protonscr

Prototype

appid 10150 3 threads, 1 open 32 comments last activity 2025-04-14
Latest maintainer comment · kisak-valve · 2025-04-14 · #164
Hello @waspennator, it might be interesting to tinker with a dxvk config file beside the game's executable and `d3d9.maxAvailableMemory` in a similar way to https://github.com/doitsujin/dxvk/commit/51e56c04209294cb38c174ec76129bdb857d85c9.
Threads

Prototype proton open

#164 · 28 comments · opened 2018-08-22 · last comment 2025-04-14 by waspennator

Prototype proton closed

#6508 · 1 comments · opened 2023-02-07 · last comment 2023-02-07 by kisak-valve

Prototype crash on startup proton closed

#1053 · 3 comments · opened 2018-08-31 · last comment 2018-08-31 by kisak-valve
Recent activity
  • waspennator · 2025-04-14 · Prototype
    > Hello [@waspennator](https://github.com/waspennator), it might be interesting to tinker with a dxvk config file beside the game's executable and `d3d9.maxAvailableMemory` in a similar way to [doitsujin/dxvk@51e56c0](ht...
  • kisak-valvemaintainer · 2025-04-14 · Prototype
    Hello @waspennator, it might be interesting to tinker with a dxvk config file beside the game's executable and `d3d9.maxAvailableMemory` in a similar way to https://github.com/doitsujin/dxvk/commit/51e56c04209294cb38c174...
  • waspennator · 2025-04-14 · Prototype
    According to pcgamingwiki and testing on my deck, the game will limit you to only using 2x MSAA on any device with a gpu that has more than 2gb of vram. It works if I use the specific PrototypeFix patch to limit the VRAM...
  • ffrasisti · 2023-11-02 · Prototype
    Has this been fixed??? @kisak-valve
  • NikoBellicRU · 2023-03-01 · Prototype
    For me it crashes after a bit of the first mission on the steam deck without disabling fsync, tried beta candidate / main with proton stable. The game is also quite choppy if i have vsync on and 60 limit but that might b...
  • ffrasisti · 2023-03-01 · Prototype
    any news on this?
  • ffrasisti · 2023-02-10 · Prototype
    > It might be interesting to test if setting the game's launch options to `PROTON_NO_FSYNC=1 %command%` or `PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%` has an effect. do you still need a test of these two parameters? ...
  • ffrasisti · 2023-02-07 · Prototype
    Do you need me to test that in 7.0.6? Do i do both or one at a time?

Proton versions over time

Launch lines, newest first

PROTON_NO_FSYNC=1 %command%
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command%
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 PROTON_NO_FSYNC=1 %command%