNC=1 ENABLE_VKBASALT=1 VK_ICD_FILENAMES=/usr ...

NARAKA: BLADEPOINT appid 1203220 2 threads, 1 open 3 matching

Naraka Bladepoint Texture visual bugs protonclosed

#7315 · 6 comments · updated 2024-01-06 · 3 matching
comment by zss192 · 2024-01-06 · view · github
... You can try setting it in the steam launch options: `WINEFSYNC=1 gamemoderun PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 %command ...
comment by lboklin · 2024-01-06 · view · github
... You can try setting it in the steam launch options: `WINEFSYNC=1 gamemoderun PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 %command ...

Fsync testing - experimental dxvkclosed

#1163 · 3 comments · updated 2019-08-12 · 1 matching
comment by SveSop · 2019-08-12 · view · github
... To actually enable fsync, you need to pop `export WINEFSYNC=1` env variable before running. I run the ...

Opening web-link handlers into proton applications protonclosed

#3247 · 9 comments · updated 2026-06-28 · 1 matching
issue by jarrard · 2019-11-23 · view · github
... 1/dist/bin/wine" export WINEESYNC=1 export WINEFSYNC=1 "${WINEEXE}" "/mnt/GamesSSD/Games/MO2/nxmhandler.exe" "$@" ``` This ...

fsync performance results protonopen

#2966 · 7 comments · updated 2019-11-01 · 1 matching
comment by LeJimster · 2019-08-15 · view · github
... fsync isn't turned on by default when using Lutris, used WINEFSYNC=1 to enable. Lutris + Proton 4 ...

STAR WARS Jedi: Fallen Order appid 1172380 1 threads, 1 open 1 matching

STAR WARS Jedi: Fallen Order protonopenGame compatibility - UnofficialMesa driversAMD RADV

#3224 · 191 comments · updated 2026-07-11 · 1 matching
comment by Dehir · 2022-07-13 · view · github
... game with commandline with protontricks following: `protontricks -c 'WINEFSYNC=1 wine /path_where_game_installed/steamapps/common/Jedi\ Fallen\ Order/__Installer ...

2.0 and GRID 2 dxvkclosed

#3167 · 21 comments · updated 2023-05-30 · 1 matching
comment by rado84-github · 2023-01-07 · view · github
OK, so I modified the start script to these two variants: `export WINEESYNC=0 export WINEFSYNC=1` and ...

Outlast closes container dxvkclosed

#4867 · 2 comments · updated 2025-04-26 · 1 matching
comment by ghost · 2025-04-26 · view · github
... based synchronization (speeds up, but requires setting limits) WINEFSYNC-1.0 Enables Futex-based synchronization if supported) MESA_GL_VERSION_OVERRIDE ...

Monster Hunter Rise appid 1446780 3 threads, 1 open 1 matching

Monster Hunter Rise protonopenGame compatibility - UnofficialNVIDIA driversXAudio2Mesa driversAMD RADV

#5495 · 172 comments · updated 2026-08-20 · 1 matching
comment by Saancreed · 2022-07-22 · view · github
... nvidia_icd.json __VK_LAYER_NV_optimus=NVIDIA_only WINE_ALLOW_XIM=1 WINEESYNC=1 WINEFSYNC=1 ``` EDIT: Okay, it was NV driver, rolled it ...

Fractional DPI scaling on Linux (125% etc) steamclosedSteam client

#5908 · 122 comments · updated 2024-05-09 · 1 matching
comment by kzdixon · 2023-06-15 · view · github
... 1.5 export DOTNET_CLI_TELEMETRY_OPTOUT=1 export WINEESYNC=1 export WINEFSYNC=1 export RADV_PERFTEST=rt,sam export VKD3D_CONFIG=dxr11 ```

Games crash on Nvidia due to memory allocation failures dxvkclosednvidia proprietarycritical

#1100 · 242 comments · updated 2020-02-04 · 2 matching
comment by SveSop · 2019-10-01 · view · github
... Switching from regular wine-staging with `WINEESYNC=1` to Lutris-wine with `WINEFSYNC=1`, especially in conjunction with ...
comment by SveSop · 2019-09-04 · view · github
... Delete the .nv caches, and the dxvk.cache file, switch to WINEFSYNC=1.. if game start, switch to ...

Battlefield 4™ appid 1238860 1 threads, 1 open 1 matching

Battlefield 4™ protonopenGame compatibility - UnofficialRegression

#3994 · 147 comments · updated 2026-07-17 · 1 matching
comment by BETLOG · 2023-08-06 · view · github
... script still has it as an option export WINEFSYNC=1 # uwu export vblank_mode=1 nvidia-settings -a SyncToVBlank ...

DCS World Steam Edition appid 223750 1 threads, 1 open 1 matching

DCS World Steam Edition protonopenGame compatibility - Unofficial

#1722 · 532 comments · updated 2026-08-07 · 1 matching
comment by lakp · 2020-12-21 · view · github
... In addition, you'll need to launch DCS with WINEESYNC=1 or WINEFSYNC=1 if you enable those ...

Long Wine init times since update to Proton 5.0 protonopen

#3912 · 11 comments · updated 2020-06-05 · 1 matching
comment by magist3r · 2020-06-03 · view · github
... lib:" \ WINEPREFIX="$_STEAMDIR/steamapps/compatdata/$_GAME/" \ WINEESYNC="1" \ WINEFSYNC="1" \ SteamGameId="$_GAME" \ SteamAppId="$_GAME" \ WINEDLLOVERRIDES="steam.exe=b ...

minidumpapiset.h:MiniDumpWriteDump is crashing and not dumping anything wineclosed

#250 · 37 comments · updated 2024-11-26 · 1 matching
comment by nwx-vidaks · 2024-09-09 · view · github
... Lethal pdbs 😆 . ``` (1)(deck@steamdeck ~)$ WINEFSYNC=1 WINEESYNC=1 WINEPREFIX=/home/deck/.local/share/Steam/steamapps/compatdata/<id ...

High CPU usage from syscall conflict in pf-kernel 5.15 protonopen

#5346 · 6 comments · updated 2021-12-01 · 1 matching
comment by ivyl · 2021-12-01 · view · github
... self.env["WINEFSYNC"] = "1" ``` There may be one of those calls coming per non-server process due to ...
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