protonscr

The Bard's Tale

protonopen appid 41900Game compatibility - Unofficial
ValveSoftware/Proton#3108 · opened 2019-09-30 by Leopard1907 · updated 2021-06-12 · 6 comments · github · game page · search this game
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LLeopard1907 2019-09-30 github

Compatibility Report

  • Name of the game with compatibility issues: The Bard's Tale ( Remastered and Resnarkled)
  • Steam AppID of the game: 41900

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Proton log:
steam-41900.log

Symptoms

Game normally does have a Linux version but unplayable due to input related problems. Windows version on Proton hangs at main screen.

Reproduction

  • Force Bard's Tale to run via Proton and profit
Kkisak-valve maintainer 2019-09-30 github

Some lines of interest from the log: err:quartz:GetClassMediaFile Media class not found fixme:quartz:MPEGSplitter_query_accept {00000000-0000-0000-0000-000000000000}

Mmogorva 2019-10-03 github

I'm not using Proton but Wine-Staging with some additional patches from Tk-Glitch so this might be not apply to you, but it's worth checking if disabling the Large Address Aware patch actually fixes the problem.
I have the same hanging issue in the The Bard's Tale when the LAA patch is applied and enabled though the WINE_LARGE_ADDRESS_AWARE environment variable.
Maybe setting PROTON_FORCE_LARGE_ADDRESS_AWARE=0 or something equivalent would help in Proton.

Kkisak-valve maintainer 2019-10-03 github

Hello @mogorva, PROTON_FORCE_LARGE_ADDRESS_AWARE is not active unless explicitly requested or set in the Proton whitelist (as forcelgadd), and is not the case here because the log reads Options: set() in the header which tells us no PROTON_* settings were enabled.

Mmogorva 2019-10-03 github

Hi @kisak-valve, Ah, OK, I'm not familiar with reading Proton logs. Looks like we have a different problem. Sorry for the noise then...

LLeopard1907 2020-05-16 github

Here is an update. Videos at intro and first ingame intro works with this Glorious Egroll release due to some Quartz improvements.

https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/5.8-GE-2-MF

But game does hang at loading screen after you're done with ingame intro.

LLeopard1907 2021-06-12 github

Progress: With Proton Experimental hangs does not occur. Game is playable,except video cutscenes and intro logos does not work. Video cut scene sections has this now. ( I know it is normal at this phase )

Ekran Görüntüsü - 2021-06-12 16-51-36