protonscr

Elden Ring

appid 1245620 3 threads, 2 open 968 comments last activity 2026-08-18
Latest maintainer comment · kisak-valve · 2026-04-07 · #5613
Games crashing most likely due to bublewrap Issue transferred from https://github.com/ValveSoftware/steam-for-linux/issues/13068. @idrinkwater283 posted on 2026-04-07T05:38:24: #### Your system information * Steam client version (build number or date): 1773426488 * Distribution (e.g. Ubuntu): Arch linux | 7.4.26 (Rolling. Date of last update) * Opted into Steam client beta?: [Yes/No] No * Have you...
Threads

Elden Ring proton open 1 matching

#5613 · 957 comments · opened 2022-02-24 · last comment 2026-08-18 by ahmed-tabib
comment by rialpa84 · 2024-05-31 · view · github
... running winecfg in the prefix to set the dinput8 dll override there has the same effect as using ...

Elden Ring crashes on Intel Arc when opening menus since commit 423b939 vkd3d open

#2016 · 10 comments · opened 2024-06-12 · last comment 2024-06-14 by Vinjul1704

Elden Ring proton closed

#6659 · 1 comments · opened 2023-04-03 · last comment 2023-04-03 by kisak-valve
Recent activity
  • ahmed-tabib · 2026-08-18 · Elden Ring
    @Pfeif-Master I ran into what looks like the same issue on an RTX A2000, same Wwise logs and everything, and I may have found a very specific trigger. After trying basically everything imaginable, I eventually narrowed t...
  • Pfeif-Master · 2026-07-24 · Elden Ring
    Yes I was using AI to debug. GPT SOL x Hermes-Agnet --- I am seeing the same deliberate Elden Ring startup panic reported in [this April 2026 comment](https://github.com/ValveSoftware/Proton/issues/5613#issuecomment-4263...
  • st-ario · 2026-04-16 · Elden Ring
    This appears to be a distinct startup crash from the existing EAC failure symptom in the main issue body. # Compatibility Report - Name of the game with compatibility issues: Elden Ring - Steam AppID of the game: 1245620...
  • froz3n · 2026-04-12 · Elden Ring
    The game throws an EAC error today when I use Proton Experimental and Stable. Failed to initialize dependencies. Works fine on GE. EDIT : fixed as of 2026/04/22
  • Hasshu · 2026-04-07 · Elden Ring
    @idrinkwater283 Crashes related to bubblewrap and/or glycin may have something to do with https://github.com/ValveSoftware/steam-for-linux/issues/12913.
  • kisak-valvemaintainer · 2026-04-07 · Elden Ring
    Games crashing most likely due to bublewrap Issue transferred from https://github.com/ValveSoftware/steam-for-linux/issues/13068. @idrinkwater283 posted on 2026-04-07T05:38:24: #### Your system information * Steam client...
  • matloob · 2026-01-05 · Elden Ring
    @mio-19 Very strange. Sounds like there's a more complex formula than just a hard limit on the number of cpus. Though it seems like no one's had problems with a limit 16 so I can send a patch that conservatively limits t...
  • mio-19 · 2026-01-02 · Elden Ring
    > [@abc-mikey](https://github.com/abc-mikey) [@NTMan](https://github.com/NTMan) [@kisak-valve](https://github.com/kisak-valve) Testing this on a 16-core 32-thread 9950X3D, it seems like the anti-cheat is okay with 27 or ...

Proton versions over time

Launch lines, newest first

LD_PRELOAD="" MANGOHUD=0 PROTON_LOG=1 %command%
PROTON_USE_XALIA=0 LD_PRELOAD="" MANGOHUD=0 PROTON_LOG=1 %command%
PROTON_USE_XALIA=0 WINEDLLOVERRIDES="xalia.exe=d" LD_PRELOAD="" MANGOHUD=0 PROTON_LOG=1 %command%
WINE_CPU_TOPOLOGY=16:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 %command%
PROTON_LOG=1 VK_DRIVER_FILES=/usr/share/vulkan/icd.d/nvidia_icd.json prime-run gamemoderun %command%
WINEDLLOVERRIDES="dinput8=n,b" %command%