protonscr

Sonic Frontiers

appid 1237320 2 threads, 1 open 37 comments last activity 2026-01-16
Latest maintainer comment · kisak-valve · 2023-03-22 · #6303
Hello @DennisAnabones, these look like some lines of interest from your log: [code] Mscoree being involved here seems strange since this game doesn't have a history of using .NET.
Threads

Sonic Frontiers proton open

#6303 · 36 comments · opened 2022-11-09 · last comment 2026-01-16 by simifor

Sonic Frontiers proton closed

#6636 · 1 comments · opened 2023-03-22 · last comment 2023-03-22 by kisak-valve
Recent activity
  • simifor · 2026-01-16 · Sonic Frontiers
    The crash issues was fixed a few months ago but wasn't brought up here, if anyone still suffers from it, it should be re-reported
  • madewokherd · 2025-10-28 · Sonic Frontiers
    Possible lines of interest from the log: [code] [code]
  • Yemster-1020 · 2025-10-25 · Sonic Frontiers
    Operating System: Arch Linux KDE Plasma Version: 6.5.0 KDE Frameworks Version: 6.19.0 Qt Version: 6.10.0 Kernel Version: 6.17.5-arch1-1 (64-bit) Graphics Platform: Wayland Processors: 16 × AMD Ryzen 7 5700X3D 8-Core Proc...
  • Tsubajashi · 2023-08-23 · Sonic Frontiers
    Very good news for nvidia users: all my performance problems i have had before are actually solved with 535.98. just wanted to confirm it. EDIT: i also now gave that info to nvidias forum entry too. would be cool if othe...
  • Tsubajashi · 2023-08-23 · Sonic Frontiers
    just fyi, wasnt able to test anything yet: but it seems like nvidia wants us to test driver 535.98 to see if it performs better now. see: https://forums.developer.nvidia.com/t/driver-bug-unplayable-performance-in-sonic-f...
  • teletrail · 2023-05-08 · Sonic Frontiers
    hallo. I am getting a consistent crash on an enemy type mentioned previously in this report (https://github.com/ValveSoftware/Proton/issues/6303#issuecomment-1352402341) . running gentoo linux (amd cpu/nvidia 2060gpu) wi...
  • MooMew64 · 2023-04-08 · Sonic Frontiers
    @hakzsam From what I can see, Frontiers is now rendering properly on current Mesa without the need of RADV_DEBUG=nodcc. I've only tested the final island so far, but I imagine the rest of the game probably looks fine, to...
  • DennisAnabones · 2023-03-22 · Sonic Frontiers
    it works now

Proton versions over time

Launch lines, newest first

DXVK_HUD=full %command%

Launch options

Upstream links

DLLs