The game consistently freezes and handler threads drop completely during the "Eye of the Storm" weather transition sequence. Standard log tracking handlers handler tasks dump zero system errors, but a deep trace log captures an explicit loop crash immediately following Streamline (sl.interposer.dll) framework hooks trying to call local high-resolution windows timers.
Reproduction
Start the game from a save at the start of the Chapter 2 Main Mission "The Eye of the Storm" and proceed. The game should crash shortly after leaving Kunafa right before you fully enter the dunes.
Compatibility Report
System Information
I confirm:
steam-2246340.log
Symptoms
The game consistently freezes and handler threads drop completely during the "Eye of the Storm" weather transition sequence. Standard log tracking handlers handler tasks dump zero system errors, but a deep trace log captures an explicit loop crash immediately following Streamline (sl.interposer.dll) framework hooks trying to call local high-resolution windows timers.
Reproduction
Start the game from a save at the start of the Chapter 2 Main Mission "The Eye of the Storm" and proceed. The game should crash shortly after leaving Kunafa right before you fully enter the dunes.